Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Severd48
Danzaburou
Level 142
God Stats
10W - 3L
1,686 SR
Queue Stats
218W - 221L
1,587 Elo+
Party 2
Terra
Terra
Sirswebby75
Terra
Level 145
God Stats
4W - 0L
1,758 SR
Queue Stats
123W - 130L
1,605 Elo+
Party 2
Team Averages
Level 145
1,648 SR
1,564 Elo+

VS

Team Averages
Level 92
1,592 SR
1,475 Elo+
Ra
Ra
GreatJoey858237
Ra
Level 88
God Stats
15W - 13L
1,664 SR
Queue Stats
74W - 60L
1,551 Elo+
Party 1
Charybdis
Charybdis
greendayboy1996
Charybdis
Level 124
God Stats
27W - 32L
1,594 SR
Queue Stats
362W - 395L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sssixxx
Cu Chulainn
Level 65
God Stats
0W - 2L
1,518 SR
Queue Stats
2W - 9L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 0 / 6
9,731
749
11,020
11,408
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Severd48
Danzaburou
15
5 / 0 / 5
9,892
761
10,882
6,905
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 9
9,713
747
5,625
12,513
15,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,717
594
5,430
9,267
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
greendayboy1996
Charybdis
8
0 / 3 / 0
6,882
529
3,444
6,251
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
sssixxx
Cu Chulainn
11
0 / 5 / 0
7,111
547
6,997
14,100
8,475
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
6
8
L
0
4
0
0
W
Danzaburou
Severd48
Danzaburou
5
0
5
7.5
W
2
0
9
6.5
L
Charybdis
greendayboy1996
Charybdis
0
3
0
0
L
Cu Chulainn
sssixxx
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
15,871
30,826
Taken
29,618
25,146
Mitigated
14,156
17,749
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,020
1,145
1,918
4,944
11,408
6,242
241
2,547
8,861
36,912
0
L
5,430
122
1,536
3,712
9,267
3,563
0
5,321
3,946
32,681
0
W
Danzaburou
Severd48
Danzaburou
10,882
5,114
0
3,222
6,905
3,155
1,496
847
6,058
0
47,009
W
5,625
699
1,793
5,872
12,513
15,749
507
2,874
9,639
24,848
0
L
Charybdis
greendayboy1996
Charybdis
3,444
1,684
0
822
6,251
2,118
0
2,775
3,476
0
16,507
L
Cu Chulainn
sssixxx
Cu Chulainn
6,997
773
0
180
14,100
8,475
0
8,652
5,448
29
12,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
21,710
157
Minions Killed
122
8
Camps Cleared
4
766,049
Distance Traveled
610,205
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,731
749
53
4
3
248,772
3
L
Ra
7,717
594
60
5
2
229,463
4
W
Danzaburou
9,892
761
81
6
5
233,900
2
W
Terra
9,713
747
23
2
0
283,377
3
L
Charybdis
6,882
529
43
3
0
146,306
4
L
Cu Chulainn
7,111
547
19
1
2
234,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role