Player Matchup

Fenrir
Fenrir
Citygirlz
Fenrir
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
30W - 46L
1,526 Elo+
Party 1
Artio
Artio
Fridgyd
Artio
Level 21
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 6L
1,340 Elo+
Party 1
Neith
Neith
Virgincherry69
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,511 SR
1,455 Elo+

VS

Team Averages
Level 64
1,539 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Flowerboy2k
Gilgamesh
Level 24
God Stats
26W - 20L
1,427 SR
Queue Stats
45W - 51L
1,382 Elo+
Party 2
Arachne
Arachne
Zehetsubo
Arachne
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 129L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
yourtrashbye
Baron Samedi
Level 44
God Stats
5W - 2L
1,690 SR
Queue Stats
65W - 53L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Citygirlz
Fenrir
10
3 / 6 / 3
6,564
656
7,126
15,241
10,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Fridgyd
Artio
9
2 / 4 / 4
6,594
659
4,150
14,803
14,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 3 / 4
6,437
644
6,365
7,284
3,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flowerboy2k
Gilgamesh
11
2 / 2 / 10
7,416
742
5,168
6,526
4,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Zehetsubo
Arachne
14
7 / 2 / 6
8,531
853
15,040
10,518
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
yourtrashbye
Baron Samedi
12
4 / 2 / 7
8,137
814
10,443
6,785
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
13
13
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Citygirlz
Fenrir
3
6
3
0.75
W
Gilgamesh
Flowerboy2k
Gilgamesh
2
2
10
3.5
L
Artio
Fridgyd
Artio
2
4
4
1
L
1
3
4
1
W
Arachne
Zehetsubo
Arachne
7
2
6
5
W
Baron Samedi
yourtrashbye
Baron Samedi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,641
Damage
30,651
37,328
Taken
23,829
27,982
Mitigated
11,951
6,152
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Citygirlz
Fenrir
7,126
2,487
312
2,375
15,241
10,438
0
4,504
10,737
0
15,682
W
Gilgamesh
Flowerboy2k
Gilgamesh
5,168
1,463
0
290
6,526
4,223
441
1,740
4,630
0
11,283
L
Artio
Fridgyd
Artio
4,150
797
923
1,749
14,803
14,111
0
4,143
10,660
10,673
0
L
6,365
2,711
0
793
7,284
3,433
0
2,386
4,898
0
23,310
W
Arachne
Zehetsubo
Arachne
15,040
9,745
0
4,062
10,518
4,915
1,092
2,213
8,157
0
38,422
W
Baron Samedi
yourtrashbye
Baron Samedi
10,443
2,148
1,982
2,688
6,785
2,813
324
753
5,914
31,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,595
Gold Earned
24,084
69
Minions Killed
104
3
Camps Cleared
6
438,452
Distance Traveled
513,546
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,564
656
20
2
2
155,513
2
W
Gilgamesh
7,416
742
13
1
0
165,741
1
L
Artio
6,594
659
10
1
0
152,987
1
L
Neith
6,437
644
39
4
1
129,952
0
W
Arachne
8,531
853
44
4
4
191,370
2
W
Baron Samedi
8,137
814
47
5
2
156,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role