Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BestisSilvano
Ymir
Level 27
God Stats
6W - 4L
1,749 SR
Queue Stats
96W - 99L
1,396 Elo+
Party 4
Mulan
Mulan
CallMe_Takho
Mulan
Level 127
God Stats
16W - 9L
1,627 SR
Queue Stats
151W - 127L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
PRIME__CJ
Baron Samedi
Level 120
God Stats
8W - 4L
1,576 SR
Queue Stats
238W - 242L
1,393 Elo+
Party 4
Discordia
Discordia
kFc-JeTeGrAy
Discordia
Level 47
God Stats
4W - 2L
1,716 SR
Queue Stats
75W - 73L
1,440 Elo+
Party 1
Team Averages
Level 86
1,634 SR
1,441 Elo+

VS

Team Averages
Level 63
1,708 SR
1,383 Elo+
Discordia
Discordia
BSAdevil
Discordia
Level 80
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 12L
1,289 Elo+
Party 2
Apollo
Apollo
LeXxo_O
Apollo
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 18L
1,258 Elo+
Party 2
Hel
Hel
babayaga69xx
Hel
Level 68
God Stats
4W - 2L
1,746 SR
Queue Stats
148W - 145L
1,463 Elo+
Party 3
Cliodhna
Cliodhna
jarequenatorres
Cliodhna
Level 38
God Stats
11W - 3L
1,870 SR
Queue Stats
109W - 113L
1,440 Elo+
Party 3
Baron Samedi
Baron Samedi
jmarco123
Baron Samedi
Level 88
God Stats
10W - 4L
1,718 SR
Queue Stats
242W - 238L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 1 / 2
10,008
589
11,869
9,739
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 9
8,255
486
4,006
13,737
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 1 / 7
9,131
537
16,452
17,940
8,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
PRIME__CJ
Baron Samedi
15
4 / 4 / 0
9,129
537
10,612
12,989
7,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
kFc-JeTeGrAy
Discordia
14
4 / 1 / 3
8,304
488
8,779
10,579
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BSAdevil
Discordia
13
0 / 1 / 2
7,431
437
10,867
10,119
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
LeXxo_O
Apollo
13
1 / 3 / 1
7,732
455
3,883
11,662
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 3
7,924
466
10,142
15,229
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
12
1 / 2 / 5
7,333
431
9,743
15,687
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
jmarco123
Baron Samedi
14
3 / 6 / 2
8,652
509
8,248
16,505
11,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
19
Kills
8
8
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
2
7
L
Discordia
BSAdevil
Discordia
0
1
2
1
W
0
1
9
4.5
W
5
1
7
8.5
L
Apollo
LeXxo_O
Apollo
1
3
1
0.5
W
Baron Samedi
PRIME__CJ
Baron Samedi
4
4
0
1
L
3
7
3
0.64
L
Cliodhna
1
2
5
1.75
L
Baron Samedi
jmarco123
Baron Samedi
3
6
2
0.67
W
Discordia
kFc-JeTeGrAy
Discordia
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,718
Damage
42,883
64,984
Taken
69,202
39,442
Mitigated
30,484
20,149
Healing
22,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,869
3,759
0
5,180
9,739
4,149
4,794
2,176
7,563
0
96,535
L
Discordia
BSAdevil
Discordia
10,867
285
0
1,879
10,119
3,810
0
3,868
6,251
66,870
0
W
4,006
754
0
3,513
13,737
13,582
209
4,755
8,982
24,160
0
W
16,452
2,180
0
6,183
17,940
8,956
0
6,695
11,245
0
71,776
L
Apollo
LeXxo_O
Apollo
3,883
2,113
0
4,840
11,662
4,028
578
1,435
10,227
0
52,528
W
Baron Samedi
PRIME__CJ
Baron Samedi
10,612
620
64
3,979
12,989
7,923
468
8,293
4,696
66,473
0
L
10,142
877
2,597
6,683
15,229
5,498
405
6,385
8,844
56,049
0
L
Cliodhna
9,743
1,905
0
2,333
15,687
5,825
475
2,864
12,823
0
50,748
L
Baron Samedi
jmarco123
Baron Samedi
8,248
1,219
309
4,020
16,505
11,323
0
8,845
7,660
55,181
0
W
Discordia
kFc-JeTeGrAy
Discordia
8,779
1,017
0
1,230
10,579
4,832
0
7,338
3,241
61,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,827
Gold Earned
39,072
508
Minions Killed
443
0
Camps Cleared
0
1,541,713
Distance Traveled
1,517,596
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,008
589
163
10
0
272,480
1
L
Discordia
7,431
437
99
6
0
306,021
2
W
Ymir
8,255
486
40
2
0
323,477
5
W
Mulan
9,131
537
106
6
0
369,792
1
L
Apollo
7,732
455
93
5
0
289,513
5
W
Baron Samedi
9,129
537
102
6
0
274,021
4
L
Hel
7,924
466
80
5
0
301,386
0
L
Cliodhna
7,333
431
75
4
0
361,609
0
L
Baron Samedi
8,652
509
96
6
0
259,067
3
W
Discordia
8,304
488
97
6
0
301,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role