Player Matchup

Chronos
Chronos
CantBeStawped
Chronos
Level 88
God Stats
7W - 6L
1,673 SR
Queue Stats
253W - 206L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
J3wBacca40
Baron Samedi
Level 93
God Stats
31W - 18L
1,534 SR
Queue Stats
256W - 230L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
Level 106
God Stats
43W - 47L
1,500 SR
Queue Stats
286W - 275L
1,460 Elo+
Party 1
Team Averages
Level 96
1,569 SR
1,485 Elo+

VS

Team Averages
Level 50
1,483 SR
1,210 Elo+
Zeus
Zeus
TreatR
Zeus
Level 53
God Stats
3W - 3L
1,664 SR
Queue Stats
27W - 46L
1,283 Elo+
Solo
Sobek
Sobek
hanktheduece13
Sobek
Level 69
God Stats
3W - 2L
1,627 SR
Queue Stats
5W - 15L
1,115 Elo+
Party 2
Tsukuyomi
Tsukuyomi
someweebname
Tsukuyomi
Level 27
God Stats
0W - 3L
1,156 SR
Queue Stats
9W - 14L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
8 / 1 / 10
8,946
895
14,861
9,953
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
J3wBacca40
Baron Samedi
13
4 / 1 / 14
8,287
829
11,951
7,677
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
12
6 / 2 / 13
8,954
895
4,439
8,420
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
TreatR
Zeus
11
1 / 4 / 1
6,937
694
3,599
7,846
3,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 1
7,861
786
3,814
19,130
16,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
someweebname
Tsukuyomi
10
0 / 8 / 3
6,642
664
6,712
13,712
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
18
Kills
3
4
Deaths
19
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
8
1
10
13
W
Baron Samedi
J3wBacca40
Baron Samedi
4
1
14
11
W
Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
6
2
13
6.25
L
Zeus
TreatR
Zeus
1
4
1
0.38
L
2
7
1
0.36
L
Tsukuyomi
someweebname
Tsukuyomi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,251
Damage
14,125
26,050
Taken
40,688
14,904
Mitigated
26,852
10,461
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
14,861
5,990
0
4,083
9,953
4,184
1,382
4,124
5,829
36,403
0
W
Baron Samedi
J3wBacca40
Baron Samedi
11,951
1,604
1,473
4,112
7,677
3,867
660
2,046
5,631
29,820
0
W
Kumbhakarna
LIQUIDxOCELOT94
Kumbhakarna
4,439
453
0
793
8,420
6,853
346
1,636
6,784
11,019
0
L
Zeus
TreatR
Zeus
3,599
961
72
1,278
7,846
3,518
0
5,900
1,946
21,544
0
L
3,814
276
203
1,605
19,130
16,943
0
15,165
3,965
10,509
0
L
Tsukuyomi
someweebname
Tsukuyomi
6,712
1,483
0
122
13,712
6,391
0
10,727
2,985
210
14,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
21,440
99
Minions Killed
57
5
Camps Cleared
3
558,939
Distance Traveled
462,503
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,946
895
51
5
3
203,810
3
W
Baron Samedi
8,287
829
32
3
2
171,667
2
W
Kumbhakarna
8,954
895
16
2
0
183,462
0
L
Zeus
6,937
694
35
4
3
129,563
1
L
Sobek
7,861
786
8
1
0
163,370
1
L
Tsukuyomi
6,642
664
14
1
0
169,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role