Player Matchup

Thanatos
Thanatos
AHKEBYEBYE
Thanatos
Level 54
God Stats
1W - 0L
1,729 SR
Queue Stats
53W - 30L
1,698 Elo+
Party 2
Mercury
Mercury
Ateryk
Mercury
Level 107
God Stats
20W - 2L
1,820 SR
Queue Stats
31W - 13L
1,718 Elo+
Party 2
Eset
Eset
JustRavio
Eset
Level 150
God Stats
5W - 2L
1,791 SR
Queue Stats
95W - 71L
1,633 Elo+
Party 2
Hachiman
Hachiman
LIPRIKOL
Hachiman
Level 135
God Stats
29W - 43L
1,527 SR
Queue Stats
346W - 380L
1,582 Elo+
Solo
Shiva
Shiva
Nyhteur
Shiva
Level 78
God Stats
5W - 1L
1,924 SR
Queue Stats
14W - 13L
1,689 Elo+
Party 2
Team Averages
Level 105
1,758 SR
1,664 Elo+

VS

Team Averages
Level 133
1,551 SR
1,604 Elo+
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
NecroQuake
Janus
Level 143
God Stats
12W - 8L
1,500 SR
Queue Stats
205W - 184L
1,575 Elo+
Solo
Rama
Rama
humanod
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,785 Elo+
Party 1
Apollo
Apollo
nepóke
Apollo
Level 60
God Stats
1W - 2L
1,578 SR
Queue Stats
47W - 44L
1,580 Elo+
Party 1
Erlang Shen
Erlang Shen
xMonsterEvelx
Erlang Shen
Level 160
God Stats
4W - 3L
1,675 SR
Queue Stats
220W - 223L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AHKEBYEBYE
Thanatos
17
4 / 0 / 2
9,544
561
8,133
12,861
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Ateryk
Mercury
15
3 / 2 / 5
8,691
511
7,176
11,400
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
16
1 / 2 / 5
9,587
564
7,057
11,832
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
LIPRIKOL
Hachiman
15
0 / 3 / 1
9,167
539
4,040
12,595
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Nyhteur
Shiva
13
2 / 0 / 6
8,354
491
3,519
7,501
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
1
0 / 0 / 0
4,825
284
0
7
3
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
15
1 / 3 / 3
8,947
526
3,960
9,587
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
humanod
Rama
15
3 / 1 / 1
9,138
538
7,508
10,126
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
nepóke
Apollo
16
1 / 2 / 0
9,801
577
9,158
10,971
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
xMonsterEvelx
Erlang Shen
12
2 / 4 / 3
7,982
470
8,433
16,682
10,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
7
7
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
Thanatos
AHKEBYEBYE
Thanatos
4
0
2
5
W
Mercury
Ateryk
Mercury
3
2
5
2.75
W
Eset
1
2
5
1.75
W
Hachiman
LIPRIKOL
Hachiman
0
3
1
0.17
L
Janus
1
3
3
0.83
W
Shiva
Nyhteur
Shiva
2
0
6
5
L
Rama
humanod
Rama
3
1
1
3.5
L
Apollo
nepóke
Apollo
1
2
0
0.5
L
Erlang Shen
xMonsterEvelx
Erlang Shen
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,925
Damage
29,059
56,189
Taken
47,373
27,707
Mitigated
23,630
26,826
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
0
0
0
7
7
3
0
0
7
365
0
W
Thanatos
AHKEBYEBYE
Thanatos
8,133
2,601
0
12,557
12,861
6,965
75
310
12,551
0
65,841
W
Mercury
Ateryk
Mercury
7,176
3,421
0
500
11,400
4,635
0
400
11,000
0
80,894
W
Eset
7,057
728
0
3,672
11,832
4,462
308
2,519
9,313
89,999
0
W
Hachiman
LIPRIKOL
Hachiman
4,040
2,999
0
6,975
12,595
4,193
3,030
285
12,310
0
78,098
L
Janus
3,960
92
0
736
9,587
4,312
0
3,463
6,124
77,200
0
W
Shiva
Nyhteur
Shiva
3,519
562
918
2,204
7,501
7,452
301
446
7,055
0
27,869
L
Rama
humanod
Rama
7,508
5,882
0
4,885
10,126
4,555
0
1,001
9,125
0
71,657
L
Apollo
nepóke
Apollo
9,158
6,480
0
4,283
10,971
4,098
486
715
10,256
0
88,009
L
Erlang Shen
xMonsterEvelx
Erlang Shen
8,433
4,300
0
2,337
16,682
10,662
0
1,878
14,804
0
59,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
40,693
566
Minions Killed
492
0
Camps Cleared
0
1,803,391
Distance Traveled
1,314,166
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,825
284
1
0
0
22,014
0
W
Thanatos
9,544
561
116
7
0
368,611
6
W
Mercury
8,691
511
112
7
0
431,596
4
W
Eset
9,587
564
161
9
0
320,101
6
W
Hachiman
9,167
539
144
8
0
309,216
6
L
Janus
8,947
526
122
7
0
355,967
5
W
Shiva
8,354
491
33
2
0
373,867
2
L
Rama
9,138
538
130
8
0
306,200
5
L
Apollo
9,801
577
164
10
0
296,667
1
L
Erlang Shen
7,982
470
75
4
0
333,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role