Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Butters20
Cupid
Level 40
God Stats
13W - 14L
1,479 SR
Queue Stats
25W - 26L
1,507 Elo+
Solo
Amaterasu
Amaterasu
DotsVevo
Amaterasu
Level 41
God Stats
2W - 6L
1,355 SR
Queue Stats
8W - 19L
1,299 Elo+
Party 1
Anubis
Anubis
bankrupt420
Anubis
Level 25
God Stats
7W - 11L
1,451 SR
Queue Stats
8W - 16L
1,322 Elo+
Party 1
Thor
Thor
dingsssss
Thor
Level 48
God Stats
9W - 13L
1,480 SR
Queue Stats
199W - 223L
1,384 Elo+
Solo
Team Averages
Level 41
1,453 SR
1,403 Elo+

VS

Team Averages
Level 88
1,552 SR
1,637 Elo+
Ymir
Ymir
Alegamer978
Ymir
Level 7
God Stats
69W - 29L
1,315 SR
Queue Stats
132W - 75L
1,637 Elo+
Party 2
Nemesis
Nemesis
Heterochromia98
Nemesis
Level 89
God Stats
19W - 13L
1,528 SR
Queue Stats
369W - 340L
1,470 Elo+
Solo
Hel
Hel
OneGoldMedall
Hel
Level 108
God Stats
5W - 1L
1,682 SR
Queue Stats
113W - 53L
1,742 Elo+
Party 2
Tyr
Tyr
andreasgta05
Tyr
Level 130
God Stats
14W - 10L
1,633 SR
Queue Stats
206W - 135L
1,679 Elo+
Party 2
Neith
Neith
pemarla26
Neith
Level 106
God Stats
25W - 5L
1,604 SR
Queue Stats
207W - 145L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 2 / 3
8,451
497
6,186
13,470
13,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Butters20
Cupid
12
1 / 3 / 3
7,531
443
8,405
11,755
3,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
DotsVevo
Amaterasu
12
0 / 3 / 1
7,673
451
5,514
11,786
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
1 / 4 / 1
7,601
447
5,994
14,309
6,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
12
1 / 4 / 1
7,633
449
5,978
12,929
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
7,926
466
2,687
13,658
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 2 / 3
8,217
483
6,890
13,026
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 4
8,767
516
9,727
9,857
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 4
10,546
620
13,133
18,760
10,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
pemarla26
Neith
16
3 / 0 / 4
9,502
559
8,921
9,444
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
16
16
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
2
3
1.75
W
1
2
8
2.5
L
Cupid
Butters20
Cupid
1
3
3
0.83
L
Amaterasu
DotsVevo
Amaterasu
0
3
1
0.17
W
3
2
3
2.25
W
3
1
4
5
W
6
0
4
8
L
Anubis
1
4
1
0.38
L
Thor
1
4
1
0.38
W
Neith
pemarla26
Neith
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,077
Damage
41,358
64,249
Taken
64,745
37,838
Mitigated
36,527
17,016
Healing
33,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,186
1,600
0
2,450
13,470
13,736
0
3,256
9,061
25,539
0
W
2,687
954
133
2,586
13,658
11,138
0
4,388
9,270
8,562
0
L
Cupid
Butters20
Cupid
8,405
5,713
147
5,030
11,755
3,952
1,542
1,996
9,759
0
42,865
L
Amaterasu
DotsVevo
Amaterasu
5,514
2,607
0
3,355
11,786
8,279
750
1,935
9,851
0
46,374
W
6,890
3,237
0
1,273
13,026
5,747
532
3,032
9,994
0
57,353
W
9,727
888
7,122
6,286
9,857
3,719
0
1,478
8,379
83,604
0
W
13,133
3,063
0
12,676
18,760
10,902
0
2,702
16,058
0
96,964
L
Anubis
5,994
752
0
5,659
14,309
6,976
0
3,397
10,912
55,377
0
L
Thor
5,978
660
0
375
12,929
4,895
0
1,830
11,099
0
55,985
W
Neith
pemarla26
Neith
8,921
3,218
0
3,775
9,444
5,021
1,008
3,449
5,995
0
101,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,889
Gold Earned
44,958
371
Minions Killed
560
0
Camps Cleared
0
1,564,714
Distance Traveled
1,715,321
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,451
497
30
2
0
320,905
1
W
Ymir
7,926
466
11
1
0
323,590
0
L
Cupid
7,531
443
66
4
0
250,485
0
L
Amaterasu
7,673
451
89
5
0
353,252
0
W
Nemesis
8,217
483
93
5
0
367,295
3
W
Hel
8,767
516
139
8
0
341,164
3
W
Tyr
10,546
620
163
10
0
366,212
2
L
Anubis
7,601
447
106
6
0
293,412
3
L
Thor
7,633
449
80
5
0
346,660
6
W
Neith
9,502
559
154
9
0
317,060
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role