Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
QuAd Rambo
Ymir
Level 124
God Stats
58W - 32L
1,782 SR
Queue Stats
761W - 544L
1,660 Elo+
Party 3
King Arthur
King Arthur
Rioo TR
King Arthur
Level 128
God Stats
263W - 164L
1,743 SR
Queue Stats
1,001W - 708L
1,671 Elo+
Party 3
Baba Yaga
Baba Yaga
cweezzie
Baba Yaga
Level 110
God Stats
13W - 27L
1,497 SR
Queue Stats
295W - 259L
1,592 Elo+
Party 2
Jing Wei
Jing Wei
iiiNXGiii
Jing Wei
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Team Averages
Level 121
1,605 SR
1,585 Elo+

VS

Team Averages
Level 156
1,555 SR
1,650 Elo+
Cernunnos
Cernunnos
JeTaiEuGinette
Cernunnos
Level 146
God Stats
14W - 17L
1,545 SR
Queue Stats
508W - 477L
1,629 Elo+
Solo
Awilix
Awilix
NYANderthawl
Awilix
Level 160
God Stats
24W - 16L
1,699 SR
Queue Stats
507W - 482L
1,618 Elo+
Solo
Chiron
Chiron
Oh Decky
Chiron
Level 156
God Stats
5W - 7L
1,563 SR
Queue Stats
73W - 73L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
ROEFER12345
Baron Samedi
Level 160
God Stats
2W - 2L
1,616 SR
Queue Stats
306W - 249L
1,694 Elo+
Party 1
Nemesis
Nemesis
iiiALI
Nemesis
Level 159
God Stats
5W - 4L
1,351 SR
Queue Stats
173W - 159L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 1 / 4
13,650
593
13,336
19,710
13,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
2 / 4 / 7
10,887
473
10,014
25,229
26,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Rioo TR
King Arthur
17
2 / 4 / 1
11,809
513
17,783
27,730
33,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
cweezzie
Baba Yaga
18
0 / 2 / 5
11,625
505
11,569
13,509
7,449
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
iiiNXGiii
Jing Wei
20
7 / 2 / 5
14,899
648
24,314
25,507
12,853
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JeTaiEuGinette
Cernunnos
19
3 / 4 / 2
12,162
529
18,070
22,289
10,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
17
2 / 6 / 4
10,463
455
14,182
28,179
18,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Oh Decky
Chiron
17
3 / 2 / 3
10,850
472
12,881
18,529
9,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ROEFER12345
Baron Samedi
15
1 / 3 / 5
9,865
429
9,469
17,064
25,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
iiiALI
Nemesis
18
4 / 2 / 4
11,012
479
12,116
18,994
9,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
17
Kills
13
13
Deaths
17
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
4
8
L
Cernunnos
JeTaiEuGinette
Cernunnos
3
4
2
1
L
Awilix
2
6
4
0.67
L
Chiron
Oh Decky
Chiron
3
2
3
2.25
W
2
4
7
1.38
L
Baron Samedi
ROEFER12345
Baron Samedi
1
3
5
1.17
W
King Arthur
Rioo TR
King Arthur
2
4
1
0.63
W
Baba Yaga
cweezzie
Baba Yaga
0
2
5
1.25
L
Nemesis
iiiALI
Nemesis
4
2
4
3
W
Jing Wei
iiiNXGiii
Jing Wei
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,016
Damage
66,718
111,685
Taken
105,055
93,794
Mitigated
74,044
35,240
Healing
43,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,336
6,818
0
5,111
19,710
13,397
3,630
622
19,088
0
119,367
L
Cernunnos
JeTaiEuGinette
Cernunnos
18,070
8,413
0
10,359
22,289
10,382
637
2,483
19,806
0
126,206
L
Awilix
14,182
5,682
0
8,635
28,179
18,993
984
2,572
25,607
0
80,617
L
Chiron
Oh Decky
Chiron
12,881
4,945
1,112
10,173
18,529
9,060
718
6,224
12,305
0
103,087
W
10,014
2,350
315
4,270
25,229
26,455
237
4,519
20,710
40,195
0
L
Baron Samedi
ROEFER12345
Baron Samedi
9,469
1,436
2,097
7,732
17,064
25,632
0
7,160
9,904
37,568
0
W
King Arthur
Rioo TR
King Arthur
17,783
2,476
0
5,799
27,730
33,640
66
2,718
25,012
0
106,462
W
Baba Yaga
cweezzie
Baba Yaga
11,569
611
0
4,317
13,509
7,449
2,863
1,905
11,604
98,937
0
L
Nemesis
iiiALI
Nemesis
12,116
5,564
0
3,461
18,994
9,977
0
3,144
15,850
0
115,174
W
Jing Wei
iiiNXGiii
Jing Wei
24,314
22,021
0
15,428
25,507
12,853
2,911
2,339
23,168
0
175,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,870
Gold Earned
54,352
734
Minions Killed
673
0
Camps Cleared
0
2,323,963
Distance Traveled
2,220,484
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,650
593
162
7
0
539,118
9
L
Cernunnos
12,162
529
198
9
0
404,645
2
L
Awilix
10,463
455
112
5
0
434,478
2
L
Chiron
10,850
472
156
7
0
428,410
6
W
Ymir
10,887
473
30
1
0
473,640
13
L
Baron Samedi
9,865
429
44
2
0
420,307
5
W
King Arthur
11,809
513
151
7
0
439,906
3
W
Baba Yaga
11,625
505
168
7
0
433,784
7
L
Nemesis
11,012
479
163
7
0
532,644
7
W
Jing Wei
14,899
648
223
10
0
437,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role