Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ace N insaneQc
Skadi
Level 160
God Stats
1W - 0L
1,695 SR
Queue Stats
53W - 50L
1,479 Elo+
Party 1
Medusa
Medusa
Develed
Medusa
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,575 Elo+
Solo
Hercules
Hercules
JayzWazy
Hercules
Level 145
God Stats
2W - 2L
1,394 SR
Queue Stats
102W - 106L
1,518 Elo+
Solo
Yu Huang
Yu Huang
Pepin22x
Yu Huang
Level 121
God Stats
3W - 0L
1,691 SR
Queue Stats
34W - 28L
1,639 Elo+
Party 1
Team Averages
Level 148
1,556 SR
1,542 Elo+

VS

Team Averages
Level 148
1,534 SR
1,566 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DaaNg1T
Sol
Level 160
God Stats
23W - 19L
1,504 SR
Queue Stats
864W - 818L
1,531 Elo+
Party 2
Sobek
Sobek
NaughtyNoob
Sobek
Level 157
God Stats
2W - 2L
1,562 SR
Queue Stats
107W - 97L
1,554 Elo+
Solo
Serqet
Serqet
TopCypherGod
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 43L
1,633 Elo+
Party 2
Cthulhu
Cthulhu
l3ggless
Cthulhu
Level 147
God Stats
0W - 1L
1,606 SR
Queue Stats
43W - 35L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
4 / 2 / 16
10,888
726
7,267
16,029
19,905
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
3 / 3 / 19
11,345
756
18,067
15,626
7,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Develed
Medusa
19
6 / 3 / 12
11,665
778
26,694
11,994
6,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
JayzWazy
Hercules
18
6 / 3 / 13
11,374
758
17,712
25,505
20,533
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Pepin22x
Yu Huang
19
5 / 3 / 14
11,529
769
22,134
8,280
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
5 / 5 / 5
11,056
737
24,347
13,302
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
16
2 / 4 / 3
9,602
640
9,232
13,762
5,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 7 / 5
9,877
658
9,143
33,966
32,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
16
2 / 6 / 4
9,795
653
9,667
14,515
9,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
l3ggless
Cthulhu
19
1 / 3 / 8
11,078
739
13,567
27,379
26,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
24
Kills
14
14
Deaths
25
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
2
16
6
L
Vulcan
 
Vulcan
5
5
5
1.5
W
3
3
19
4.17
L
Sol
2
4
3
0.88
W
Medusa
Develed
Medusa
6
3
12
4
W
Hercules
JayzWazy
Hercules
6
3
13
4.17
L
4
7
5
0.93
W
Yu Huang
Pepin22x
Yu Huang
5
3
14
4
L
Serqet
2
6
4
0.67
L
Cthulhu
l3ggless
Cthulhu
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,874
Damage
65,956
77,434
Taken
102,924
58,587
Mitigated
81,094
31,412
Healing
35,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,267
945
1,061
2,665
16,029
19,905
362
7,433
8,448
12,890
0
L
Vulcan
 
Vulcan
24,347
12,234
1,807
1,644
13,302
6,497
344
5,674
7,628
43,122
0
W
18,067
6,615
2,558
5,043
15,626
7,401
2,410
13,958
1,518
0
50,565
L
Sol
9,232
1,567
704
4,178
13,762
5,883
1,516
3,785
9,977
24,039
0
W
Medusa
Develed
Medusa
26,694
15,501
1,450
3,309
11,994
6,651
3,796
8,901
2,959
0
56,539
W
Hercules
JayzWazy
Hercules
17,712
5,208
1,808
11,143
25,505
20,533
120
18,935
5,996
0
26,821
L
9,143
367
1,056
8,572
33,966
32,758
87
9,216
24,750
17,224
0
W
Yu Huang
Pepin22x
Yu Huang
22,134
1,586
1,389
986
8,280
4,097
1,655
7,062
1,218
44,282
0
L
Serqet
9,667
1,531
2,384
1,995
14,515
9,099
0
2,997
11,518
0
13,079
L
Cthulhu
l3ggless
Cthulhu
13,567
756
2,232
11,062
27,379
26,857
324
7,729
19,650
30,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,801
Gold Earned
51,408
195
Minions Killed
154
0
Camps Cleared
0
1,534,585
Distance Traveled
1,345,067
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,888
726
15
1
0
307,525
1
L
Vulcan
11,056
737
60
4
0
282,764
0
W
Skadi
11,345
756
63
4
0
300,062
1
L
Sol
9,602
640
34
2
0
233,164
1
W
Medusa
11,665
778
57
4
0
292,660
2
W
Hercules
11,374
758
13
1
0
323,028
0
L
Sobek
9,877
658
12
1
0
249,591
0
W
Yu Huang
11,529
769
47
3
0
311,310
7
L
Serqet
9,795
653
11
1
0
282,361
0
L
Cthulhu
11,078
739
37
2
0
297,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role