Player Matchup

Izanami
Izanami
Dovahkiin102618
Izanami
Level 87
God Stats
11W - 2L
1,508 SR
Queue Stats
213W - 148L
1,577 Elo+
Party 2
Odin
Odin
Jimbod
Odin
Level 97
God Stats
5W - 4L
1,663 SR
Queue Stats
141W - 108L
1,611 Elo+
Solo
Terra
Terra
SaderV3
Terra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,441 Elo+
Solo
Thanatos
Thanatos
Sped4321
Thanatos
Level 137
God Stats
78W - 46L
1,570 SR
Queue Stats
175W - 109L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
novaknight71
Kukulkan
Level 118
God Stats
9W - 7L
1,786 SR
Queue Stats
270W - 172L
1,647 Elo+
Party 2
Team Averages
Level 116
1,606 SR
1,559 Elo+

VS

Team Averages
Level 100
1,551 SR
1,558 Elo+
Ganesha
Ganesha
Holosun
Ganesha
Level 60
God Stats
0W - 2L
1,512 SR
Queue Stats
6W - 4L
1,626 Elo+
Party 1
He Bo
He Bo
RancidToeSucker
He Bo
Level 157
God Stats
4W - 1L
1,905 SR
Queue Stats
82W - 38L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
SkateFastEat8ss
Heimdallr
Level 107
God Stats
1W - 3L
1,402 SR
Queue Stats
80W - 65L
1,546 Elo+
Solo
Skadi
Skadi
nicovdunkler
Skadi
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 70L
1,390 Elo+
Solo
King Arthur
King Arthur
ozgemoth
King Arthur
Level 121
God Stats
2W - 5L
1,434 SR
Queue Stats
164W - 142L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,418
1,203
9,115
6,945
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Jimbod
Odin
13
0 / 1 / 8
7,841
1,120
3,903
7,596
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
SaderV3
Terra
13
0 / 0 / 8
7,922
1,132
5,014
8,772
8,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Sped4321
Thanatos
14
6 / 4 / 4
9,189
1,313
10,772
8,105
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
novaknight71
Kukulkan
14
2 / 1 / 7
8,481
1,212
8,791
5,492
2,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

311

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Holosun
Ganesha
15
0 / 2 / 8
9,169
1,310
7,431
10,987
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 3 / 1
9,782
1,397
13,436
6,620
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SkateFastEat8ss
Heimdallr
12
0 / 3 / 4
7,379
1,054
5,746
8,574
3,142
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
5,115
731
0
0
0
King Arthur
ozgemoth
King Arthur
13
1 / 2 / 5
8,597
1,228
6,393
13,412
16,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
10
Kills
8
8
Deaths
10
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Ganesha
Holosun
Ganesha
0
2
8
2
W
Odin
Jimbod
Odin
0
1
8
4
L
7
3
1
2.5
W
Terra
SaderV3
Terra
0
0
8
4
L
Heimdallr
SkateFastEat8ss
Heimdallr
0
3
4
0.67
W
Thanatos
Sped4321
Thanatos
6
4
4
2
L
0
0
0
0
W
Kukulkan
novaknight71
Kukulkan
2
1
7
5.5
L
King Arthur
ozgemoth
King Arthur
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,595
Damage
33,006
36,910
Taken
39,593
23,513
Mitigated
35,713
11,602
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,115
6,800
0
1,721
6,945
2,789
0
5,596
1,349
0
30,986
L
Ganesha
Holosun
Ganesha
7,431
680
0
1,400
10,987
13,095
0
4,401
6,586
20,988
0
W
Odin
Jimbod
Odin
3,903
695
0
604
7,596
6,024
0
4,644
2,952
0
11,348
L
13,436
240
0
0
6,620
2,579
0
2,841
3,779
33,855
0
W
Terra
SaderV3
Terra
5,014
1,058
1,944
3,784
8,772
8,238
0
4,245
4,527
11,848
0
L
Heimdallr
SkateFastEat8ss
Heimdallr
5,746
1,244
0
95
8,574
3,142
0
2,919
5,655
0
24,031
W
Thanatos
Sped4321
Thanatos
10,772
3,373
0
3,549
8,105
4,112
0
4,617
2,963
0
14,946
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
novaknight71
Kukulkan
8,791
520
0
0
5,492
2,350
0
1,765
3,727
27,423
0
L
King Arthur
ozgemoth
King Arthur
6,393
905
735
720
13,412
16,897
0
3,644
9,768
0
11,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
40,042
147
Minions Killed
143
8
Camps Cleared
4
812,829
Distance Traveled
629,988
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,418
1,203
61
9
2
150,378
0
L
Ganesha
9,169
1,310
0
0
0
169,759
0
W
Odin
7,841
1,120
22
3
3
152,586
0
L
He Bo
9,782
1,397
90
13
1
167,681
0
W
Terra
7,922
1,132
13
2
0
155,958
3
L
Heimdallr
7,379
1,054
47
7
1
117,196
0
W
Thanatos
9,189
1,313
7
1
3
151,984
1
L
Skadi
5,115
731
0
0
0
0
0
W
Kukulkan
8,481
1,212
44
6
0
201,923
1
L
King Arthur
8,597
1,228
6
1
2
175,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role