Player Matchup

Chang'e
Chang'e
Blackchettos677
Chang'e
Level 113
God Stats
3W - 3L
1,394 SR
Queue Stats
23W - 16L
1,628 Elo+
Solo
Terra
Terra
ImTruu
Terra
Level 67
God Stats
24W - 26L
1,503 SR
Queue Stats
392W - 419L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
Mr Azire
Heimdallr
Level 66
God Stats
10W - 11L
1,425 SR
Queue Stats
187W - 205L
1,435 Elo+
Party 2
Kali
Kali
lilzushivert
Kali
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,314 Elo+
Solo
Arachne
Arachne
will19035
Arachne
Level 158
God Stats
15W - 8L
1,821 SR
Queue Stats
1,326W - 1,421L
1,403 Elo+
Solo
Team Averages
Level 94
1,529 SR
1,435 Elo+

VS

Team Averages
Level 67
1,595 SR
1,370 Elo+
Sylvanus
Sylvanus
DarkhooterZ
Sylvanus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Notwolfbtw2275
Morgan Le Fay
Level 26
God Stats
3W - 1L
1,706 SR
Queue Stats
21W - 32L
1,223 Elo+
Party 1
Da Ji
Da Ji
Only Star4367
Da Ji
Level 58
God Stats
29W - 35L
1,611 SR
Queue Stats
429W - 399L
1,412 Elo+
Party 1
Medusa
Medusa
Scorge412
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,336 Elo+
Solo
Geb
Geb
aiming_at_cha
Geb
Level 143
God Stats
3W - 6L
1,656 SR
Queue Stats
100W - 114L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 11
8,910
469
17,649
16,466
7,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Terra
ImTruu
Terra
15
3 / 0 / 10
9,544
502
4,848
19,336
21,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Mr Azire
Heimdallr
16
3 / 1 / 9
9,935
523
9,591
11,669
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
8 / 1 / 5
10,235
539
5,064
18,887
9,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
will19035
Arachne
16
1 / 2 / 9
9,707
511
9,596
16,289
10,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkhooterZ
Sylvanus
13
2 / 3 / 3
8,066
425
9,822
12,092
11,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Notwolfbtw2275
Morgan Le Fay
12
0 / 5 / 3
7,340
386
16,710
13,142
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 1
8,414
443
11,042
17,084
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Scorge412
Medusa
12
0 / 3 / 1
7,326
386
5,786
13,102
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 5 / 2
7,050
371
7,124
16,041
15,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
20
Kills
7
7
Deaths
20
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Sylvanus
DarkhooterZ
Sylvanus
2
3
3
1.17
W
Terra
ImTruu
Terra
3
0
10
8
W
Heimdallr
Mr Azire
Heimdallr
3
1
9
7.5
L
Morgan Le Fay
Notwolfbtw2275
Morgan Le Fay
0
5
3
0.3
L
4
4
1
1.13
L
Medusa
Scorge412
Medusa
0
3
1
0.17
L
1
5
2
0.4
W
8
1
5
10.5
W
Arachne
will19035
Arachne
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,748
Damage
50,484
82,647
Taken
71,461
54,554
Mitigated
49,714
35,748
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,649
1,762
2,766
7,231
16,466
7,888
358
9,141
7,325
70,078
0
L
Sylvanus
DarkhooterZ
Sylvanus
9,822
2,707
3,751
4,008
12,092
11,929
0
4,608
7,484
34,201
8,152
W
Terra
ImTruu
Terra
4,848
1,165
2,834
6,219
19,336
21,055
0
10,081
9,255
34,925
0
W
Heimdallr
Mr Azire
Heimdallr
9,591
4,885
0
4,670
11,669
5,724
818
4,242
7,427
0
69,813
L
Morgan Le Fay
Notwolfbtw2275
Morgan Le Fay
16,710
2,468
0
341
13,142
6,671
180
6,331
6,811
61,243
0
L
11,042
3,579
0
3,786
17,084
8,757
0
5,427
11,657
0
57,980
L
Medusa
Scorge412
Medusa
5,786
2,652
0
3,682
13,102
6,573
64
1,330
11,772
0
57,823
L
7,124
1,402
365
1,964
16,041
15,784
0
4,801
11,240
26,083
0
W
5,064
1,262
0
6,803
18,887
9,589
0
3,496
15,391
0
85,440
W
Arachne
will19035
Arachne
9,596
6,928
0
5,225
16,289
10,298
2,730
5,748
10,541
0
62,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
38,196
511
Minions Killed
340
0
Camps Cleared
0
1,802,619
Distance Traveled
1,744,272
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,910
469
99
5
0
334,755
4
L
Sylvanus
8,066
425
86
5
0
319,958
4
W
Terra
9,544
502
50
3
0
360,445
2
W
Heimdallr
9,935
523
106
6
0
347,919
4
L
Morgan Le Fay
7,340
386
69
4
0
322,193
0
L
Da Ji
8,414
443
85
4
0
386,267
4
L
Medusa
7,326
386
81
4
0
389,611
5
L
Geb
7,050
371
19
1
0
326,243
5
W
Kali
10,235
539
132
7
0
380,978
3
W
Arachne
9,707
511
124
7
0
378,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role