Player Matchup

He Bo
He Bo
Francea17
He Bo
Level 156
God Stats
4W - 2L
1,523 SR
Queue Stats
18W - 13L
1,531 Elo+
Party 3
Izanami
Izanami
HappyHippo188
Izanami
Level 43
God Stats
53W - 29L
1,583 SR
Queue Stats
250W - 244L
1,471 Elo+
Solo
Thanatos
Thanatos
Reckony
Thanatos
Level 157
God Stats
1W - 1L
1,442 SR
Queue Stats
15W - 13L
1,532 Elo+
Party 3
Discordia
Discordia
SoloComment
Discordia
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
pennack8294
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 3
Team Averages
Level 90
1,510 SR
1,495 Elo+

VS

Team Averages
Level 47
1,461 SR
1,427 Elo+
Geb
Geb
CBibb93
Geb
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 47L
1,438 Elo+
Party 2
Ah Puch
Ah Puch
Irrwitzer
Ah Puch
Level 17
God Stats
1W - 3L
1,327 SR
Queue Stats
30W - 56L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
MEOWSIEPUSS
Sylvanus
Level 152
God Stats
0W - 4L
1,263 SR
Queue Stats
73W - 79L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
kisaqqq
Sun Wukong
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 56L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
matsong
Hun Batz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Francea17
He Bo
20
10 / 3 / 22
15,165
1,167
34,088
16,135
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
20
7 / 3 / 26
13,979
1,075
39,530
20,908
11,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Reckony
Thanatos
20
19 / 4 / 17
16,570
1,275
33,304
26,918
17,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
SoloComment
Discordia
20
5 / 1 / 23
13,151
1,012
25,537
16,546
8,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
20
2 / 0 / 32
14,310
1,101
10,368
20,999
33,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
1 / 4 / 6
12,365
951
12,442
29,787
42,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Irrwitzer
Ah Puch
18
0 / 7 / 4
11,907
916
13,681
18,799
9,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MEOWSIEPUSS
Sylvanus
18
4 / 6 / 5
13,217
1,017
20,745
29,635
24,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
kisaqqq
Sun Wukong
18
4 / 12 / 5
13,003
1,000
20,258
37,792
39,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hun Batz
matsong
Hun Batz
18
2 / 14 / 6
12,355
950
29,092
36,511
18,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
37
43
Kills
11
11
Deaths
43
120
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Geb
1
4
6
1
W
He Bo
Francea17
He Bo
10
3
22
7
W
Izanami
7
3
26
6.67
L
Ah Puch
Irrwitzer
Ah Puch
0
7
4
0.29
L
Sylvanus
MEOWSIEPUSS
Sylvanus
4
6
5
1.08
W
Thanatos
Reckony
Thanatos
19
4
17
6.88
W
Discordia
SoloComment
Discordia
5
1
23
16.5
L
Sun Wukong
kisaqqq
Sun Wukong
4
12
5
0.54
L
Hun Batz
matsong
Hun Batz
2
14
6
0.36
W
Yemoja
2
0
32
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,827
Damage
96,218
101,506
Taken
152,524
79,504
Mitigated
133,975
33,165
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
12,442
1,503
0
0
29,787
42,974
0
12,746
17,041
24,403
0
W
He Bo
Francea17
He Bo
34,088
1,041
0
1,258
16,135
7,978
0
6,413
9,722
56,643
0
W
Izanami
39,530
33,203
494
7,732
20,908
11,707
0
8,388
12,520
0
65,599
L
Ah Puch
Irrwitzer
Ah Puch
13,681
671
0
329
18,799
9,163
0
11,589
7,210
52,259
0
L
Sylvanus
MEOWSIEPUSS
Sylvanus
20,745
4,150
7,944
7,689
29,635
24,168
0
14,618
15,017
40,621
0
W
Thanatos
Reckony
Thanatos
33,304
15,188
0
19,691
26,918
17,309
0
11,969
14,227
0
49,700
W
Discordia
SoloComment
Discordia
25,537
3,215
0
318
16,546
8,551
0
8,486
8,060
47,659
0
L
Sun Wukong
kisaqqq
Sun Wukong
20,258
4,873
0
4,436
37,792
39,074
0
15,531
22,261
0
31,274
L
Hun Batz
matsong
Hun Batz
29,092
6,994
0
1,210
36,511
18,596
0
15,509
21,002
0
42,588
W
Yemoja
10,368
2,467
2,008
1,664
20,999
33,959
0
11,612
9,387
21,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,175
Gold Earned
62,847
260
Minions Killed
204
10
Camps Cleared
6
1,216,464
Distance Traveled
1,219,347
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,365
951
25
2
2
271,938
0
W
He Bo
15,165
1,167
70
5
2
256,119
0
W
Izanami
13,979
1,075
85
7
2
200,155
0
L
Ah Puch
11,907
916
95
7
1
234,320
1
L
Sylvanus
13,217
1,017
41
3
0
230,064
3
W
Thanatos
16,570
1,275
41
3
5
252,256
3
W
Discordia
13,151
1,012
41
3
0
258,240
0
L
Sun Wukong
13,003
1,000
21
2
2
230,861
1
L
Hun Batz
12,355
950
22
2
1
252,164
1
W
Yemoja
14,310
1,101
23
2
1
249,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role