Player Matchup

Ymir
Ymir
Agentolas
Ymir
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,296 Elo+
Party 2
Artemis
Artemis
SOrraz
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,296 Elo+
Party 2
Fenrir
Fenrir
UberSkills
Fenrir
Level 121
God Stats
22W - 21L
1,397 SR
Queue Stats
551W - 638L
1,373 Elo+
Party 3
Heimdallr
Heimdallr
Wectoz
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 2
Sol
Sol
ub3rw4ffle
Sol
Level 44
God Stats
78W - 60L
1,485 SR
Queue Stats
527W - 626L
1,388 Elo+
Party 3
Team Averages
Level 56
1,476 SR
1,330 Elo+

VS

Team Averages
Level 57
1,541 SR
1,503 Elo+
Kali
Kali
Danicato
Kali
Level 45
God Stats
2W - 2L
1,502 SR
Queue Stats
61W - 53L
1,526 Elo+
Party 1
Fafnir
Fafnir
HIghtPrince
Fafnir
Level 42
God Stats
3W - 1L
1,582 SR
Queue Stats
62W - 43L
1,558 Elo+
Party 1
Guan Yu
Guan Yu
Isetanier
Guan Yu
Level 28
God Stats
3W - 1L
1,594 SR
Queue Stats
71W - 64L
1,542 Elo+
Party 1
Izanami
Izanami
LaRocc1n
Izanami
Level 100
God Stats
81W - 70L
1,488 SR
Queue Stats
240W - 265L
1,410 Elo+
Solo
Scylla
Scylla
aswhit
Scylla
Level 68
God Stats
8W - 5L
1,540 SR
Queue Stats
60W - 56L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 5 / 3
9,287
489
7,353
19,326
23,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SOrraz
Artemis
12
6 / 6 / 2
8,794
463
12,958
14,943
5,798
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
UberSkills
Fenrir
14
0 / 6 / 1
8,669
456
4,174
19,228
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Wectoz
Heimdallr
12
0 / 9 / 1
7,682
404
8,915
20,108
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 0
10,179
536
12,144
21,172
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
10 / 1 / 6
11,522
606
15,178
17,087
9,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
15
1 / 3 / 12
10,270
541
6,747
17,675
22,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Isetanier
Guan Yu
18
6 / 2 / 5
11,133
586
13,847
20,134
18,960
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
LaRocc1n
Izanami
16
5 / 6 / 5
10,066
530
16,059
12,802
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
aswhit
Scylla
18
9 / 0 / 8
11,746
618
18,388
12,695
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
12
Kills
31
31
Deaths
12
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
5
3
1.1
W
Kali
10
1
6
13
W
Fafnir
1
3
12
2.33
W
Guan Yu
Isetanier
Guan Yu
6
2
5
4.25
W
Izanami
LaRocc1n
Izanami
5
6
5
1.25
L
Artemis
SOrraz
Artemis
6
6
2
1.17
L
Fenrir
UberSkills
Fenrir
0
6
1
0.08
L
Heimdallr
Wectoz
Heimdallr
0
9
1
0.06
W
Scylla
aswhit
Scylla
9
0
8
13
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,544
Damage
70,219
94,777
Taken
80,393
50,108
Mitigated
64,143
23,318
Healing
21,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,353
1,825
0
822
19,326
23,384
0
4,738
14,501
23,814
0
W
Kali
15,178
7,027
0
6,899
17,087
9,931
654
2,065
15,022
0
113,188
W
Fafnir
6,747
2,559
0
4,150
17,675
22,874
505
4,017
13,658
26,413
0
W
Guan Yu
Isetanier
Guan Yu
13,847
4,240
835
7,600
20,134
18,960
1,635
10,931
9,203
57
74,253
W
Izanami
LaRocc1n
Izanami
16,059
11,394
0
1,723
12,802
6,343
1,653
2,012
10,790
0
89,461
L
Artemis
SOrraz
Artemis
12,958
7,413
0
2,662
14,943
5,798
162
6,254
8,593
0
36,603
L
Fenrir
UberSkills
Fenrir
4,174
1,358
0
3,677
19,228
7,925
0
2,127
17,013
0
79,236
L
Heimdallr
Wectoz
Heimdallr
8,915
3,347
0
3,440
20,108
7,096
0
9,988
9,635
0
40,410
W
Scylla
aswhit
Scylla
18,388
2,642
0
500
12,695
6,035
1,615
1,669
11,026
84,557
0
L
12,144
6,441
0
12,717
21,172
5,905
320
1,325
19,843
83,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
54,737
376
Minions Killed
591
0
Camps Cleared
0
1,652,290
Distance Traveled
1,992,369
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,287
489
37
2
0
355,289
1
W
Kali
11,522
606
134
7
0
429,481
3
W
Fafnir
10,270
541
33
2
0
393,700
2
W
Guan Yu
11,133
586
139
7
0
364,096
2
W
Izanami
10,066
530
128
7
0
324,713
2
L
Artemis
8,794
463
42
2
0
311,229
1
L
Fenrir
8,669
456
112
6
0
366,837
0
L
Heimdallr
7,682
404
52
3
0
306,570
0
W
Scylla
11,746
618
157
8
0
480,379
3
L
Sol
10,179
536
133
7
0
312,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role