Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold IV
GosT_-KilleR96
Chang'e
Gold IV
Level 141
God Stats
37W - 30L
1,829 SR
Queue Stats
764W - 893L
1,280 MMR
Solo
Artemis
Artemis
Gold II
Shady BumSquad
Artemis
Gold II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 60L
1,426 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,610 SR
1,402 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,344 SR
1,270 MMR
Bacchus
Bacchus
Bronze III
E-1436
Bacchus
Bronze III
Level 49
God Stats
0W - 1L
1,231 SR
Queue Stats
10W - 29L
1,400 MMR
Solo
Discordia
Discordia
Gold V
IX3A
Discordia
Gold V
Level 91
God Stats
19W - 23L
1,547 SR
Queue Stats
289W - 318L
1,457 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
wildhunter375
Ah Muzen Cab
Silver IV
Level 79
God Stats
0W - 2L
1,254 SR
Queue Stats
66W - 92L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 0 / 8
9,893
761
14,963
12,938
14,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 5
9,086
699
10,452
14,759
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 5
10,593
815
21,054
11,605
5,597
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
OdinShivaAtlasGilgameshPersephone

VS

Bans
ZeusHorusPoseidonMulanVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
E-1436
Bacchus
10
0 / 6 / 2
8,037
618
7,088
21,111
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
IX3A
Discordia
11
0 / 4 / 2
7,647
588
10,121
10,149
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
wildhunter375
Ah Muzen Cab
13
3 / 5 / 0
8,737
672
14,908
19,968
7,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
3
3
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
8
8
L
Bacchus
E-1436
Bacchus
0
6
2
0.17
W
3
2
5
2.75
L
Discordia
IX3A
Discordia
0
4
2
0.25
W
8
1
5
10.5
L
Ah Muzen Cab
wildhunter375
Ah Muzen Cab
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,469
Damage
32,117
39,302
Taken
51,228
26,605
Mitigated
33,561
15,005
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,963
518
984
2,203
12,938
14,569
284
5,465
7,473
27,164
0
L
Bacchus
E-1436
Bacchus
7,088
391
333
4,023
21,111
22,069
0
7,920
12,664
13,777
0
W
10,452
496
2,742
6,112
14,759
6,439
489
5,710
9,049
36,529
0
L
Discordia
IX3A
Discordia
10,121
754
0
694
10,149
3,607
0
5,355
4,513
23,353
0
W
21,054
12,474
0
2,964
11,605
5,597
2,020
6,479
5,126
0
50,840
L
Ah Muzen Cab
wildhunter375
Ah Muzen Cab
14,908
4,623
457
6,339
19,968
7,885
0
11,418
8,271
0
48,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,572
Gold Earned
24,421
184
Minions Killed
121
9
Camps Cleared
2
742,958
Distance Traveled
657,294
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,893
761
41
3
0
275,688
3
L
Bacchus
8,037
618
8
1
0
233,306
4
W
Chang'e
9,086
699
63
5
3
257,092
3
L
Discordia
7,647
588
32
2
0
220,102
2
W
Artemis
10,593
815
80
6
6
210,178
4
L
Ah Muzen Cab
8,737
672
81
6
2
203,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role