Player Matchup

Kukulkan
Kukulkan
Diamond V
 
Kukulkan
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond V
DSS90062
Da Ji
Diamond V
Level 91
God Stats
1W - 2L
1,350 SR
Queue Stats
249W - 242L
1,910 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Engstromm
Cernunnos
Diamond IV
Level 60
God Stats
1W - 0L
1,952 SR
Queue Stats
53W - 24L
2,416 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Kae glhf
Baron Samedi
Diamond V
Level 127
God Stats
5W - 2L
1,712 SR
Queue Stats
339W - 340L
2,151 MMR
Solo
Fafnir
Fafnir
Diamond V
lilCstring
Fafnir
Diamond V
Level 156
God Stats
10W - 6L
1,393 SR
Queue Stats
515W - 492L
1,954 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,582 SR
1,986 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,606 SR
2,081 MMR
Hachiman
Hachiman
Platinum I
BurstGolem
Hachiman
Platinum I
Level 158
God Stats
6W - 8L
1,633 SR
Queue Stats
1,135W - 1,155L
1,897 MMR
Solo
Eset
Eset
Platinum II
J3SUS23
Eset
Platinum II
Level 157
God Stats
33W - 31L
1,655 SR
Queue Stats
338W - 337L
2,053 MMR
Solo
Artio
Artio
Diamond III
J4k3Jake
Artio
Diamond III
Level 147
God Stats
6W - 6L
1,699 SR
Queue Stats
511W - 509L
2,236 MMR
Solo
Thoth
Thoth
Diamond III
Koofiesmacker
Thoth
Diamond III
Level 160
God Stats
8W - 8L
1,714 SR
Queue Stats
70W - 85L
2,213 MMR
Solo
Serqet
Serqet
Platinum IV
Waterhead
Serqet
Platinum IV
Level 159
God Stats
8W - 8L
1,329 SR
Queue Stats
100W - 104L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
5 / 2 / 6
11,518
548
12,395
13,207
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
DSS90062
Da Ji
16
3 / 3 / 9
10,687
509
12,474
20,728
9,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
Engstromm
Cernunnos
19
6 / 1 / 6
12,906
615
14,088
14,754
6,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Kae glhf
Baron Samedi
18
2 / 5 / 8
11,919
568
11,476
23,930
17,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
lilCstring
Fafnir
15
3 / 0 / 14
11,602
552
8,195
18,377
22,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Jing WeiKaliUllr

VS

Bans
ArachneCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BurstGolem
Hachiman
17
2 / 4 / 0
10,552
502
8,534
16,940
6,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
J3SUS23
Eset
13
0 / 6 / 3
8,484
404
7,153
16,156
12,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
J4k3Jake
Artio
16
4 / 3 / 4
10,628
506
11,606
20,602
18,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 2
9,930
473
11,916
10,042
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Waterhead
Serqet
16
3 / 3 / 6
9,938
473
11,289
17,294
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
19
Kills
11
11
Deaths
19
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
2
6
4
L
Hachiman
BurstGolem
Hachiman
2
4
0
0.5
W
Da Ji
DSS90062
Da Ji
3
3
9
2.5
W
Cernunnos
Engstromm
Cernunnos
6
1
6
9
L
Eset
J3SUS23
Eset
0
6
3
0.25
L
Artio
J4k3Jake
Artio
4
3
4
2
W
Baron Samedi
Kae glhf
Baron Samedi
2
5
8
1.2
L
2
3
2
1
L
Serqet
Waterhead
Serqet
3
3
6
2
W
Fafnir
lilCstring
Fafnir
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,628
Damage
50,498
90,996
Taken
81,034
62,826
Mitigated
50,306
43,809
Healing
26,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,395
1,172
0
2,662
13,207
6,445
1,407
5,292
7,740
111,138
0
L
Hachiman
BurstGolem
Hachiman
8,534
5,028
0
6,320
16,940
6,699
2,581
2,386
14,554
0
89,394
W
Da Ji
DSS90062
Da Ji
12,474
3,004
0
9,523
20,728
9,573
0
7,121
13,345
0
84,470
W
Cernunnos
Engstromm
Cernunnos
14,088
8,221
0
9,096
14,754
6,868
6,904
4,005
10,749
0
140,100
L
Eset
J3SUS23
Eset
7,153
1,236
1,853
3,500
16,156
12,863
0
8,023
8,133
34,174
0
L
Artio
J4k3Jake
Artio
11,606
1,618
641
5,424
20,602
18,128
0
10,762
9,840
69,931
0
W
Baron Samedi
Kae glhf
Baron Samedi
11,476
1,247
185
10,414
23,930
17,502
955
10,396
13,382
91,963
0
L
11,916
213
0
1,417
10,042
4,565
0
6,878
3,164
94,353
0
L
Serqet
Waterhead
Serqet
11,289
2,619
0
6,858
17,294
8,051
0
4,017
13,277
0
83,321
W
Fafnir
lilCstring
Fafnir
8,195
2,720
3,953
7,976
18,377
22,438
586
6,260
10,864
23,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,632
Gold Earned
49,532
618
Minions Killed
653
0
Camps Cleared
0
1,926,676
Distance Traveled
2,052,883
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,518
548
177
8
0
431,011
9
L
Hachiman
10,552
502
153
7
0
356,557
4
W
Da Ji
10,687
509
110
5
0
391,846
5
W
Cernunnos
12,906
615
173
8
0
374,793
4
L
Eset
8,484
404
49
2
0
384,606
8
L
Artio
10,628
506
139
7
0
415,199
7
W
Baron Samedi
11,919
568
139
7
0
306,972
7
L
Thoth
9,930
473
172
8
0
429,044
4
L
Serqet
9,938
473
140
7
0
467,477
11
W
Fafnir
11,602
552
19
1
0
422,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role