Player Matchup

Yemoja
Yemoja
Cejas350
Yemoja
Level 54
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 30L
1,469 Elo+
Party 2
Nike
Nike
Scarysmele
Nike
Level 115
God Stats
1W - 1L
1,014 SR
Queue Stats
32W - 37L
1,364 Elo+
Solo
Rama
Rama
Skydrow69
Rama
Level 57
God Stats
1W - 1L
1,267 SR
Queue Stats
71W - 82L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
aaaSCHULZY26aaa
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,508 Elo+
Solo
Atlas
Atlas
snrxdeadpool
Atlas
Level 139
God Stats
3W - 4L
1,391 SR
Queue Stats
151W - 137L
1,389 Elo+
Solo
Team Averages
Level 87
1,378 SR
1,445 Elo+

VS

Team Averages
Level 89
1,399 SR
1,398 Elo+
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Avaravi
Hun Batz
Level 107
God Stats
0W - 3L
1,187 SR
Queue Stats
192W - 238L
1,352 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HankHizzle8220
Ah Muzen Cab
Level 31
God Stats
0W - 1L
1,425 SR
Queue Stats
17W - 22L
1,313 Elo+
Solo
Awilix
Awilix
Jdun
Awilix
Level 160
God Stats
1W - 3L
1,220 SR
Queue Stats
137W - 169L
1,352 Elo+
Party 1
Khepri
Khepri
Peeraphon
Khepri
Level 58
God Stats
11W - 9L
1,665 SR
Queue Stats
340W - 359L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cejas350
Yemoja
19
2 / 1 / 18
12,561
698
5,613
22,169
16,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 4 / 17
12,418
690
20,859
36,961
22,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
11 / 3 / 17
14,269
793
47,397
29,131
15,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
aaaSCHULZY26aaa
Zhong Kui
20
8 / 5 / 12
13,050
725
19,240
26,131
19,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 4 / 26
13,237
735
18,960
34,315
46,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 5 / 12
11,582
643
20,903
21,526
12,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Avaravi
Hun Batz
19
2 / 7 / 9
11,250
625
16,278
25,060
14,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
HankHizzle8220
Ah Muzen Cab
19
4 / 8 / 5
12,451
692
34,728
22,080
12,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Jdun
Awilix
19
7 / 7 / 7
12,326
685
22,623
23,090
13,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Peeraphon
Khepri
19
1 / 4 / 12
11,661
648
14,081
28,985
43,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
61
31
Kills
16
17
Deaths
31
90
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
12
1.6
L
Hun Batz
Avaravi
Hun Batz
2
7
9
0.93
W
Yemoja
Cejas350
Yemoja
2
1
18
11
L
Ah Muzen Cab
HankHizzle8220
Ah Muzen Cab
4
8
5
0.81
L
Awilix
Jdun
Awilix
7
7
7
1.5
L
Khepri
Peeraphon
Khepri
1
4
12
1.75
W
6
4
17
3.63
W
Rama
11
3
17
6.5
W
Zhong Kui
aaaSCHULZY26aaa
Zhong Kui
8
5
12
2.8
W
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,069
Damage
108,613
148,707
Taken
120,741
120,909
Mitigated
96,282
67,625
Healing
47,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
20,903
392
15,127
9,279
21,526
12,974
486
12,011
9,351
31,740
0
L
Hun Batz
Avaravi
Hun Batz
16,278
2,117
1,432
6,305
25,060
14,107
1,600
6,491
17,990
0
35,432
W
Yemoja
Cejas350
Yemoja
5,613
1,672
17,958
6,050
22,169
16,608
783
7,439
14,730
11,413
0
L
Ah Muzen Cab
HankHizzle8220
Ah Muzen Cab
34,728
8,442
973
2,510
22,080
12,022
1,332
8,173
13,614
0
63,273
L
Awilix
Jdun
Awilix
22,623
5,277
2,156
2,048
23,090
13,284
1,431
9,155
13,665
0
29,891
L
Khepri
Peeraphon
Khepri
14,081
258
2,292
5,725
28,985
43,895
68
7,983
20,592
26,499
0
W
20,859
1,448
3,488
12,194
36,961
22,645
824
6,221
30,740
0
33,245
W
Rama
47,397
23,888
896
7,718
29,131
15,383
3,251
5,855
23,276
0
89,316
W
Zhong Kui
aaaSCHULZY26aaa
Zhong Kui
19,240
3,842
4,044
4,878
26,131
19,444
2,488
7,678
18,453
38,151
0
W
18,960
6,372
3,249
7,150
34,315
46,829
747
7,791
26,524
38,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,535
Gold Earned
59,270
219
Minions Killed
158
0
Camps Cleared
0
1,581,613
Distance Traveled
1,544,905
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,582
643
26
1
0
329,103
0
L
Hun Batz
11,250
625
46
3
0
296,902
4
W
Yemoja
12,561
698
15
1
0
335,076
0
L
Ah Muzen Cab
12,451
692
51
3
0
287,181
1
L
Awilix
12,326
685
14
1
0
285,944
3
L
Khepri
11,661
648
21
1
0
345,775
1
W
Nike
12,418
690
39
2
0
341,159
0
W
Rama
14,269
793
82
5
0
274,660
0
W
Zhong Kui
13,050
725
50
3
0
288,886
0
W
Atlas
13,237
735
33
2
0
341,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role