Player Matchup

Ne Zha
Ne Zha
AtlasAlex
Ne Zha
Level 87
God Stats
3W - 4L
1,400 SR
Queue Stats
184W - 182L
1,482 Elo+
Party 2
Amaterasu
Amaterasu
Humnahum
Amaterasu
Level 104
God Stats
14W - 12L
1,469 SR
Queue Stats
197W - 197L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jaffa45
Kukulkan
Level 57
God Stats
12W - 7L
1,502 SR
Queue Stats
66W - 82L
1,473 Elo+
Party 2
Ganesha
Ganesha
NINJAM0NKEY3000
Ganesha
Level 47
God Stats
5W - 4L
1,530 SR
Queue Stats
75W - 78L
1,521 Elo+
Party 2
Neith
Neith
TrainwreckTally
Neith
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 65
1,480 SR
1,495 Elo+

VS

Team Averages
Level 74
1,487 SR
1,381 Elo+
Ratatoskr
Ratatoskr
GR1M SHoTZz
Ratatoskr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 122L
1,327 Elo+
Party 3
Vamana
Vamana
GR1M TRiCKZz
Vamana
Level 109
God Stats
9W - 6L
1,623 SR
Queue Stats
206W - 214L
1,391 Elo+
Party 3
Cthulhu
Cthulhu
Tomer_12321
Cthulhu
Level 82
God Stats
5W - 8L
1,434 SR
Queue Stats
147W - 171L
1,391 Elo+
Party 1
Neith
Neith
jcsuperboy
Neith
Level 26
God Stats
46W - 46L
1,484 SR
Queue Stats
85W - 88L
1,387 Elo+
Party 3
Anubis
Anubis
omri777700
Anubis
Level 86
God Stats
27W - 35L
1,394 SR
Queue Stats
121W - 145L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AtlasAlex
Ne Zha
20
15 / 2 / 11
15,978
571
28,102
23,028
15,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Humnahum
Amaterasu
20
12 / 3 / 10
17,248
616
30,179
35,602
32,132
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Jaffa45
Kukulkan
20
8 / 1 / 7
15,937
569
26,611
13,290
7,782
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
0 / 2 / 20
14,297
511
6,640
18,684
22,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 2 / 3
12,461
445
5,971
16,451
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GR1M SHoTZz
Ratatoskr
19
3 / 6 / 1
12,169
435
7,185
31,397
13,616
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
19
2 / 10 / 1
12,632
451
14,515
30,352
38,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Tomer_12321
Cthulhu
16
2 / 4 / 3
10,544
377
18,541
29,125
26,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
18
1 / 7 / 3
12,049
430
10,132
25,834
10,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
omri777700
Anubis
19
2 / 9 / 2
12,511
447
7,604
24,001
11,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
35
Kills
10
10
Deaths
36
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AtlasAlex
Ne Zha
15
2
11
10.25
L
Ratatoskr
GR1M SHoTZz
Ratatoskr
3
6
1
0.58
L
Vamana
2
10
1
0.25
W
Amaterasu
Humnahum
Amaterasu
12
3
10
5.67
W
Kukulkan
Jaffa45
Kukulkan
8
1
7
11.5
W
0
2
20
5
L
Cthulhu
Tomer_12321
Cthulhu
2
4
3
0.88
W
0
2
3
0.75
L
Neith
1
7
3
0.36
L
Anubis
omri777700
Anubis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,503
Damage
57,977
107,055
Taken
140,709
85,230
Mitigated
100,500
42,058
Healing
39,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AtlasAlex
Ne Zha
28,102
10,671
0
10,597
23,028
15,012
3,391
5,144
17,884
0
125,116
L
Ratatoskr
GR1M SHoTZz
Ratatoskr
7,185
2,835
0
10,357
31,397
13,616
0
3,344
28,053
0
116,339
L
Vamana
14,515
6,284
0
5,015
30,352
38,759
29
3,545
26,807
0
105,544
W
Amaterasu
Humnahum
Amaterasu
30,179
17,337
0
13,429
35,602
32,132
2,234
8,009
27,593
0
154,528
W
Kukulkan
Jaffa45
Kukulkan
26,611
1,133
0
3,172
13,290
7,782
3,186
7,231
6,059
159,581
0
W
6,640
532
914
5,414
18,684
22,607
540
6,068
12,616
42,191
0
L
Cthulhu
Tomer_12321
Cthulhu
18,541
771
355
8,193
29,125
26,079
500
14,549
14,576
76,507
0
W
5,971
1,324
0
8,532
16,451
7,697
10,577
2,570
13,881
0
75,058
L
Neith
10,132
3,703
0
8,759
25,834
10,575
965
5,261
20,573
0
103,179
L
Anubis
omri777700
Anubis
7,604
484
98
6,394
24,001
11,471
804
6,552
17,449
96,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,921
Gold Earned
59,905
718
Minions Killed
723
0
Camps Cleared
0
2,898,771
Distance Traveled
2,370,052
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,978
571
130
5
0
626,407
5
L
Ratatoskr
12,169
435
167
6
0
499,994
2
L
Vamana
12,632
451
159
6
0
505,922
2
W
Amaterasu
17,248
616
229
8
0
599,806
4
W
Kukulkan
15,937
569
204
7
0
601,258
3
W
Ganesha
14,297
511
10
0
0
587,415
4
L
Cthulhu
10,544
377
92
3
0
569,895
2
W
Neith
12,461
445
145
5
0
483,885
1
L
Neith
12,049
430
154
6
0
379,571
0
L
Anubis
12,511
447
151
5
0
414,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role