Player Matchup

Agni
Agni
MyApologise
Agni
Level 147
God Stats
9W - 2L
1,775 SR
Queue Stats
68W - 53L
1,585 Elo+
Party 1
Geb
Geb
RandomPleb
Geb
Level 119
God Stats
2W - 0L
1,766 SR
Queue Stats
36W - 32L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
qApplied
Hun Batz
Level 147
God Stats
2W - 0L
1,907 SR
Queue Stats
23W - 19L
1,426 Elo+
Party 1
Team Averages
Level 138
1,816 SR
1,495 Elo+

VS

Team Averages
Level 64
1,581 SR
1,428 Elo+
Mercury
Mercury
Beardmasters
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 97L
1,392 Elo+
Party 2
Eset
Eset
Denwur
Eset
Level 49
God Stats
4W - 2L
1,744 SR
Queue Stats
45W - 77L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
Keigus
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,593
716
11,850
6,301
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 9
8,850
738
3,482
8,197
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
qApplied
Hun Batz
14
4 / 0 / 6
8,420
702
8,143
9,164
4,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beardmasters
Mercury
11
0 / 3 / 1
6,798
567
3,687
6,327
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
Denwur
Eset
11
0 / 3 / 1
7,181
598
6,443
6,563
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Keigus
Sylvanus
10
1 / 4 / 0
6,946
579
4,685
13,409
11,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Beardmasters
Mercury
0
3
1
0.17
L
Eset
Denwur
Eset
0
3
1
0.17
L
Sylvanus
Keigus
Sylvanus
1
4
0
0.25
W
5
0
5
7.5
W
1
1
9
5.5
W
Hun Batz
qApplied
Hun Batz
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
14,815
23,662
Taken
26,299
14,443
Mitigated
17,980
7,088
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Beardmasters
Mercury
3,687
1,127
0
545
6,327
3,031
0
3,913
2,414
0
12,390
L
Eset
Denwur
Eset
6,443
490
297
807
6,563
3,491
105
3,627
2,936
34,548
0
L
Sylvanus
Keigus
Sylvanus
4,685
1,232
762
1,356
13,409
11,458
46
7,836
5,573
8,024
0
W
11,850
1,125
103
1,465
6,301
3,099
679
3,540
2,761
39,919
0
W
3,482
857
970
2,740
8,197
6,964
126
3,743
4,454
12,512
0
W
Hun Batz
qApplied
Hun Batz
8,143
3,336
0
1,810
9,164
4,380
0
4,344
4,820
0
33,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
20,925
160
Minions Killed
102
7
Camps Cleared
3
658,790
Distance Traveled
633,408
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,798
567
15
1
2
228,427
3
L
Eset
7,181
598
81
7
1
215,376
6
L
Sylvanus
6,946
579
6
1
0
189,605
4
W
Agni
8,593
716
86
7
2
209,904
3
W
Geb
8,850
738
17
1
2
208,201
5
W
Hun Batz
8,420
702
57
5
3
240,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role