Player Matchup

Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Scivan
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,299 Elo+
Party 2
Tyr
Tyr
Tixji
Tyr
Level 17
God Stats
2W - 2L
1,446 SR
Queue Stats
25W - 37L
1,361 Elo+
Party 2
Team Averages
Level 59
1,482 SR
1,387 Elo+

VS

Team Averages
Level 38
1,431 SR
1,348 Elo+
Jormungandr
Jormungandr
DatPoptart29
Jormungandr
Level 40
God Stats
4W - 4L
1,452 SR
Queue Stats
24W - 43L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
ImPhiladelphia
Gilgamesh
Level 7
God Stats
2W - 2L
1,342 SR
Queue Stats
4W - 4L
1,325 Elo+
Party 1
Agni
Agni
Tallburger
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 124L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 4 / 0
9,472
557
15,075
18,139
8,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
Scivan
Hel
13
0 / 8 / 0
9,252
544
9,234
18,771
11,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
Tixji
Tyr
13
0 / 1 / 0
9,108
536
5,046
17,719
15,097
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DatPoptart29
Jormungandr
15
1 / 0 / 12
10,241
602
12,352
15,537
19,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
ImPhiladelphia
Gilgamesh
16
1 / 0 / 12
10,285
605
11,768
13,581
14,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 0 / 2
12,368
728
21,027
11,321
6,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Jormungandr
DatPoptart29
Jormungandr
1
0
12
7
W
Gilgamesh
ImPhiladelphia
Gilgamesh
1
0
12
7
L
Hel
Scivan
Hel
0
8
0
0
W
11
0
2
12
L
Tyr
Tixji
Tyr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
45,147
54,629
Taken
40,439
34,708
Mitigated
39,881
16,950
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,075
7,568
0
2,345
18,139
8,218
962
10,581
7,339
0
46,158
W
Jormungandr
DatPoptart29
Jormungandr
12,352
2,959
0
103
15,537
19,266
506
4,408
11,129
33,532
0
W
Gilgamesh
ImPhiladelphia
Gilgamesh
11,768
2,052
0
780
13,581
14,286
709
3,042
10,539
0
19,985
L
Hel
Scivan
Hel
9,234
550
6,034
6,428
18,771
11,393
267
12,300
6,209
32,115
0
W
21,027
2,531
219
4,166
11,321
6,329
1,041
2,200
9,121
68,806
0
L
Tyr
Tixji
Tyr
5,046
691
0
2,143
17,719
15,097
0
11,025
6,441
0
17,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
32,894
129
Minions Killed
164
2
Camps Cleared
9
883,690
Distance Traveled
945,715
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,472
557
81
5
1
266,499
2
W
Jormungandr
10,241
602
37
2
3
328,263
0
W
Gilgamesh
10,285
605
15
1
0
308,445
0
L
Hel
9,252
544
27
2
0
267,722
1
W
Agni
12,368
728
112
7
6
309,007
3
L
Tyr
9,108
536
21
1
1
349,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role