Player Matchup

Tsukuyomi
Tsukuyomi
Manyara
Tsukuyomi
Level 123
God Stats
0W - 3L
1,536 SR
Queue Stats
48W - 48L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
RiceGoblin
Baron Samedi
Level 28
God Stats
6W - 5L
1,671 SR
Queue Stats
12W - 8L
1,601 Elo+
Party 2
Chaac
Chaac
lifeishardCoViD
Chaac
Level 67
God Stats
8W - 10L
1,450 SR
Queue Stats
36W - 64L
1,220 Elo+
Solo
Team Averages
Level 73
1,552 SR
1,459 Elo+

VS

Team Averages
Level 149
1,396 SR
1,566 Elo+
Izanami
Izanami
Mythor234
Izanami
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 76L
1,527 Elo+
Party 1
Bellona
Bellona
Pastasita
Bellona
Level 141
God Stats
2W - 2L
1,176 SR
Queue Stats
73W - 77L
1,412 Elo+
Party 1
Agni
Agni
freeduh
Agni
Level 151
God Stats
3W - 3L
1,512 SR
Queue Stats
184W - 102L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Manyara
Tsukuyomi
14
5 / 10 / 4
10,835
722
17,644
20,627
8,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RiceGoblin
Baron Samedi
14
2 / 5 / 7
10,010
667
11,358
14,088
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 3 / 6
10,668
711
10,120
21,880
24,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mythor234
Izanami
18
8 / 2 / 8
11,958
797
16,332
13,199
5,310
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Pastasita
Bellona
16
7 / 6 / 8
11,344
756
12,552
20,492
19,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
freeduh
Agni
17
3 / 2 / 13
11,050
737
15,716
11,725
9,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
18
18
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Manyara
Tsukuyomi
5
10
4
0.7
W
Izanami
Mythor234
Izanami
8
2
8
6
W
Bellona
Pastasita
Bellona
7
6
8
1.83
L
Baron Samedi
RiceGoblin
Baron Samedi
2
5
7
1.1
W
Agni
freeduh
Agni
3
2
13
4.75
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,122
Damage
44,600
56,595
Taken
45,416
39,743
Mitigated
33,953
15,347
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Manyara
Tsukuyomi
17,644
5,785
264
3,689
20,627
8,232
0
4,327
15,962
0
30,535
W
Izanami
Mythor234
Izanami
16,332
12,861
0
3,956
13,199
5,310
2,043
2,485
10,318
0
68,036
W
Bellona
Pastasita
Bellona
12,552
2,633
0
3,415
20,492
19,528
0
6,342
13,676
0
24,204
L
Baron Samedi
RiceGoblin
Baron Samedi
11,358
560
2,778
3,118
14,088
6,869
112
6,165
7,885
39,671
0
W
Agni
freeduh
Agni
15,716
1,618
37
2,217
11,725
9,115
660
3,226
8,275
33,013
0
L
10,120
2,064
520
4,978
21,880
24,642
181
5,981
15,320
0
39,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
34,352
160
Minions Killed
170
6
Camps Cleared
8
761,512
Distance Traveled
755,587
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,835
722
34
2
1
264,494
3
W
Izanami
11,958
797
99
7
6
246,820
0
W
Bellona
11,344
756
42
3
1
248,755
1
L
Baron Samedi
10,010
667
59
4
4
242,158
6
W
Agni
11,050
737
29
2
1
260,012
2
L
Chaac
10,668
711
67
4
1
254,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role