Player Matchup

Ah Puch
Ah Puch
Greenlane
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,769 Elo+
Party 2
Nu Wa
Nu Wa
Ksysiu
Nu Wa
Level 156
God Stats
30W - 19L
1,669 SR
Queue Stats
327W - 332L
1,521 Elo+
Solo
Guan Yu
Guan Yu
MrErdnuss
Guan Yu
Level 131
God Stats
1W - 0L
1,525 SR
Queue Stats
27W - 18L
1,714 Elo+
Party 2
Izanami
Izanami
Raph1
Izanami
Level 113
God Stats
3W - 0L
1,827 SR
Queue Stats
52W - 36L
1,674 Elo+
Party 2
Sylvanus
Sylvanus
g4rhigsi
Sylvanus
Level 126
God Stats
2W - 1L
1,599 SR
Queue Stats
42W - 26L
1,680 Elo+
Party 2
Team Averages
Level 129
1,624 SR
1,671 Elo+

VS

Team Averages
Level 137
1,502 SR
1,609 Elo+
Sol
Sol
Alexis
Sol
Level 126
God Stats
1W - 1L
1,738 SR
Queue Stats
106W - 122L
1,480 Elo+
Solo
Cliodhna
Cliodhna
BennyTheBuffer
Cliodhna
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 69L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
Fledermois
Heimdallr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,610 Elo+
Party 1
Osiris
Osiris
Klapkic
Osiris
Level 156
God Stats
2W - 7L
1,612 SR
Queue Stats
293W - 278L
1,590 Elo+
Solo
Hou Yi
Hou Yi
LuegenLanzeLord
Hou Yi
Level 86
God Stats
0W - 1L
1,161 SR
Queue Stats
9W - 17L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Greenlane
Ah Puch
20
3 / 2 / 5
11,622
775
13,114
8,628
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Ksysiu
Nu Wa
19
7 / 2 / 8
12,057
804
19,231
10,441
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
MrErdnuss
Guan Yu
18
6 / 3 / 10
11,006
734
12,966
22,459
22,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Raph1
Izanami
18
3 / 2 / 14
11,080
739
15,934
15,040
8,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
g4rhigsi
Sylvanus
18
4 / 2 / 14
11,411
761
8,187
20,100
29,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Alexis
Sol
15
1 / 7 / 2
8,971
598
8,103
15,073
3,843
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
16
1 / 5 / 4
9,786
652
10,174
16,577
6,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Fledermois
Heimdallr
18
4 / 4 / 4
10,758
717
13,318
17,742
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Klapkic
Osiris
16
2 / 5 / 3
9,837
656
13,442
19,085
22,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 2 / 2
10,597
706
10,012
11,022
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
23
Kills
10
11
Deaths
23
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
Alexis
Sol
1
7
2
0.29
L
Cliodhna
1
5
4
0.6
L
Heimdallr
Fledermois
Heimdallr
4
4
4
1.5
W
Ah Puch
Greenlane
Ah Puch
3
2
5
2.75
L
Osiris
Klapkic
Osiris
2
5
3
0.7
W
Nu Wa
Ksysiu
Nu Wa
7
2
8
5.5
L
2
2
2
1.5
W
Guan Yu
MrErdnuss
Guan Yu
6
3
10
3.67
W
Izanami
Raph1
Izanami
3
2
14
5
W
Sylvanus
g4rhigsi
Sylvanus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,432
Damage
55,049
76,668
Taken
79,499
68,024
Mitigated
45,113
21,692
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Alexis
Sol
8,103
1,489
0
1,142
15,073
3,843
0
6,523
8,262
20,617
0
L
Cliodhna
10,174
777
0
3,121
16,577
6,899
0
7,994
8,099
0
37,587
L
Heimdallr
Fledermois
Heimdallr
13,318
6,109
0
3,745
17,742
7,432
0
6,520
10,880
0
52,999
W
Ah Puch
Greenlane
Ah Puch
13,114
1,079
0
863
8,628
4,364
70
147
8,287
54,263
0
L
Osiris
Klapkic
Osiris
13,442
3,594
0
1,245
19,085
22,371
0
11,997
6,536
0
32,144
W
Nu Wa
Ksysiu
Nu Wa
19,231
3,983
55
1,474
10,441
4,242
1,969
1,033
9,227
52,966
0
L
10,012
5,630
0
1,317
11,022
4,568
0
5,580
5,190
0
47,625
W
Guan Yu
MrErdnuss
Guan Yu
12,966
1,767
2,266
3,246
22,459
22,163
290
3,167
19,199
0
30,259
W
Izanami
Raph1
Izanami
15,934
10,365
0
3,054
15,040
8,177
992
851
14,084
0
47,612
W
Sylvanus
g4rhigsi
Sylvanus
8,187
1,553
5,241
5,493
20,100
29,078
298
2,905
16,709
15,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,176
Gold Earned
49,949
305
Minions Killed
318
0
Camps Cleared
0
1,631,159
Distance Traveled
1,406,181
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,971
598
36
2
0
265,104
2
L
Cliodhna
9,786
652
58
4
0
303,919
0
L
Heimdallr
10,758
717
70
5
0
266,838
0
W
Ah Puch
11,622
775
108
7
0
312,218
3
L
Osiris
9,837
656
48
3
0
292,380
3
W
Nu Wa
12,057
804
79
5
0
302,986
4
L
Hou Yi
10,597
706
106
7
0
277,940
1
W
Guan Yu
11,006
734
32
2
0
413,964
0
W
Izanami
11,080
739
68
5
0
320,360
4
W
Sylvanus
11,411
761
18
1
0
281,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role