Player Matchup

Neith
Neith
Gold II
Cam_monty715
Neith
Gold II
Level 106
God Stats
3W - 0L
1,581 SR
Queue Stats
49W - 41L
1,857 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
NJD_23
Morgan Le Fay
Gold V
Level 101
God Stats
7W - 2L
1,636 SR
Queue Stats
68W - 50L
1,412 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
fireboyking13
Gilgamesh
Silver II
Level 81
God Stats
8W - 5L
1,645 SR
Queue Stats
40W - 34L
1,274 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,620 SR
1,515 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,459 SR
1,156 MMR
Nu Wa
Nu Wa
Silver I
BDB x JDATCH
Nu Wa
Silver I
Level 101
God Stats
11W - 18L
1,489 SR
Queue Stats
646W - 692L
1,051 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
IX3A
Kumbhakarna
Gold IV
Level 91
God Stats
60W - 51L
1,648 SR
Queue Stats
289W - 318L
1,461 MMR
Solo
Jing Wei
Jing Wei
Silver IV
wildhunter375
Jing Wei
Silver IV
Level 79
God Stats
0W - 3L
1,242 SR
Queue Stats
66W - 92L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
11,482
765
22,293
13,333
6,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
NJD_23
Morgan Le Fay
15
1 / 1 / 10
9,853
657
17,281
11,650
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
fireboyking13
Gilgamesh
16
5 / 4 / 8
10,912
727
12,814
16,316
13,388
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Ah Muzen CabZeusAresShivaBastet

VS

Bans
AtlasSkadiSobekMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
8,446
563
12,743
16,023
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
IX3A
Kumbhakarna
12
1 / 2 / 4
9,138
609
4,837
19,975
20,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
wildhunter375
Jing Wei
14
5 / 5 / 1
10,029
669
12,557
21,875
9,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
8
1
6
11
L
Kumbhakarna
IX3A
Kumbhakarna
1
2
4
1.5
W
Morgan Le Fay
NJD_23
Morgan Le Fay
1
1
10
6
W
Gilgamesh
fireboyking13
Gilgamesh
5
4
8
2.25
L
Jing Wei
wildhunter375
Jing Wei
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,388
Damage
30,137
41,299
Taken
57,873
24,544
Mitigated
35,384
10,382
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,743
2,693
615
1,274
16,023
5,715
0
5,009
11,014
29,983
0
W
22,293
7,653
0
4,492
13,333
6,308
2,269
4,615
8,194
0
74,240
L
Kumbhakarna
IX3A
Kumbhakarna
4,837
366
0
3,112
19,975
20,405
0
6,537
13,438
16,434
0
W
Morgan Le Fay
NJD_23
Morgan Le Fay
17,281
1,312
101
2,830
11,650
4,848
437
6,544
4,706
59,690
0
W
Gilgamesh
fireboyking13
Gilgamesh
12,814
2,165
896
2,063
16,316
13,388
391
5,494
10,230
2,021
28,839
L
Jing Wei
wildhunter375
Jing Wei
12,557
10,025
0
5,927
21,875
9,264
0
6,378
15,497
0
37,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
27,613
207
Minions Killed
145
10
Camps Cleared
2
807,085
Distance Traveled
725,567
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,446
563
44
3
1
221,216
1
W
Neith
11,482
765
99
7
6
263,601
4
L
Kumbhakarna
9,138
609
15
1
1
260,059
4
W
Morgan Le Fay
9,853
657
78
5
3
272,969
2
W
Gilgamesh
10,912
727
30
2
1
270,515
3
L
Jing Wei
10,029
669
86
6
0
244,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role