Player Matchup

Cabrakan
Cabrakan
Bronze IV
ShutUp_Stinky
Cabrakan
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,366 MMR
Party 2
Hades
Hades
Gold V
SonoMakuuu
Hades
Gold V
Level 139
God Stats
2W - 4L
1,388 SR
Queue Stats
213W - 256L
1,372 MMR
Solo
Ravana
Ravana
Bronze IV
ZdHEAD
Ravana
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,369 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,463 SR
1,369 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 151
1,724 SR
1,360 MMR
Chaac
Chaac
Bronze III
Acekombatant
Chaac
Bronze III
Level 146
God Stats
1W - 0L
1,510 SR
Queue Stats
3W - 3L
1,320 MMR
Party 1
Sol
Sol
Silver I
Kasumi_Sanyu
Sol
Silver I
Level 160
God Stats
2W - 2L
1,765 SR
Queue Stats
69W - 63L
1,440 MMR
Party 1
Khepri
Khepri
Bronze V
SilverTrunks2
Khepri
Bronze V
Level 146
God Stats
1W - 0L
1,898 SR
Queue Stats
15W - 14L
1,320 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ShutUp_Stinky
Cabrakan
16
0 / 3 / 3
12,264
613
9,109
24,528
42,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
18
4 / 3 / 0
13,051
653
24,603
21,157
20,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ZdHEAD
Ravana
16
0 / 4 / 3
11,277
564
8,685
18,502
11,722
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BastetGilgameshAresAtlasXing Tian

VS

Bans
ShivaKumbhakarnaOdinGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
12,158
608
15,035
18,918
25,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 2 / 1
14,425
721
34,485
15,307
8,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 0 / 9
13,849
692
8,019
20,615
33,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
10
10
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
8
2
1
4.25
L
Cabrakan
ShutUp_Stinky
Cabrakan
0
3
3
0.5
W
1
0
9
5.5
L
Hades
4
3
0
1.33
L
Ravana
ZdHEAD
Ravana
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,397
Damage
57,539
64,187
Taken
54,840
74,529
Mitigated
66,395
14,606
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,035
3,036
0
5,441
18,918
25,112
669
11,868
7,050
0
48,172
W
34,485
20,727
0
7,773
15,307
8,089
2,667
11,282
4,025
107,594
0
L
Cabrakan
ShutUp_Stinky
Cabrakan
9,109
1,373
325
3,079
24,528
42,640
0
15,714
8,814
21,514
0
W
8,019
829
0
5,865
20,615
33,194
311
10,781
9,834
34,775
0
L
Hades
24,603
1,711
2,373
7,437
21,157
20,167
0
15,592
5,565
71,413
0
L
Ravana
ZdHEAD
Ravana
8,685
2,687
0
1,392
18,502
11,722
0
11,703
6,799
0
49,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
40,432
215
Minions Killed
237
10
Camps Cleared
9
991,660
Distance Traveled
1,066,331
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,158
608
66
3
4
370,527
3
W
Sol
14,425
721
133
7
4
306,236
2
L
Cabrakan
12,264
613
19
1
0
298,552
1
W
Khepri
13,849
692
38
2
1
389,568
4
L
Hades
13,051
653
114
6
8
328,495
3
L
Ravana
11,277
564
82
4
2
364,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role