Player Matchup

Hel
Hel
DARKxNuT64
Hel
Level 118
God Stats
1W - 0L
1,113 SR
Queue Stats
6W - 3L
1,512 Elo+
Party 1
Freya
Freya
JohnnyZenns
Freya
Level 47
God Stats
2W - 1L
1,721 SR
Queue Stats
43W - 32L
1,435 Elo+
Party 1
Nike
Nike
LunarMessenger
Nike
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 52L
1,590 Elo+
Party 1
Jing Wei
Jing Wei
MuchYummi3r
Jing Wei
Level 97
God Stats
3W - 4L
1,203 SR
Queue Stats
231W - 215L
1,465 Elo+
Party 1
Charybdis
Charybdis
Truco10
Charybdis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,586 Elo+
Party 1
Team Averages
Level 103
1,407 SR
1,518 Elo+

VS

Team Averages
Level 110
1,543 SR
1,497 Elo+
Jormungandr
Jormungandr
KingCervie
Jormungandr
Level 118
God Stats
8W - 9L
1,507 SR
Queue Stats
327W - 328L
1,497 Elo+
Solo
Hel
Hel
Lusidous
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
RoyalHeir69ing
Medusa
Level 106
God Stats
23W - 14L
1,538 SR
Queue Stats
613W - 619L
1,523 Elo+
Solo
Fenrir
Fenrir
cyclops941
Fenrir
Level 128
God Stats
5W - 6L
1,467 SR
Queue Stats
590W - 597L
1,482 Elo+
Solo
Agni
Agni
superlindgren
Agni
Level 127
God Stats
1W - 2L
1,705 SR
Queue Stats
195W - 187L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 13
8,312
756
9,024
9,203
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 1 / 10
10,769
979
13,596
12,787
7,277
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 5 / 12
8,957
814
7,045
13,274
12,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
MuchYummi3r
Jing Wei
17
3 / 2 / 15
9,660
878
8,630
8,730
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Truco10
Charybdis
16
4 / 3 / 14
9,340
849
11,478
12,088
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingCervie
Jormungandr
15
3 / 5 / 6
8,074
734
11,977
12,084
7,633
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 3
6,400
582
270
5,212
1,631
14
5 / 4 / 4
8,314
756
12,511
12,620
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
cyclops941
Fenrir
13
1 / 6 / 9
7,358
669
7,980
13,225
13,343
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 6
8,270
752
8,859
9,473
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
24
Kills
12
14
Deaths
24
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
11
1
10
16
L
Jormungandr
KingCervie
Jormungandr
3
5
6
1.2
W
4
5
12
2
L
0
3
3
0.5
W
Jing Wei
MuchYummi3r
Jing Wei
3
2
15
5.25
L
5
4
4
1.75
W
Charybdis
Truco10
Charybdis
4
3
14
3.67
L
Fenrir
cyclops941
Fenrir
1
6
9
0.92
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,773
Damage
41,597
56,082
Taken
52,614
33,704
Mitigated
32,343
28,330
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,024
1,000
8,945
4,065
9,203
4,177
741
3,560
5,643
13,574
0
W
13,596
5,797
684
4,673
12,787
7,277
1,009
2,377
10,410
24,473
710
L
Jormungandr
KingCervie
Jormungandr
11,977
2,285
975
1,290
12,084
7,633
0
3,479
8,605
23,319
0
W
7,045
479
1,827
1,053
13,274
12,492
0
4,883
8,391
0
15,206
L
270
113
132
246
5,212
1,631
0
2,332
2,880
2,253
0
W
Jing Wei
MuchYummi3r
Jing Wei
8,630
6,055
1,260
2,832
8,730
4,134
1,473
3,405
5,325
0
22,152
L
12,511
6,417
1,209
3,780
12,620
5,666
0
5,274
7,346
0
25,999
W
Charybdis
Truco10
Charybdis
11,478
5,338
879
2,112
12,088
5,624
1,558
6,881
5,207
0
23,653
L
Fenrir
cyclops941
Fenrir
7,980
1,985
694
2,024
13,225
13,343
0
5,893
7,332
0
11,271
L
8,859
379
697
736
9,473
4,070
0
5,162
4,311
23,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,038
Gold Earned
38,416
121
Minions Killed
97
0
Camps Cleared
0
942,339
Distance Traveled
840,587
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,312
756
16
1
0
201,474
0
W
Freya
10,769
979
30
3
0
183,119
0
L
Jormungandr
8,074
734
19
2
0
204,890
5
W
Nike
8,957
814
14
1
0
184,550
1
L
Hel
6,400
582
0
0
0
135,134
2
W
Jing Wei
9,660
878
33
3
0
210,297
0
L
Medusa
8,314
756
33
3
0
161,658
0
W
Charybdis
9,340
849
28
3
0
162,899
0
L
Fenrir
7,358
669
2
0
0
170,403
2
L
Agni
8,270
752
43
4
0
168,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role