Player Matchup

Amaterasu
Amaterasu
BADEEEND99
Amaterasu
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
154W - 147L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ReturnOTBear
Ah Muzen Cab
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
221W - 216L
1,356 Elo+
Party 2
Atlas
Atlas
Sunnyboy13
Atlas
Level 28
God Stats
2W - 6L
1,212 SR
Queue Stats
74W - 84L
1,445 Elo+
Party 1
Ra
Ra
TLGE0409
Ra
Level 68
God Stats
24W - 20L
1,595 SR
Queue Stats
183W - 180L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
UriaHeep
Sylvanus
Level 105
God Stats
21W - 13L
1,812 SR
Queue Stats
149W - 172L
1,476 Elo+
Party 1
Team Averages
Level 47
1,524 SR
1,415 Elo+

VS

Team Averages
Level 38
1,489 SR
1,419 Elo+
Artemis
Artemis
 
Artemis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
HungryHustla
Nox
Level 25
God Stats
1W - 3L
1,713 SR
Queue Stats
19W - 23L
1,397 Elo+
Party 3
Nemesis
Nemesis
Liment
Nemesis
Level 24
God Stats
0W - 1L
1,175 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 4
Geb
Geb
XxSilverFlamexX
Geb
Level 49
God Stats
4W - 2L
1,761 SR
Queue Stats
25W - 31L
1,438 Elo+
Party 3
Mulan
Mulan
iiMystogan
Mulan
Level 45
God Stats
1W - 2L
1,297 SR
Queue Stats
14W - 14L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BADEEEND99
Amaterasu
11
4 / 1 / 4
6,653
554
6,488
10,454
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
ReturnOTBear
Ah Muzen Cab
14
5 / 1 / 0
8,255
688
7,876
9,303
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
10
0 / 1 / 10
6,867
572
5,192
8,437
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 3
6,364
530
3,421
5,890
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
UriaHeep
Sylvanus
12
7 / 1 / 1
7,759
647
6,840
8,527
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 4 / 1
6,114
510
4,386
8,728
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 2
5,908
492
6,415
6,917
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Liment
Nemesis
9
1 / 3 / 1
6,199
517
2,675
9,871
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 5 / 2
5,796
483
2,622
10,923
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
12
1 / 3 / 0
6,506
542
7,346
10,439
11,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
6
6
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
1
0.38
W
Amaterasu
BADEEEND99
Amaterasu
4
1
4
6
L
1
3
2
0.67
L
Nemesis
Liment
Nemesis
1
3
1
0.5
W
Ah Muzen Cab
ReturnOTBear
Ah Muzen Cab
5
1
0
5
W
Atlas
0
1
10
5
W
2
2
3
1.75
W
Sylvanus
UriaHeep
Sylvanus
7
1
1
7.5
L
2
5
2
0.6
L
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
23,444
42,611
Taken
46,878
24,708
Mitigated
25,682
14,576
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,386
1,966
0
0
8,728
2,847
0
4,738
3,990
0
30,642
W
Amaterasu
BADEEEND99
Amaterasu
6,488
3,386
0
709
10,454
5,513
0
1,821
8,602
0
43,036
L
6,415
1,074
0
1,423
6,917
2,911
0
1,861
5,056
36,888
0
L
Nemesis
Liment
Nemesis
2,675
532
0
871
9,871
3,107
0
1,622
8,249
0
28,654
W
Ah Muzen Cab
ReturnOTBear
Ah Muzen Cab
7,876
4,585
0
4,961
9,303
4,130
0
254
8,642
0
56,242
W
Atlas
5,192
2,773
0
1,117
8,437
7,832
309
2,474
5,963
26,080
0
W
3,421
871
670
1,303
5,890
2,633
0
4,099
1,791
43,186
0
W
Sylvanus
UriaHeep
Sylvanus
6,840
3,036
1,730
4,086
8,527
4,600
2,260
389
8,138
51,311
13,955
L
2,622
840
0
836
10,923
5,747
0
5,874
5,049
7,592
0
L
Mulan
7,346
911
0
4,033
10,439
11,070
30
0
10,439
0
41,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,898
Gold Earned
30,523
417
Minions Killed
284
0
Camps Cleared
0
1,157,890
Distance Traveled
1,126,070
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,114
510
58
5
0
222,164
0
W
Amaterasu
6,653
554
71
6
0
292,126
0
L
Nox
5,908
492
68
6
0
208,657
2
L
Nemesis
6,199
517
56
5
0
244,569
0
W
Ah Muzen Cab
8,255
688
114
10
0
216,388
1
W
Atlas
6,867
572
45
4
0
232,942
2
W
Ra
6,364
530
73
6
0
234,871
5
W
Sylvanus
7,759
647
114
10
0
181,563
3
L
Geb
5,796
483
9
1
0
246,059
1
L
Mulan
6,506
542
93
8
0
204,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role