Player Matchup

Bacchus
Bacchus
Devil_in_myVeins
Bacchus
Level 149
God Stats
3W - 4L
1,548 SR
Queue Stats
142W - 194L
1,335 Elo+
Party 1
Zeus
Zeus
ItsWhyDeath
Zeus
Level 86
God Stats
1W - 0L
1,635 SR
Queue Stats
13W - 17L
1,159 Elo+
Solo
Neith
Neith
Lichno27
Neith
Level 18
God Stats
36W - 39L
1,500 SR
Queue Stats
45W - 62L
1,321 Elo+
Party 1
Team Averages
Level 84
1,561 SR
1,271 Elo+

VS

Team Averages
Level 77
1,495 SR
1,359 Elo+
Ra
Ra
creepern24
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,449 Elo+
Solo
Osiris
Osiris
iamp173
Osiris
Level 89
God Stats
35W - 54L
1,484 SR
Queue Stats
519W - 699L
1,404 Elo+
Solo
Fenrir
Fenrir
irishman174
Fenrir
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 38L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 13
10,539
753
8,225
19,149
22,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 7
10,514
751
17,747
11,696
4,729
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lichno27
Neith
16
6 / 1 / 8
10,283
735
17,986
10,398
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
9,337
667
13,914
10,245
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
iamp173
Osiris
14
2 / 2 / 4
9,123
652
8,437
18,167
14,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
1 / 9 / 4
8,474
605
8,997
22,170
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
15
Kills
7
7
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
13
1.7
W
7
1
7
10.5
W
Neith
Lichno27
Neith
6
1
8
10
L
4
4
1
1.13
L
Osiris
iamp173
Osiris
2
2
4
2
L
Fenrir
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,958
Damage
31,348
41,243
Taken
50,582
32,227
Mitigated
32,376
7,783
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,225
1,144
0
4,178
19,149
22,550
145
5,576
13,009
19,383
0
W
17,747
5,421
0
802
11,696
4,729
0
3,998
7,698
35,715
0
W
Neith
Lichno27
Neith
17,986
6,638
0
2,803
10,398
4,948
1,512
4,438
5,897
0
45,246
L
13,914
933
1,366
2,246
10,245
4,564
216
6,069
4,176
57,804
0
L
Osiris
iamp173
Osiris
8,437
4,308
249
3,100
18,167
14,523
180
10,654
7,513
0
19,449
L
Fenrir
8,997
2,087
0
907
22,170
13,289
0
9,703
12,467
0
15,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
26,934
138
Minions Killed
135
2
Camps Cleared
6
689,392
Distance Traveled
737,785
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,539
753
17
1
0
232,397
3
W
Zeus
10,514
751
46
3
1
223,004
2
W
Neith
10,283
735
75
5
1
233,991
1
L
Ra
9,337
667
103
7
1
225,745
4
L
Osiris
9,123
652
23
2
5
286,743
1
L
Fenrir
8,474
605
9
1
0
225,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role