Player Matchup

Izanami
Izanami
Dmisoa
Izanami
Level 114
God Stats
6W - 4L
1,633 SR
Queue Stats
12W - 16L
1,431 Elo+
Party 2
Atlas
Atlas
Nubadiin
Atlas
Level 145
God Stats
0W - 1L
1,427 SR
Queue Stats
6W - 9L
1,377 Elo+
Party 2
Zhong Kui
Zhong Kui
sikkmedia
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,239 Elo+
Party 2
Team Averages
Level 120
1,520 SR
1,349 Elo+

VS

Team Averages
Level 66
1,564 SR
1,494 Elo+
Medusa
Medusa
Arny689
Medusa
Level 45
God Stats
6W - 3L
1,665 SR
Queue Stats
87W - 84L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Gold014
Zhong Kui
Level 127
God Stats
2W - 2L
1,391 SR
Queue Stats
306W - 292L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
Luckinproblems4
Kuzenbo
Level 27
God Stats
36W - 20L
1,637 SR
Queue Stats
54W - 42L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dmisoa
Izanami
12
2 / 6 / 0
7,878
657
13,031
12,104
5,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Nubadiin
Atlas
11
0 / 7 / 1
7,468
622
8,254
17,377
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
sikkmedia
Zhong Kui
11
0 / 4 / 2
7,350
613
10,588
12,648
9,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arny689
Medusa
15
11 / 1 / 6
10,152
846
17,952
11,678
6,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Gold014
Zhong Kui
14
6 / 1 / 11
9,457
788
12,808
12,816
10,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 0 / 17
8,735
728
5,652
14,112
23,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
17
17
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arny689
Medusa
11
1
6
14
L
Izanami
Dmisoa
Izanami
2
6
0
0.33
W
Zhong Kui
Gold014
Zhong Kui
6
1
11
11.5
W
0
0
17
8.5
L
Atlas
Nubadiin
Atlas
0
7
1
0.07
L
Zhong Kui
sikkmedia
Zhong Kui
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,873
Damage
36,412
42,129
Taken
38,606
30,032
Mitigated
39,824
9,480
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arny689
Medusa
17,952
8,756
0
4,344
11,678
6,379
218
6,514
5,164
0
44,476
L
Izanami
Dmisoa
Izanami
13,031
8,309
468
2,169
12,104
5,276
0
6,064
6,040
0
35,783
W
Zhong Kui
Gold014
Zhong Kui
12,808
4,065
0
5,369
12,816
10,391
1,617
6,750
6,066
37,578
0
W
5,652
1,970
319
2,853
14,112
23,054
0
5,952
8,160
13,937
0
L
Atlas
Nubadiin
Atlas
8,254
3,005
424
1,633
17,377
15,738
0
7,109
10,268
24,360
0
L
Zhong Kui
sikkmedia
Zhong Kui
10,588
725
0
4,786
12,648
9,018
0
5,922
6,726
27,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,696
Gold Earned
28,344
138
Minions Killed
134
6
Camps Cleared
5
565,557
Distance Traveled
679,024
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,152
846
64
5
4
228,851
3
L
Izanami
7,878
657
70
6
2
187,295
3
W
Zhong Kui
9,457
788
53
4
1
205,619
4
W
Kuzenbo
8,735
728
17
1
0
244,554
5
L
Atlas
7,468
622
26
2
0
173,455
6
L
Zhong Kui
7,350
613
42
4
4
204,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role