Player Matchup

Gilgamesh
Gilgamesh
FierySlash
Gilgamesh
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 8L
1,576 Elo+
Party 1
Ymir
Ymir
Kilamanjro
Ymir
Level 106
God Stats
1W - 2L
1,284 SR
Queue Stats
39W - 34L
1,587 Elo+
Party 1
Hades
Hades
RasenKiruuSakito
Hades
Level 108
God Stats
3W - 0L
1,867 SR
Queue Stats
175W - 194L
1,500 Elo+
Solo
Chang'e
Chang'e
SalaminSlasher
Chang'e
Level 121
God Stats
1W - 0L
1,688 SR
Queue Stats
15W - 20L
1,362 Elo+
Solo
Neith
Neith
monkeytickles
Neith
Level 124
God Stats
4W - 1L
1,700 SR
Queue Stats
44W - 37L
1,587 Elo+
Party 1
Team Averages
Level 105
1,608 SR
1,522 Elo+

VS

Team Averages
Level 83
1,491 SR
1,528 Elo+
Gilgamesh
Gilgamesh
Apeollo
Gilgamesh
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,569 Elo+
Solo
Thor
Thor
DGP10000
Thor
Level 18
God Stats
10W - 39L
1,216 SR
Queue Stats
10W - 41L
1,232 Elo+
Solo
Bellona
Bellona
IFindZyd
Bellona
Level 87
God Stats
16W - 20L
1,424 SR
Queue Stats
779W - 762L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Ra6e
Cthulhu
Level 85
God Stats
41W - 26L
1,670 SR
Queue Stats
127W - 127L
1,593 Elo+
Solo
Zeus
Zeus
ballincrook19
Zeus
Level 107
God Stats
31W - 18L
1,644 SR
Queue Stats
171W - 161L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FierySlash
Gilgamesh
14
0 / 2 / 9
7,460
678
6,497
7,509
5,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 12
8,955
814
4,786
9,657
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 1 / 7
8,340
758
6,512
9,270
4,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 1 / 7
8,081
735
5,584
8,079
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
14 / 0 / 6
9,869
897
19,505
6,349
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apeollo
Gilgamesh
14
2 / 5 / 3
7,638
694
7,080
16,094
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
13
1 / 11 / 0
6,962
633
2,481
16,974
6,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
IFindZyd
Bellona
13
1 / 4 / 3
7,146
650
5,338
11,164
9,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Ra6e
Cthulhu
13
0 / 0 / 2
6,906
628
4,803
5,044
4,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 2
8,063
733
6,188
3,648
1,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
22
Kills
6
6
Deaths
23
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Apeollo
Gilgamesh
2
5
3
0.7
L
Thor
1
11
0
0.09
W
Gilgamesh
FierySlash
Gilgamesh
0
2
9
2.25
L
Bellona
IFindZyd
Bellona
1
4
3
0.63
W
3
2
12
4.5
L
Cthulhu
Ra6e
Cthulhu
0
0
2
1
W
5
1
7
8.5
W
0
1
7
3.5
L
2
3
2
1
W
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,884
Damage
25,890
40,864
Taken
52,924
27,238
Mitigated
32,207
14,275
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Apeollo
Gilgamesh
7,080
1,847
0
3,459
16,094
10,295
296
5,510
10,584
84
22,219
L
Thor
2,481
428
0
1,310
16,974
6,398
423
3,632
13,342
0
11,604
W
Gilgamesh
FierySlash
Gilgamesh
6,497
2,115
0
519
7,509
5,473
0
1,231
6,173
0
18,632
L
Bellona
IFindZyd
Bellona
5,338
1,660
0
1,073
11,164
9,828
0
5,081
6,083
0
14,339
W
4,786
1,468
0
685
9,657
9,447
25
2,226
7,402
14,092
0
L
Cthulhu
Ra6e
Cthulhu
4,803
230
0
625
5,044
4,518
0
1,981
3,063
16,035
0
W
6,512
926
513
3,800
9,270
4,911
360
3,021
6,201
19,786
0
W
5,584
816
2,836
3,638
8,079
3,727
440
2,997
4,919
34,293
0
L
6,188
637
0
491
3,648
1,168
0
678
2,970
34,918
0
W
19,505
10,639
0
2,284
6,349
3,680
915
1,516
4,724
0
58,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
36,715
232
Minions Killed
163
0
Camps Cleared
0
1,069,244
Distance Traveled
918,961
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,638
694
35
3
0
189,572
2
L
Thor
6,962
633
11
1
0
168,188
0
W
Gilgamesh
7,460
678
22
2
0
221,115
0
L
Bellona
7,146
650
24
2
0
192,950
0
W
Ymir
8,955
814
16
1
0
201,205
1
L
Cthulhu
6,906
628
33
3
0
164,849
0
W
Hades
8,340
758
39
4
0
219,860
0
W
Chang'e
8,081
735
77
7
0
212,684
3
L
Zeus
8,063
733
60
5
0
203,402
1
W
Neith
9,869
897
78
7
0
214,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role