Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MX-Fernandes
Zeus
Level 103
God Stats
12W - 12L
1,518 SR
Queue Stats
562W - 566L
1,444 Elo+
Solo
Chiron
Chiron
NickeIs02
Chiron
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
219W - 214L
1,556 Elo+
Solo
Jormungandr
Jormungandr
Vyxico
Jormungandr
Level 85
God Stats
0W - 2L
1,238 SR
Queue Stats
40W - 51L
1,563 Elo+
Solo
Hel
Hel
trashXbandicoot_
Hel
Level 160
God Stats
0W - 1L
1,508 SR
Queue Stats
83W - 95L
1,665 Elo+
Solo
Team Averages
Level 102
1,453 SR
1,546 Elo+

VS

Team Averages
Level 132
1,448 SR
1,489 Elo+
Izanami
Izanami
BaddEggWee
Izanami
Level 160
God Stats
6W - 3L
1,697 SR
Queue Stats
684W - 617L
1,493 Elo+
Party 1
Sobek
Sobek
Kenuseeme
Sobek
Level 160
God Stats
9W - 11L
1,534 SR
Queue Stats
498W - 423L
1,527 Elo+
Party 1
Hel
Hel
Retoided
Hel
Level 160
God Stats
5W - 8L
1,013 SR
Queue Stats
691W - 609L
1,498 Elo+
Party 1
Medusa
Medusa
jcodeg
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,350 Elo+
Solo
Hercules
Hercules
ucanaccountonme
Hercules
Level 149
God Stats
2W - 0L
1,497 SR
Queue Stats
58W - 47L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
2 / 4 / 9
11,200
560
10,159
33,351
37,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 2 / 10
12,054
603
21,716
11,832
6,521
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
NickeIs02
Chiron
20
9 / 4 / 8
13,567
678
25,549
20,451
11,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jormungandr
Vyxico
Jormungandr
20
4 / 4 / 13
12,078
604
16,362
25,515
38,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 9 / 10
10,260
513
7,364
17,658
8,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaddEggWee
Izanami
20
5 / 4 / 9
12,890
645
22,574
20,100
10,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Kenuseeme
Sobek
18
1 / 6 / 10
11,496
575
7,953
30,560
43,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 3 / 7
13,954
698
16,765
18,850
20,524
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
jcodeg
Medusa
20
11 / 1 / 10
14,268
713
37,424
21,681
13,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
17
0 / 8 / 14
12,259
613
16,768
31,332
41,799
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
73
21
Kills
23
23
Deaths
22
50
Assists
50
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
9
1.63
W
Izanami
BaddEggWee
Izanami
5
4
9
2.38
W
Sobek
Kenuseeme
Sobek
1
6
10
1
L
5
2
10
5
L
Chiron
NickeIs02
Chiron
9
4
8
3.25
W
6
3
7
3.17
L
Jormungandr
Vyxico
Jormungandr
4
4
13
2.63
W
Medusa
jcodeg
Medusa
11
1
10
16
L
1
9
10
0.67
W
Hercules
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,150
Damage
101,484
108,807
Taken
122,523
103,017
Mitigated
129,600
45,809
Healing
51,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,159
494
1,352
11,173
33,351
37,136
27
8,307
25,044
552
20,831
W
Izanami
BaddEggWee
Izanami
22,574
8,008
2,129
1,746
20,100
10,344
2,804
7,770
12,330
0
55,513
W
Sobek
Kenuseeme
Sobek
7,953
508
956
3,089
30,560
43,240
593
9,228
21,332
16,529
0
L
21,716
2,621
3,313
1,904
11,832
6,521
236
2,144
9,688
45,926
0
L
Chiron
NickeIs02
Chiron
25,549
9,214
4,833
7,357
20,451
11,991
287
4,493
15,958
0
48,275
W
16,765
594
17,287
10,909
18,850
20,524
171
9,687
9,163
34,283
0
L
Jormungandr
Vyxico
Jormungandr
16,362
3,842
2,627
2,711
25,515
38,651
533
5,997
19,518
42,900
0
W
Medusa
jcodeg
Medusa
37,424
21,037
837
6,340
21,681
13,693
5,028
7,970
13,711
0
81,729
L
7,364
719
7,578
2,961
17,658
8,718
0
3,777
13,881
13,980
0
W
Hercules
16,768
2,560
1,037
6,849
31,332
41,799
42
11,339
19,993
0
20,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,159
Gold Earned
64,867
191
Minions Killed
199
0
Camps Cleared
0
1,702,461
Distance Traveled
1,729,556
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,200
560
24
1
0
376,890
0
W
Izanami
12,890
645
76
4
0
287,027
5
W
Sobek
11,496
575
16
1
0
351,195
1
L
Zeus
12,054
603
55
3
0
329,827
5
L
Chiron
13,567
678
57
3
0
360,497
0
W
Hel
13,954
698
46
2
0
371,336
1
L
Jormungandr
12,078
604
38
2
0
330,886
4
W
Medusa
14,268
713
52
3
0
397,332
0
L
Hel
10,260
513
17
1
0
304,361
0
W
Hercules
12,259
613
9
0
0
322,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role