Player Matchup

Chaac
Chaac
ICantBreath1567
Chaac
Level 87
God Stats
39W - 46L
1,456 SR
Queue Stats
197W - 202L
1,518 Elo+
Party 1
Hera
Hera
OneTailBeast
Hera
Level 144
God Stats
7W - 5L
1,704 SR
Queue Stats
227W - 229L
1,497 Elo+
Party 1
Izanami
Izanami
uwu 4 papi
Izanami
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 243L
1,474 Elo+
Party 1
Team Averages
Level 112
1,554 SR
1,497 Elo+

VS

Team Averages
Level 72
1,447 SR
1,455 Elo+
Chaac
Chaac
A-Pound-O-Beef
Chaac
Level 121
God Stats
2W - 2L
1,159 SR
Queue Stats
29W - 26L
1,513 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OGTrashPanda18
Kumbhakarna
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,400 Elo+
Solo
Zeus
Zeus
TTVSalty_BTW
Zeus
Level 49
God Stats
4W - 3L
1,682 SR
Queue Stats
29W - 24L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,112
737
6,265
10,806
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 1 / 5
8,663
788
10,402
3,753
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
uwu 4 papi
Izanami
13
3 / 1 / 6
8,426
766
13,342
6,314
2,280
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,797
709
4,787
14,462
10,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
OGTrashPanda18
Kumbhakarna
10
0 / 3 / 2
7,318
665
1,748
17,451
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 1
7,992
727
5,722
7,341
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
2
2
6
2.5
L
Kumbhakarna
OGTrashPanda18
Kumbhakarna
0
3
2
0.33
W
4
1
5
6.5
L
2
4
1
0.63
W
Izanami
uwu 4 papi
Izanami
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,009
Damage
12,257
20,873
Taken
39,254
12,723
Mitigated
28,136
6,190
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,787
1,298
0
5,575
14,462
10,698
0
4,105
10,260
0
22,394
W
6,265
1,607
0
3,534
10,806
8,959
244
3,596
6,539
0
18,579
L
Kumbhakarna
OGTrashPanda18
Kumbhakarna
1,748
494
391
1,700
17,451
14,965
0
4,146
12,946
8,470
0
W
10,402
1,514
0
979
3,753
1,484
764
1,290
2,314
40,889
0
L
5,722
550
0
912
7,341
2,473
0
2,445
4,660
26,798
0
W
Izanami
uwu 4 papi
Izanami
13,342
10,499
0
1,677
6,314
2,280
2,171
2,042
3,858
0
37,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
23,107
128
Minions Killed
95
5
Camps Cleared
4
601,221
Distance Traveled
574,334
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,797
709
33
3
1
209,491
2
W
Chaac
8,112
737
22
2
0
216,489
1
L
Kumbhakarna
7,318
665
11
1
0
195,406
0
W
Hera
8,663
788
60
5
3
201,996
1
L
Zeus
7,992
727
51
5
3
169,437
1
W
Izanami
8,426
766
46
4
2
182,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role