Player Matchup

Ymir
Ymir
SMA_ReVeNaNt
Ymir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 173L
1,454 Elo+
Solo
Arachne
Arachne
Sascky86
Arachne
Level 69
God Stats
5W - 10L
1,484 SR
Queue Stats
13W - 34L
1,345 Elo+
Solo
Chaac
Chaac
SheCaIlMeSenpai
Chaac
Level 66
God Stats
0W - 6L
1,092 SR
Queue Stats
74W - 65L
1,453 Elo+
Solo
Skadi
Skadi
Xx_bobe-dj_xX
Skadi
Level 102
God Stats
0W - 2L
1,299 SR
Queue Stats
56W - 70L
1,365 Elo+
Solo
Janus
Janus
kikato_1995
Janus
Level 88
God Stats
4W - 2L
1,693 SR
Queue Stats
190W - 189L
1,503 Elo+
Solo
Team Averages
Level 86
1,413 SR
1,424 Elo+

VS

Team Averages
Level 96
1,409 SR
1,460 Elo+
Cu Chulainn
Cu Chulainn
LieKick
Cu Chulainn
Level 108
God Stats
2W - 2L
1,205 SR
Queue Stats
144W - 129L
1,591 Elo+
Solo
Mulan
Mulan
WatchMyNeneBro
Mulan
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 124L
1,559 Elo+
Solo
Hun Batz
Hun Batz
katasilla
Hun Batz
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 55L
1,374 Elo+
Solo
Zeus
Zeus
ranger_dinis
Zeus
Level 88
God Stats
1W - 4L
1,152 SR
Queue Stats
272W - 310L
1,390 Elo+
Solo
Ah Puch
Ah Puch
tolunira
Ah Puch
Level 68
God Stats
3W - 0L
1,690 SR
Queue Stats
116W - 113L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,720
545
8,425
14,720
13,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Sascky86
Arachne
6
2 / 2 / 2
5,963
373
3,041
4,314
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 0 / 3
9,931
621
9,413
14,035
11,188
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 0
5,509
344
3,597
6,788
1,741
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 5
7,867
492
7,429
7,448
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LieKick
Cu Chulainn
14
1 / 4 / 0
8,030
502
9,732
13,512
12,190
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 2 / 2
7,621
476
7,174
14,040
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
katasilla
Hun Batz
12
0 / 5 / 1
7,168
448
2,543
14,428
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 0 / 1
7,037
440
4,855
6,894
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
tolunira
Ah Puch
12
1 / 3 / 2
7,516
470
6,794
9,674
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
LieKick
Cu Chulainn
1
4
0
0.25
L
4
0
5
6.5
L
Arachne
Sascky86
Arachne
2
2
2
1.5
L
5
0
3
6.5
W
2
2
2
1.5
L
0
2
0
0
W
Hun Batz
katasilla
Hun Batz
0
5
1
0.1
L
2
1
5
4.5
W
1
0
1
1.5
W
Ah Puch
tolunira
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
31,098
47,305
Taken
58,548
31,090
Mitigated
34,110
16,686
Healing
21,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
LieKick
Cu Chulainn
9,732
3,396
0
3,484
13,512
12,190
0
1,852
11,660
2,929
60,173
L
8,425
3,378
2,205
5,800
14,720
13,343
54
6,168
8,387
33,292
0
L
Arachne
Sascky86
Arachne
3,041
1,978
0
725
4,314
1,635
0
1,739
2,575
0
13,275
L
9,413
2,346
0
5,784
14,035
11,188
0
628
12,882
0
85,076
W
7,174
1,340
295
5,642
14,040
10,835
41
3,574
10,466
0
37,471
L
3,597
1,714
0
1,450
6,788
1,741
127
795
5,993
0
20,531
W
Hun Batz
katasilla
Hun Batz
2,543
735
0
6,421
14,428
5,131
0
3,145
11,283
0
60,767
L
7,429
258
0
722
7,448
3,183
0
2,532
4,876
63,116
0
W
4,855
1,391
539
3,273
6,894
2,241
722
3,773
3,121
45,249
0
W
Ah Puch
tolunira
Ah Puch
6,794
129
0
2,011
9,674
3,713
1,214
3,510
6,164
59,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
37,372
384
Minions Killed
420
0
Camps Cleared
0
1,255,580
Distance Traveled
1,479,345
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,030
502
112
7
0
282,222
0
L
Ymir
8,720
545
42
3
0
318,387
4
L
Arachne
5,963
373
23
1
0
134,961
0
L
Chaac
9,931
621
157
10
0
324,390
5
W
Mulan
7,621
476
36
2
0
306,044
5
L
Skadi
5,509
344
29
2
0
144,287
0
W
Hun Batz
7,168
448
110
7
0
337,173
0
L
Janus
7,867
492
133
8
0
333,555
4
W
Zeus
7,037
440
80
5
0
269,627
3
W
Ah Puch
7,516
470
82
5
0
284,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role