Player Matchup

Chaac
Chaac
Fragonildo
Chaac
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 22L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
Tinhosu
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,337 Elo+
Party 2
Merlin
Merlin
iLuSama
Merlin
Level 155
God Stats
7W - 14L
1,753 SR
Queue Stats
153W - 128L
1,721 Elo+
Solo
Team Averages
Level 115
1,584 SR
1,523 Elo+

VS

Team Averages
Level 144
1,633 SR
1,676 Elo+
Baron Samedi
Baron Samedi
Paulo2303
Baron Samedi
Level 160
God Stats
4W - 1L
1,847 SR
Queue Stats
121W - 35L
1,960 Elo+
Party 1
Vamana
Vamana
ZuzitoSins
Vamana
Level 125
God Stats
17W - 2L
1,787 SR
Queue Stats
376W - 146L
1,703 Elo+
Party 1
Mulan
Mulan
kadu069
Mulan
Level 148
God Stats
1W - 1L
1,264 SR
Queue Stats
60W - 90L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 4 / 5
9,475
632
15,135
23,299
13,078
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Tinhosu
Hou Yi
15
2 / 5 / 7
9,887
659
12,397
12,148
5,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
iLuSama
Merlin
16
6 / 5 / 4
11,066
738
14,485
12,280
6,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Paulo2303
Baron Samedi
15
3 / 2 / 5
10,539
703
19,020
13,703
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ZuzitoSins
Vamana
16
8 / 4 / 5
11,471
765
11,708
24,189
20,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
kadu069
Mulan
16
3 / 5 / 6
11,557
770
12,394
20,538
23,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
11
Kills
14
14
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
4
5
1.38
W
Baron Samedi
Paulo2303
Baron Samedi
3
2
5
2.75
L
Hou Yi
Tinhosu
Hou Yi
2
5
7
1.1
W
Vamana
ZuzitoSins
Vamana
8
4
5
2.63
L
Merlin
iLuSama
Merlin
6
5
4
1.6
W
Mulan
kadu069
Mulan
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
43,122
47,727
Taken
58,430
25,527
Mitigated
50,857
7,780
Healing
23,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
15,135
3,141
0
6,297
23,299
13,078
0
11,153
12,146
0
27,347
W
Baron Samedi
Paulo2303
Baron Samedi
19,020
1,183
4,753
7,397
13,703
6,631
804
4,647
9,056
47,905
0
L
Hou Yi
Tinhosu
Hou Yi
12,397
5,691
0
500
12,148
5,499
308
3,701
8,447
0
30,424
W
Vamana
ZuzitoSins
Vamana
11,708
3,547
0
6,918
24,189
20,504
1,187
6,191
17,998
572
32,617
L
Merlin
iLuSama
Merlin
14,485
1,396
0
983
12,280
6,950
0
4,894
7,386
47,884
0
W
Mulan
kadu069
Mulan
12,394
1,528
0
3,939
20,538
23,722
24
4,122
14,524
0
32,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
33,567
143
Minions Killed
167
7
Camps Cleared
5
768,699
Distance Traveled
860,645
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,475
632
26
2
0
279,667
1
W
Baron Samedi
10,539
703
66
4
2
291,675
3
L
Hou Yi
9,887
659
46
3
2
249,252
2
W
Vamana
11,471
765
44
3
1
292,163
2
L
Merlin
11,066
738
71
5
5
239,780
4
W
Mulan
11,557
770
57
4
2
276,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role