Player Matchup

Rama
Rama
HekTiic B0Ba54
Rama
Level 124
God Stats
3W - 4L
1,694 SR
Queue Stats
86W - 84L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
HellHunterBr
Baron Samedi
Level 126
God Stats
4W - 3L
1,749 SR
Queue Stats
48W - 57L
1,545 Elo+
Solo
Da Ji
Da Ji
Linkzzyy--
Da Ji
Level 87
God Stats
20W - 16L
1,549 SR
Queue Stats
284W - 279L
1,540 Elo+
Solo
King Arthur
King Arthur
Mr Brightside P
King Arthur
Level 142
God Stats
4W - 4L
1,806 SR
Queue Stats
150W - 136L
1,495 Elo+
Solo
Janus
Janus
Rev Spooky
Janus
Level 152
God Stats
7W - 18L
1,369 SR
Queue Stats
457W - 471L
1,551 Elo+
Solo
Team Averages
Level 126
1,633 SR
1,532 Elo+

VS

Team Averages
Level 103
1,460 SR
1,512 Elo+
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
A Pancakes Life
Baron Samedi
Level 94
God Stats
10W - 5L
1,696 SR
Queue Stats
80W - 69L
1,554 Elo+
Party 1
Hera
Hera
NathyQlona
Hera
Level 64
God Stats
5W - 4L
1,572 SR
Queue Stats
285W - 274L
1,569 Elo+
Solo
Hou Yi
Hou Yi
PolarBearBlk
Hou Yi
Level 149
God Stats
3W - 8L
1,350 SR
Queue Stats
359W - 429L
1,391 Elo+
Solo
Set
Set
Timeless Agony
Set
Level 85
God Stats
1W - 1L
1,182 SR
Queue Stats
86W - 78L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
9,325
583
3,312
11,171
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
HellHunterBr
Baron Samedi
12
1 / 2 / 3
7,334
458
4,031
11,167
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
14
1 / 3 / 0
7,737
484
3,645
14,799
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Mr Brightside P
King Arthur
16
3 / 3 / 0
9,320
583
14,200
14,415
11,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
10
1 / 3 / 2
6,802
425
3,547
7,922
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
7 / 3 / 2
9,124
570
10,897
13,934
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
A Pancakes Life
Baron Samedi
12
3 / 1 / 5
8,169
511
6,779
9,501
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 3
8,509
532
7,094
5,487
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
14
0 / 1 / 2
7,946
497
2,716
8,022
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 2
8,805
550
8,211
17,214
15,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
13
13
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
3
2
2.67
W
Baron Samedi
A Pancakes Life
Baron Samedi
3
1
5
5.5
L
2
2
0
1
L
Baron Samedi
HellHunterBr
Baron Samedi
1
2
3
1.25
L
Da Ji
1
3
0
0.33
L
King Arthur
Mr Brightside P
King Arthur
3
3
0
1
W
2
1
3
3.5
W
Hou Yi
0
1
2
1
L
Janus
1
3
2
0.67
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,735
Damage
35,697
59,474
Taken
54,158
35,758
Mitigated
35,281
21,387
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,897
3,288
0
4,915
13,934
5,791
0
1,595
12,203
0
63,989
W
Baron Samedi
A Pancakes Life
Baron Samedi
6,779
671
955
3,821
9,501
8,887
0
3,027
6,433
24,994
0
L
3,312
2,076
0
5,422
11,171
4,205
0
1,127
10,044
0
79,452
L
Baron Samedi
HellHunterBr
Baron Samedi
4,031
181
960
3,725
11,167
11,058
90
5,782
5,385
37,338
0
L
Da Ji
3,645
264
0
6,038
14,799
6,278
0
3,755
11,044
0
61,139
L
King Arthur
Mr Brightside P
King Arthur
14,200
1,910
0
3,929
14,415
11,622
0
425
13,990
0
78,576
W
7,094
1,293
0
1,538
5,487
2,072
59
1,490
3,923
90,272
0
W
Hou Yi
2,716
771
0
4,331
8,022
3,050
2,295
1,241
6,743
0
63,261
L
Janus
3,547
255
0
1,313
7,922
2,595
0
2,784
5,138
37,653
0
W
8,211
3,809
0
5,745
17,214
15,481
0
0
17,214
0
73,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
42,553
532
Minions Killed
526
0
Camps Cleared
0
1,442,428
Distance Traveled
1,567,282
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,124
570
117
7
0
346,935
0
W
Baron Samedi
8,169
511
30
2
0
322,188
8
L
Rama
9,325
583
148
9
0
274,703
5
L
Baron Samedi
7,334
458
53
3
0
274,479
4
L
Da Ji
7,737
484
107
7
0
326,928
9
L
King Arthur
9,320
583
147
9
0
327,727
2
W
Hera
8,509
532
147
9
0
318,402
3
W
Hou Yi
7,946
497
98
6
0
271,677
2
L
Janus
6,802
425
77
5
0
238,591
4
W
Set
8,805
550
134
8
0
308,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role