Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
AnthonyIalacci
Xbalanque
Level 148
God Stats
19W - 10L
1,663 SR
Queue Stats
617W - 609L
1,541 Elo+
Party 2
Tyr
Tyr
LilJewMan
Tyr
Level 129
God Stats
8W - 7L
1,704 SR
Queue Stats
279W - 261L
1,568 Elo+
Party 1
Bellona
Bellona
TTier
Bellona
Level 120
God Stats
53W - 49L
1,588 SR
Queue Stats
192W - 198L
1,492 Elo+
Party 2
Scylla
Scylla
TayZ0956
Scylla
Level 109
God Stats
4W - 3L
1,505 SR
Queue Stats
255W - 234L
1,545 Elo+
Party 1
Team Averages
Level 133
1,592 SR
1,529 Elo+

VS

Team Averages
Level 119
1,386 SR
1,437 Elo+
Bakasura
Bakasura
Applesaucze
Bakasura
Level 109
God Stats
0W - 4L
1,197 SR
Queue Stats
149W - 138L
1,529 Elo+
Solo
Mercury
Mercury
Aselfy13
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 138L
1,461 Elo+
Solo
Xing Tian
Xing Tian
DYG114
Xing Tian
Level 119
God Stats
18W - 26L
1,233 SR
Queue Stats
291W - 283L
1,399 Elo+
Solo
Discordia
Discordia
JACOBROCKS2
Discordia
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,362 Elo+
Solo
Chronos
Chronos
QuickSilver-0_0
Chronos
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 31L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 2 / 5
9,841
469
5,490
18,084
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
AnthonyIalacci
Xbalanque
19
6 / 3 / 3
12,054
574
22,560
19,334
9,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 2 / 3
13,096
624
22,711
19,363
12,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
TTier
Bellona
17
4 / 1 / 8
10,842
516
6,943
17,817
12,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
TayZ0956
Scylla
16
2 / 4 / 6
9,911
472
8,560
12,568
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Applesaucze
Bakasura
15
0 / 9 / 2
9,714
463
6,960
19,532
8,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Aselfy13
Mercury
15
3 / 5 / 5
9,471
451
9,567
16,921
7,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
DYG114
Xing Tian
15
4 / 1 / 3
9,911
472
8,868
18,623
21,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
JACOBROCKS2
Discordia
16
4 / 5 / 4
10,213
486
14,887
13,231
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 4
10,084
480
7,386
19,978
8,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
24
Kills
12
12
Deaths
25
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
5
1.75
W
Xbalanque
AnthonyIalacci
Xbalanque
6
3
3
2.5
L
Bakasura
Applesaucze
Bakasura
0
9
2
0.11
L
Mercury
Aselfy13
Mercury
3
5
5
1.1
L
Xing Tian
DYG114
Xing Tian
4
1
3
5.5
L
Discordia
JACOBROCKS2
Discordia
4
5
4
1.2
W
11
2
3
6.25
L
1
5
4
0.6
W
Bellona
TTier
Bellona
4
1
8
8
W
Scylla
TayZ0956
Scylla
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,264
Damage
47,668
87,166
Taken
88,285
58,244
Mitigated
52,534
28,290
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,490
364
1,340
3,811
18,084
18,178
187
8,445
9,639
34,555
0
W
Xbalanque
AnthonyIalacci
Xbalanque
22,560
11,404
0
8,930
19,334
9,356
7,040
7,476
11,788
0
132,178
L
Bakasura
Applesaucze
Bakasura
6,960
4,063
0
2,825
19,532
8,873
1,242
483
19,049
0
59,170
L
Mercury
Aselfy13
Mercury
9,567
5,163
0
514
16,921
7,555
291
1,739
15,182
0
58,659
L
Xing Tian
DYG114
Xing Tian
8,868
686
827
4,214
18,623
21,798
0
5,681
12,942
37,403
0
L
Discordia
JACOBROCKS2
Discordia
14,887
1,112
0
1,000
13,231
5,935
567
4,301
8,930
97,546
0
W
22,711
1,962
0
7,280
19,363
12,804
0
4,389
14,079
0
106,526
L
7,386
3,129
82
6,777
19,978
8,373
0
1,846
18,132
80,427
0
W
Bellona
TTier
Bellona
6,943
1,910
0
4,715
17,817
12,184
0
4,306
13,371
0
98,975
W
Scylla
TayZ0956
Scylla
8,560
666
0
2,214
12,568
5,722
501
7,693
4,805
63,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,744
Gold Earned
49,393
651
Minions Killed
556
0
Camps Cleared
0
2,023,731
Distance Traveled
1,945,624
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,841
469
26
1
0
440,796
6
W
Xbalanque
12,054
574
191
9
0
320,342
3
L
Bakasura
9,714
463
160
8
0
417,166
7
L
Mercury
9,471
451
76
4
0
454,368
0
L
Xing Tian
9,911
472
37
2
0
398,587
6
L
Discordia
10,213
486
146
7
0
360,349
1
W
Tyr
13,096
624
188
9
0
419,529
3
L
Chronos
10,084
480
137
7
0
315,154
4
W
Bellona
10,842
516
139
7
0
473,935
5
W
Scylla
9,911
472
107
5
0
369,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role