Player Matchup

Geb
Geb
Bronze III
Joaco19932
Geb
Bronze III
Level 113
God Stats
1W - 0L
1,253 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
RobertoMan97
Heimdallr
Gold III
Level 143
God Stats
2W - 1L
1,571 SR
Queue Stats
85W - 93L
1,441 MMR
Solo
Bakasura
Bakasura
Gold I
RsDeliuk
Bakasura
Gold I
Level 155
God Stats
2W - 1L
1,279 SR
Queue Stats
110W - 110L
1,488 MMR
Solo
Scylla
Scylla
Platinum V
Sushimadness
Scylla
Platinum V
Level 127
God Stats
3W - 4L
1,560 SR
Queue Stats
336W - 346L
1,441 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
SyIvanus
Baron Samedi
Gold IV
Level 159
God Stats
4W - 0L
1,833 SR
Queue Stats
66W - 69L
1,482 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,499 SR
1,470 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,587 SR
1,474 MMR
Fenrir
Fenrir
Bronze V
 
Fenrir
Bronze V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold II
DrSqu1d
Nike
Gold II
Level 125
God Stats
1W - 3L
1,715 SR
Queue Stats
198W - 192L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
Podricks3rdLeg
Xing Tian
Silver II
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,549 MMR
Party 1
Persephone
Persephone
Silver I
ProcrasteNate
Persephone
Silver I
Level 156
God Stats
26W - 19L
1,474 SR
Queue Stats
90W - 91L
1,368 MMR
Party 1
Hachiman
Hachiman
Bronze V
oppar123
Hachiman
Bronze V
Level 85
God Stats
0W - 1L
1,748 SR
Queue Stats
6W - 7L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,001
500
2,254
5,592
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
RobertoMan97
Heimdallr
8
0 / 1 / 0
4,491
561
3,664
5,560
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
RsDeliuk
Bakasura
7
0 / 0 / 0
4,032
504
1,882
5,060
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
8
0 / 0 / 0
4,553
569
562
2,197
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
SyIvanus
Baron Samedi
7
0 / 0 / 0
3,965
496
1,228
5,166
2,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Jing WeiThoth

VS

Bans
RamaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 0 / 1
4,202
525
1,243
5,203
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
DrSqu1d
Nike
8
1 / 0 / 0
4,709
589
3,600
4,550
2,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Podricks3rdLeg
Xing Tian
8
1 / 0 / 1
4,604
576
2,168
5,895
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
ProcrasteNate
Persephone
8
0 / 0 / 0
4,731
591
802
1,865
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
oppar123
Hachiman
5
1 / 0 / 1
3,946
493
1,879
2,697
573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
1
0.5
L
Nike
DrSqu1d
Nike
1
0
0
1
W
0
2
0
0
L
Xing Tian
Podricks3rdLeg
Xing Tian
1
0
1
1.5
L
Persephone
ProcrasteNate
Persephone
0
0
0
0
W
Heimdallr
RobertoMan97
Heimdallr
0
1
0
0
W
Bakasura
RsDeliuk
Bakasura
0
0
0
0
W
Scylla
0
0
0
0
W
Baron Samedi
SyIvanus
Baron Samedi
0
0
0
0
L
Hachiman
oppar123
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,590
Damage
9,692
23,575
Taken
20,210
9,066
Mitigated
8,732
9,701
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,243
503
0
864
5,203
1,982
0
369
4,624
0
22,721
L
Nike
DrSqu1d
Nike
3,600
433
0
625
4,550
2,441
0
1,417
3,053
0
26,499
W
2,254
570
0
1,126
5,592
2,640
0
775
4,817
9,546
0
L
Xing Tian
Podricks3rdLeg
Xing Tian
2,168
341
0
1,579
5,895
3,181
0
1,203
4,682
16,318
0
L
Persephone
ProcrasteNate
Persephone
802
0
0
513
1,865
555
0
487
1,378
29,796
0
W
Heimdallr
RobertoMan97
Heimdallr
3,664
2,584
0
3,129
5,560
1,961
0
1,188
4,372
0
32,011
W
Bakasura
RsDeliuk
Bakasura
1,882
1,425
0
1,613
5,060
1,682
5
385
4,675
0
18,579
W
Scylla
562
53
0
847
2,197
666
0
622
1,575
29,906
0
W
Baron Samedi
SyIvanus
Baron Samedi
1,228
273
0
2,986
5,166
2,117
0
0
5,166
20,247
0
L
Hachiman
oppar123
Hachiman
1,879
867
0
1,286
2,697
573
0
568
2,129
0
11,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,042
Gold Earned
22,192
212
Minions Killed
194
0
Camps Cleared
0
729,595
Distance Traveled
692,081
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,202
525
48
6
0
155,610
1
L
Nike
4,709
589
42
5
0
147,598
3
W
Geb
4,001
500
9
1
0
150,090
2
L
Xing Tian
4,604
576
20
3
0
154,558
3
L
Persephone
4,731
591
61
8
0
137,685
4
W
Heimdallr
4,491
561
56
7
0
130,977
3
W
Bakasura
4,032
504
57
7
0
166,148
3
W
Scylla
4,553
569
66
8
0
144,991
2
W
Baron Samedi
3,965
496
24
3
0
137,389
1
L
Hachiman
3,946
493
23
3
0
96,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role