Player Matchup

Sol
Sol
BlazenPhoenix
Sol
Level 160
God Stats
9W - 12L
1,497 SR
Queue Stats
111W - 107L
1,506 Elo+
Party 1
Nemesis
Nemesis
YumLord
Nemesis
Level 143
God Stats
4W - 0L
1,299 SR
Queue Stats
124W - 121L
1,599 Elo+
Party 1
Fafnir
Fafnir
baloric
Fafnir
Level 159
God Stats
3W - 0L
1,537 SR
Queue Stats
155W - 147L
1,469 Elo+
Party 1
Shiva
Shiva
suslookingtree
Shiva
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,610 Elo+
Party 1
Amaterasu
Amaterasu
xKillable
Amaterasu
Level 102
God Stats
9W - 11L
1,485 SR
Queue Stats
113W - 100L
1,468 Elo+
Party 1
Team Averages
Level 119
1,464 SR
1,530 Elo+

VS

Team Averages
Level 72
1,519 SR
1,454 Elo+
Loki
Loki
Bloodshot047
Loki
Level 104
God Stats
11W - 18L
1,526 SR
Queue Stats
261W - 288L
1,434 Elo+
Solo
Kukulkan
Kukulkan
BubbaFooball
Kukulkan
Level 44
God Stats
1W - 1L
1,741 SR
Queue Stats
32W - 38L
1,447 Elo+
Solo
Da Ji
Da Ji
LuluKenshi
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,492 Elo+
Solo
Nu Wa
Nu Wa
TapkoyPoGolove17
Nu Wa
Level 33
God Stats
64W - 72L
1,463 SR
Queue Stats
113W - 127L
1,434 Elo+
Solo
Artemis
Artemis
TitillatedTurtle
Artemis
Level 160
God Stats
2W - 4L
1,365 SR
Queue Stats
494W - 593L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 6
11,107
793
9,674
9,825
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
YumLord
Nemesis
19
7 / 0 / 5
11,936
853
14,570
9,386
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
baloric
Fafnir
16
1 / 1 / 8
10,824
773
6,347
18,898
26,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 1 / 7
9,795
700
4,665
8,758
8,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
xKillable
Amaterasu
17
3 / 1 / 5
10,225
730
8,054
14,738
17,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,065
648
9,044
14,678
12,087
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
BubbaFooball
Kukulkan
16
2 / 2 / 0
9,578
684
8,243
6,735
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
14
0 / 4 / 1
8,817
630
6,390
12,406
5,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 0 / 0
9,911
708
11,464
4,788
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 2
9,041
646
4,215
12,482
4,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
13
Kills
3
3
Deaths
13
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
2
3
0.75
L
Kukulkan
BubbaFooball
Kukulkan
2
2
0
1
L
Da Ji
0
4
1
0.13
L
1
0
0
1
L
0
5
2
0.2
W
Nemesis
YumLord
Nemesis
7
0
5
9.5
W
Fafnir
baloric
Fafnir
1
1
8
5
W
0
1
7
3.5
W
Amaterasu
xKillable
Amaterasu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,310
Damage
39,356
61,605
Taken
51,089
61,438
Mitigated
27,122
15,646
Healing
2,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,674
2,960
0
4,656
9,825
4,383
6,435
2,556
7,153
56,304
0
L
9,044
1,557
0
1,340
14,678
12,087
0
6,463
8,023
0
27,685
L
Kukulkan
BubbaFooball
Kukulkan
8,243
282
0
666
6,735
2,894
0
776
5,903
34,567
0
L
Da Ji
6,390
1,653
0
0
12,406
5,235
0
4,029
8,135
0
16,906
L
11,464
2,331
0
0
4,788
2,041
343
2,150
2,586
45,018
0
L
4,215
941
0
604
12,482
4,865
1,246
2,603
9,764
0
26,890
W
Nemesis
YumLord
Nemesis
14,570
6,991
0
1,422
9,386
5,112
2,023
1,759
7,477
0
65,316
W
Fafnir
baloric
Fafnir
6,347
2,046
0
3,171
18,898
26,567
536
5,538
12,988
24,811
0
W
4,665
241
559
833
8,758
8,167
590
4,470
4,050
0
18,541
W
Amaterasu
xKillable
Amaterasu
8,054
1,776
0
5,005
14,738
17,209
423
4,262
10,230
0
26,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,887
Gold Earned
46,412
296
Minions Killed
261
0
Camps Cleared
0
1,586,775
Distance Traveled
1,267,107
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,107
793
109
8
0
317,221
1
L
Loki
9,065
648
36
3
0
295,825
2
L
Kukulkan
9,578
684
68
5
0
258,123
3
L
Da Ji
8,817
630
33
2
0
245,417
2
L
Nu Wa
9,911
708
78
6
0
259,269
1
L
Artemis
9,041
646
46
3
0
208,473
2
W
Nemesis
11,936
853
87
6
0
340,387
1
W
Fafnir
10,824
773
25
2
0
311,095
5
W
Shiva
9,795
700
37
3
0
280,930
0
W
Amaterasu
10,225
730
38
3
0
337,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role