Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Lastmatt
Yu Huang
Level 102
God Stats
1W - 0L
1,820 SR
Queue Stats
3W - 2L
1,665 Elo+
Party 1
Chernobog
Chernobog
TRxEnvy1
Chernobog
Level 144
God Stats
10W - 3L
1,770 SR
Queue Stats
379W - 352L
1,519 Elo+
Solo
Khepri
Khepri
VeryCoolguy42
Khepri
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 95L
1,577 Elo+
Solo
Thanatos
Thanatos
loudpacky
Thanatos
Level 140
God Stats
3W - 0L
1,673 SR
Queue Stats
116W - 75L
1,653 Elo+
Party 1
Team Averages
Level 126
1,653 SR
1,583 Elo+

VS

Team Averages
Level 151
1,572 SR
1,558 Elo+
Tiamat
Tiamat
 
Tiamat
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AstroCulo
Arachne
Level 146
God Stats
7W - 6L
1,965 SR
Queue Stats
319W - 309L
1,547 Elo+
Solo
Odin
Odin
GVLX
Odin
Level 159
God Stats
0W - 1L
1,413 SR
Queue Stats
261W - 262L
1,583 Elo+
Solo
Yu Huang
Yu Huang
JeanSei
Yu Huang
Level 159
God Stats
7W - 7L
1,578 SR
Queue Stats
163W - 154L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Lukene55Mon5ter
Danzaburou
Level 141
God Stats
2W - 4L
1,405 SR
Queue Stats
164W - 152L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 2 / 5
8,414
443
8,398
17,048
10,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
Lastmatt
Yu Huang
15
1 / 2 / 4
9,314
490
6,861
11,619
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
TRxEnvy1
Chernobog
16
1 / 0 / 4
9,580
504
6,365
9,444
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 6
8,604
453
4,743
16,083
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
loudpacky
Thanatos
19
9 / 1 / 1
11,799
621
15,442
14,285
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 1 / 1
9,660
508
2,596
9,307
4,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
AstroCulo
Arachne
14
3 / 3 / 3
8,744
460
7,934
19,405
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
GVLX
Odin
12
0 / 4 / 0
7,072
372
6,627
13,439
6,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
JeanSei
Yu Huang
15
1 / 4 / 2
9,137
481
11,023
11,838
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lukene55Mon5ter
Danzaburou
17
2 / 1 / 1
10,373
546
9,603
10,488
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
7
7
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
5
2.25
L
Tiamat
 
Tiamat
1
1
1
1.5
L
Arachne
AstroCulo
Arachne
3
3
3
1.5
L
Odin
GVLX
Odin
0
4
0
0
L
Yu Huang
JeanSei
Yu Huang
1
4
2
0.5
W
Yu Huang
Lastmatt
Yu Huang
1
2
4
1.5
L
Danzaburou
Lukene55Mon5ter
Danzaburou
2
1
1
2.5
W
Chernobog
TRxEnvy1
Chernobog
1
0
4
3
W
0
2
6
1.5
W
Thanatos
loudpacky
Thanatos
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,809
Damage
37,783
68,479
Taken
64,477
47,522
Mitigated
27,736
34,593
Healing
19,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,398
3,048
0
935
17,048
10,915
492
2,092
14,956
0
64,577
L
Tiamat
 
Tiamat
2,596
473
0
4,771
9,307
4,418
1,203
878
8,057
71,598
0
L
Arachne
AstroCulo
Arachne
7,934
5,112
0
5,289
19,405
7,473
0
3,109
16,145
0
70,641
L
Odin
GVLX
Odin
6,627
2,639
0
1,090
13,439
6,839
0
2,951
10,395
0
45,558
L
Yu Huang
JeanSei
Yu Huang
11,023
664
0
2,199
11,838
5,167
232
3,111
8,566
78,139
0
W
Yu Huang
Lastmatt
Yu Huang
6,861
292
96
3,576
11,619
5,046
512
5,894
5,725
79,076
0
L
Danzaburou
Lukene55Mon5ter
Danzaburou
9,603
5,151
0
6,319
10,488
3,839
0
1,555
8,892
0
86,630
W
Chernobog
TRxEnvy1
Chernobog
6,365
3,366
0
5,368
9,444
4,278
1,764
77
9,367
0
101,394
W
4,743
1,408
0
4,153
16,083
16,176
24
3,221
12,862
32,730
0
W
Thanatos
loudpacky
Thanatos
15,442
5,566
0
20,465
14,285
11,107
1,426
3,340
10,945
0
99,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,711
Gold Earned
44,986
659
Minions Killed
605
0
Camps Cleared
0
1,770,564
Distance Traveled
1,736,125
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,414
443
97
5
0
366,721
3
L
Tiamat
9,660
508
144
8
0
366,509
4
L
Arachne
8,744
460
99
5
0
366,678
7
L
Odin
7,072
372
75
4
0
340,114
2
L
Yu Huang
9,137
481
128
7
0
330,125
4
W
Yu Huang
9,314
490
127
7
0
323,381
7
L
Danzaburou
10,373
546
159
8
0
332,699
2
W
Chernobog
9,580
504
196
10
0
367,837
1
W
Khepri
8,604
453
54
3
0
327,274
6
W
Thanatos
11,799
621
185
10
0
385,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role