Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
PauperKabouter
King Arthur
Level 106
God Stats
13W - 7L
1,524 SR
Queue Stats
295W - 208L
1,640 Elo+
Party 1
Hera
Hera
PopeROGAlo
Hera
Level 148
God Stats
19W - 8L
1,726 SR
Queue Stats
198W - 161L
1,647 Elo+
Party 1
Atlas
Atlas
Ratiο
Atlas
Level 49
God Stats
3W - 0L
1,825 SR
Queue Stats
17W - 6L
1,782 Elo+
Party 1
Xbalanque
Xbalanque
Rekuuza
Xbalanque
Level 157
God Stats
6W - 1L
1,408 SR
Queue Stats
255W - 172L
1,652 Elo+
Party 1
Team Averages
Level 123
1,597 SR
1,644 Elo+

VS

Team Averages
Level 20
1,506 SR
1,601 Elo+
Tyr
Tyr
Högerskink
Tyr
Level 8
God Stats
42W - 22L
1,726 SR
Queue Stats
184W - 163L
1,578 Elo+
Solo
Anubis
Anubis
JuicyGeorge8251
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,769 Elo+
Party 2
Khepri
Khepri
Kane is Game
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Solo
Set
Set
Toast5531
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
acjsy02
Bellona
Level 26
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 13L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
5 / 1 / 7
8,183
818
7,684
11,083
8,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
PauperKabouter
King Arthur
16
5 / 1 / 6
8,772
877
9,104
8,951
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 6
8,574
857
9,144
3,356
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Ratiο
Atlas
15
2 / 0 / 13
8,499
850
6,359
6,826
6,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Rekuuza
Xbalanque
16
3 / 0 / 8
8,599
860
10,743
5,281
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,139
714
8,912
9,295
7,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 6 / 1
6,158
616
1,364
9,906
4,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
13
1 / 4 / 1
7,168
717
2,699
12,379
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 6 / 0
6,494
649
3,001
11,708
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
acjsy02
Bellona
13
0 / 2 / 2
6,584
658
4,218
8,862
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
20
Kills
2
2
Deaths
20
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
7
8.5
L
1
2
1
0.75
L
0
6
1
0.08
L
Khepri
1
4
1
0.38
W
King Arthur
PauperKabouter
King Arthur
5
1
6
8
W
5
0
6
8
W
Atlas
Ratiο
Atlas
2
0
13
8.5
W
Xbalanque
Rekuuza
Xbalanque
3
0
8
7
L
0
6
0
0
L
Bellona
acjsy02
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
20,194
35,497
Taken
52,150
23,349
Mitigated
36,400
8,565
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,684
735
0
1,222
11,083
8,814
731
1,031
9,860
0
18,003
L
8,912
910
0
3,121
9,295
7,005
0
3,316
5,841
0
20,453
L
1,364
281
0
215
9,906
4,143
38
3,345
6,347
5,762
0
L
Khepri
2,699
231
1,246
2,411
12,379
11,944
0
2,924
9,327
10,661
0
W
King Arthur
PauperKabouter
King Arthur
9,104
1,871
0
1,000
8,951
4,590
115
1,521
7,218
0
40,031
W
9,144
2,126
0
250
3,356
1,090
1,112
0
3,282
26,900
0
W
Atlas
Ratiο
Atlas
6,359
2,670
754
1,657
6,826
6,630
236
1,037
5,544
25,577
0
W
Xbalanque
Rekuuza
Xbalanque
10,743
4,759
0
3,682
5,281
2,225
1,432
474
4,575
0
38,056
L
3,001
1,291
0
1,123
11,708
6,365
0
3,581
7,943
0
16,116
L
Bellona
acjsy02
Bellona
4,218
1,627
0
1,363
8,862
6,943
0
1,637
7,189
0
17,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,627
Gold Earned
33,543
250
Minions Killed
113
0
Camps Cleared
0
1,096,227
Distance Traveled
947,721
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,183
818
29
3
0
263,436
1
L
Tyr
7,139
714
30
3
0
217,635
3
L
Anubis
6,158
616
9
1
0
175,032
0
L
Khepri
7,168
717
19
2
0
173,482
1
W
King Arthur
8,772
877
73
7
0
223,453
2
W
Hera
8,574
857
47
5
0
215,140
2
W
Atlas
8,499
850
37
4
0
195,006
2
W
Xbalanque
8,599
860
64
6
0
199,192
1
L
Set
6,494
649
29
3
0
186,689
1
L
Bellona
6,584
658
26
3
0
194,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role