Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AxelRoiter
Anubis
Level 67
God Stats
15W - 13L
1,476 SR
Queue Stats
380W - 401L
1,461 Elo+
Solo
Da Ji
Da Ji
Bulkier
Da Ji
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,643 Elo+
Solo
Bacchus
Bacchus
LastChaosShadowM
Bacchus
Level 88
God Stats
3W - 5L
1,592 SR
Queue Stats
163W - 203L
1,421 Elo+
Party 1
Sol
Sol
hhulio
Sol
Level 106
God Stats
84W - 91L
1,045 SR
Queue Stats
112W - 130L
1,020 Elo+
Solo
Team Averages
Level 94
1,423 SR
1,409 Elo+

VS

Team Averages
Level 95
1,526 SR
1,472 Elo+
Sol
Sol
Archy777
Sol
Level 98
God Stats
3W - 5L
1,417 SR
Queue Stats
190W - 216L
1,465 Elo+
Party 2
Arachne
Arachne
GhostRaptor629
Arachne
Level 86
God Stats
14W - 8L
1,621 SR
Queue Stats
178W - 202L
1,482 Elo+
Party 2
Ymir
Ymir
PAULtheALIEN420
Ymir
Level 128
God Stats
2W - 2L
1,599 SR
Queue Stats
14W - 12L
1,535 Elo+
Party 2
Poseidon
Poseidon
SilverFox691
Poseidon
Level 96
God Stats
7W - 5L
1,451 SR
Queue Stats
186W - 208L
1,486 Elo+
Party 2
Neith
Neith
Хрюздюк
Neith
Level 68
God Stats
10W - 9L
1,543 SR
Queue Stats
157W - 163L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 0
4,558
456
1,633
5,760
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
AxelRoiter
Anubis
9
0 / 1 / 1
5,001
500
1,272
3,762
1,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Bulkier
Da Ji
7
2 / 4 / 0
4,840
484
4,094
7,598
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 0
4,265
427
2,825
7,516
3,907
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
hhulio
Sol
10
0 / 1 / 1
5,126
513
2,896
4,780
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,804
580
2,455
5,339
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 1 / 4
5,621
562
2,166
5,849
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 4
4,889
489
2,973
6,245
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
SilverFox691
Poseidon
12
4 / 0 / 2
6,612
661
3,239
3,787
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 0 / 2
5,590
559
6,755
4,074
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
2
1
1
2.5
L
Anubis
AxelRoiter
Anubis
0
1
1
0.5
L
Da Ji
Bulkier
Da Ji
2
4
0
0.5
W
1
1
4
3
L
1
2
0
0.5
W
1
1
4
3
W
Poseidon
SilverFox691
Poseidon
4
0
2
5
L
Sol
hhulio
Sol
0
1
1
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,720
Damage
17,588
29,416
Taken
25,294
11,727
Mitigated
10,960
9,203
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,633
831
0
1,092
5,760
1,643
0
1,762
3,998
0
21,777
W
2,455
649
0
3,713
5,339
1,561
872
1,536
3,803
35,270
0
L
Anubis
AxelRoiter
Anubis
1,272
52
0
1,770
3,762
1,525
0
1,754
2,008
28,618
0
L
Da Ji
Bulkier
Da Ji
4,094
1,318
0
1,786
7,598
2,648
0
1,969
5,629
0
23,182
W
2,166
1,305
0
3,629
5,849
2,589
0
862
4,987
0
36,039
L
2,825
247
108
2,196
7,516
3,907
0
1,269
6,247
14,163
0
W
2,973
493
0
535
6,245
3,868
0
2,055
4,190
15,554
0
W
Poseidon
SilverFox691
Poseidon
3,239
657
0
1,301
3,787
1,189
0
784
3,003
51,534
0
L
Sol
hhulio
Sol
2,896
396
0
2,251
4,780
2,004
0
1,913
2,867
29,961
3,411
W
6,755
2,930
0
1,574
4,074
1,753
245
1,633
2,441
0
31,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,790
Gold Earned
28,516
221
Minions Killed
306
0
Camps Cleared
0
847,044
Distance Traveled
1,027,628
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,558
456
41
4
0
136,753
0
W
Sol
5,804
580
59
6
0
188,684
4
L
Anubis
5,001
500
56
6
0
188,784
4
L
Da Ji
4,840
484
42
4
0
194,680
0
W
Arachne
5,621
562
75
8
0
250,834
1
L
Bacchus
4,265
427
16
2
0
167,428
0
W
Ymir
4,889
489
30
3
0
207,020
4
W
Poseidon
6,612
661
97
10
0
203,583
1
L
Sol
5,126
513
66
7
0
159,399
3
W
Neith
5,590
559
45
5
0
177,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role