Player Matchup

Bacchus
Bacchus
HomeBoyGsizzle
Bacchus
Level 106
God Stats
2W - 1L
1,378 SR
Queue Stats
5W - 9L
1,417 Elo+
Party 2
Neith
Neith
Oracl3x
Neith
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
p1uedo
Nu Wa
Level 102
God Stats
1W - 0L
1,354 SR
Queue Stats
7W - 10L
1,474 Elo+
Party 2
Team Averages
Level 98
1,411 SR
1,410 Elo+

VS

Team Averages
Level 113
1,477 SR
1,444 Elo+
Set
Set
 
Set
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
SlashGashGaga
Eset
Level 157
God Stats
23W - 17L
1,647 SR
Queue Stats
388W - 414L
1,554 Elo+
Solo
Chaac
Chaac
TanyaRuby__
Chaac
Level 110
God Stats
0W - 2L
1,283 SR
Queue Stats
63W - 146L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 12
8,501
708
4,604
9,143
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Oracl3x
Neith
15
7 / 0 / 4
9,219
768
11,335
7,734
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
p1uedo
Nu Wa
13
5 / 0 / 7
8,910
743
9,176
7,215
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 2 / 0
6,633
553
3,026
9,058
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 0
6,988
582
8,000
9,028
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 0
6,707
559
4,311
12,216
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
0
0
W
0
0
12
6
W
Neith
Oracl3x
Neith
7
0
4
9
L
0
4
0
0
L
0
6
0
0
W
Nu Wa
p1uedo
Nu Wa
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
15,337
24,092
Taken
30,302
18,219
Mitigated
16,613
6,080
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,026
881
0
193
9,058
5,877
0
4,570
4,303
0
15,918
W
4,604
368
269
1,470
9,143
11,011
0
2,325
6,241
11,748
0
W
Neith
Oracl3x
Neith
11,335
4,863
0
2,066
7,734
4,183
636
2,263
5,028
0
39,754
L
8,000
491
675
1,305
9,028
3,516
0
4,164
4,604
28,914
0
L
4,311
580
0
1,163
12,216
7,220
0
4,751
7,098
0
17,809
W
Nu Wa
p1uedo
Nu Wa
9,176
2,422
0
2,275
7,215
3,025
348
3,002
3,695
33,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,630
Gold Earned
20,328
154
Minions Killed
114
8
Camps Cleared
3
625,800
Distance Traveled
556,686
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,633
553
33
3
2
188,978
3
W
Bacchus
8,501
708
13
1
0
215,989
1
W
Neith
9,219
768
88
7
6
209,392
3
L
Eset
6,988
582
54
5
1
197,127
2
L
Chaac
6,707
559
27
2
0
170,581
1
W
Nu Wa
8,910
743
53
4
2
200,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role