Player Matchup

Gilgamesh
Gilgamesh
Drkrw
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,371 Elo+
Party 2
Ah Puch
Ah Puch
Irrwitzer
Ah Puch
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 56L
1,182 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jokeros1
Cu Chulainn
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 42L
1,361 Elo+
Party 2
Izanami
Izanami
kisaqqq
Izanami
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 56L
1,182 Elo+
Party 3
Sylvanus
Sylvanus
matsong
Sylvanus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,182 Elo+
Party 3
Team Averages
Level 34
1,500 SR
1,255 Elo+

VS

Team Averages
Level 38
1,614 SR
1,447 Elo+
Neith
Neith
EmptyC137
Neith
Level 7
God Stats
3W - 0L
1,712 SR
Queue Stats
3W - 1L
1,400 Elo+
Party 1
Anubis
Anubis
MAGNUM²
Anubis
Level 85
God Stats
13W - 9L
1,530 SR
Queue Stats
150W - 121L
1,513 Elo+
Party 1
Chang'e
Chang'e
Omaninfr
Chang'e
Level 59
God Stats
3W - 1L
1,837 SR
Queue Stats
96W - 107L
1,460 Elo+
Solo
Ymir
Ymir
RiverArcana
Ymir
Level 27
God Stats
29W - 22L
1,598 SR
Queue Stats
123W - 105L
1,494 Elo+
Party 1
Izanami
Izanami
Rudoruka
Izanami
Level 12
God Stats
4W - 2L
1,390 SR
Queue Stats
6W - 5L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drkrw
Gilgamesh
17
2 / 8 / 9
12,149
1,104
9,810
27,412
24,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Irrwitzer
Ah Puch
17
3 / 8 / 3
12,262
1,115
21,585
19,230
9,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
jokeros1
Cu Chulainn
17
5 / 9 / 5
12,768
1,161
16,194
27,576
26,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
kisaqqq
Izanami
17
3 / 13 / 6
12,072
1,097
20,291
30,554
15,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
matsong
Sylvanus
18
1 / 9 / 9
12,461
1,133
10,447
31,185
51,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EmptyC137
Neith
20
11 / 3 / 31
14,526
1,321
31,660
19,300
9,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
MAGNUM²
Anubis
20
18 / 6 / 25
14,686
1,335
29,447
20,311
12,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Omaninfr
Chang'e
20
6 / 0 / 31
13,660
1,242
19,860
10,234
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 3 / 34
13,716
1,247
10,026
17,543
26,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Rudoruka
Izanami
20
11 / 2 / 24
13,878
1,262
35,956
16,500
8,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
192
14
Kills
47
47
Deaths
14
32
Assists
145
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Drkrw
Gilgamesh
2
8
9
0.81
W
Neith
EmptyC137
Neith
11
3
31
8.83
L
Ah Puch
Irrwitzer
Ah Puch
3
8
3
0.56
W
Anubis
MAGNUM²
Anubis
18
6
25
5.08
W
Chang'e
Omaninfr
Chang'e
6
0
31
21.5
W
1
3
34
6
W
Izanami
Rudoruka
Izanami
11
2
24
11.5
L
Cu Chulainn
jokeros1
Cu Chulainn
5
9
5
0.83
L
Izanami
kisaqqq
Izanami
3
13
6
0.46
L
Sylvanus
matsong
Sylvanus
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,327
Damage
126,949
135,957
Taken
83,888
127,897
Mitigated
62,325
15,633
Healing
27,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Drkrw
Gilgamesh
9,810
2,213
1,560
1,310
27,412
24,990
0
11,486
15,926
0
19,468
W
Neith
EmptyC137
Neith
31,660
23,810
0
4,452
19,300
9,302
0
9,961
9,339
0
45,929
L
Ah Puch
Irrwitzer
Ah Puch
21,585
1,763
0
746
19,230
9,313
0
8,922
10,308
61,254
0
W
Anubis
MAGNUM²
Anubis
29,447
1,400
0
7,523
20,311
12,826
0
6,953
13,358
44,688
0
W
Chang'e
Omaninfr
Chang'e
19,860
2,314
5,757
4,494
10,234
5,176
0
4,383
5,851
43,876
0
W
10,026
1,173
0
1,033
17,543
26,689
0
7,205
10,338
14,595
0
W
Izanami
Rudoruka
Izanami
35,956
31,393
0
3,891
16,500
8,332
0
6,453
10,047
0
67,450
L
Cu Chulainn
jokeros1
Cu Chulainn
16,194
3,712
0
2,233
27,576
26,406
0
14,539
13,037
8,075
29,511
L
Izanami
kisaqqq
Izanami
20,291
14,632
0
2,787
30,554
15,693
0
12,723
17,831
0
42,820
L
Sylvanus
matsong
Sylvanus
10,447
2,820
2,889
4,108
31,185
51,495
0
11,663
19,522
13,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,712
Gold Earned
70,466
179
Minions Killed
260
9
Camps Cleared
6
959,309
Distance Traveled
1,015,311
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,149
1,104
13
1
1
205,606
0
W
Neith
14,526
1,321
47
4
2
205,908
1
L
Ah Puch
12,262
1,115
83
8
0
196,508
1
W
Anubis
14,686
1,335
40
4
1
167,829
1
W
Chang'e
13,660
1,242
70
6
3
239,364
1
W
Ymir
13,716
1,247
6
1
0
214,310
5
W
Izanami
13,878
1,262
97
9
0
187,900
1
L
Cu Chulainn
12,768
1,161
30
3
5
193,967
0
L
Izanami
12,072
1,097
42
4
2
188,436
0
L
Sylvanus
12,461
1,133
11
1
1
174,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role