Player Matchup

Sobek
Sobek
Ghost9694
Sobek
Level 106
God Stats
2W - 1L
1,469 SR
Queue Stats
89W - 172L
1,316 Elo+
Party 1
Fenrir
Fenrir
JorZoneHD
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,372 Elo+
Solo
Thoth
Thoth
NishantGod
Thoth
Level 62
God Stats
3W - 11L
1,334 SR
Queue Stats
259W - 424L
1,338 Elo+
Party 1
Artemis
Artemis
Peeyushs58
Artemis
Level 67
God Stats
48W - 54L
1,582 SR
Queue Stats
387W - 580L
1,321 Elo+
Party 1
Chaac
Chaac
Skullcurtain69
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,399 Elo+
Solo
Team Averages
Level 59
1,477 SR
1,349 Elo+

VS

Team Averages
Level 55
1,494 SR
1,523 Elo+
Baron Samedi
Baron Samedi
DePeirver
Baron Samedi
Level 62
God Stats
4W - 3L
1,572 SR
Queue Stats
21W - 12L
1,572 Elo+
Party 2
Eset
Eset
LGeneral00
Eset
Level 34
God Stats
1W - 0L
1,139 SR
Queue Stats
17W - 18L
1,354 Elo+
Solo
Rama
Rama
VisHoofd
Rama
Level 68
God Stats
22W - 14L
1,645 SR
Queue Stats
23W - 14L
1,559 Elo+
Party 2
Horus
Horus
Vropte
Horus
Level 64
God Stats
4W - 0L
1,608 SR
Queue Stats
7W - 3L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
mortarexe
Kuzenbo
Level 48
God Stats
3W - 1L
1,507 SR
Queue Stats
7W - 4L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ghost9694
Sobek
15
1 / 3 / 4
8,901
742
4,509
19,400
22,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
JorZoneHD
Fenrir
14
1 / 3 / 4
8,147
679
4,246
11,149
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
17
3 / 4 / 4
9,320
777
9,544
11,894
4,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Peeyushs58
Artemis
15
0 / 5 / 2
8,170
681
9,153
11,658
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 3
8,248
687
11,189
17,611
13,114
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DePeirver
Baron Samedi
17
2 / 1 / 9
9,725
810
8,964
7,703
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 7 / 4
9,062
755
9,308
13,190
6,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
18
7 / 0 / 10
10,208
851
20,843
9,722
5,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Vropte
Horus
16
4 / 0 / 13
9,395
783
11,671
13,178
13,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
mortarexe
Kuzenbo
16
3 / 0 / 6
9,586
799
6,872
13,682
18,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
8
Kills
20
20
Deaths
8
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DePeirver
Baron Samedi
2
1
9
6.5
L
Sobek
Ghost9694
Sobek
1
3
4
1
L
Fenrir
JorZoneHD
Fenrir
1
3
4
1
W
4
7
4
0.86
L
Thoth
3
4
4
1.25
L
Artemis
Peeyushs58
Artemis
0
5
2
0.2
L
3
5
3
0.9
W
Rama
7
0
10
12
W
Horus
Vropte
Horus
4
0
13
10.5
W
Kuzenbo
mortarexe
Kuzenbo
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,641
Damage
57,658
71,712
Taken
57,475
50,175
Mitigated
48,081
9,837
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DePeirver
Baron Samedi
8,964
830
3,544
2,558
7,703
4,155
2,271
1,769
5,934
51,501
0
L
Sobek
Ghost9694
Sobek
4,509
439
0
2,159
19,400
22,525
0
7,357
11,635
18,341
0
L
Fenrir
JorZoneHD
Fenrir
4,246
670
0
716
11,149
5,272
188
6,288
4,740
0
16,703
W
9,308
823
1,739
1,766
13,190
6,300
63
4,908
8,282
21,007
0
L
Thoth
9,544
164
0
1,816
11,894
4,428
732
3,689
8,100
41,792
0
L
Artemis
Peeyushs58
Artemis
9,153
2,148
0
2,728
11,658
4,836
825
2,848
8,589
0
37,123
L
11,189
1,137
0
2,418
17,611
13,114
0
4,962
12,510
0
16,248
W
Rama
20,843
17,469
0
4,662
9,722
5,168
2,444
2,209
7,513
0
46,274
W
Horus
Vropte
Horus
11,671
3,754
1,654
4,055
13,178
13,587
168
2,848
10,330
0
14,889
W
Kuzenbo
mortarexe
Kuzenbo
6,872
2,608
0
1,697
13,682
18,871
485
2,319
11,363
16,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,786
Gold Earned
47,976
212
Minions Killed
196
0
Camps Cleared
0
1,199,778
Distance Traveled
1,244,915
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,725
810
86
7
0
244,754
0
L
Sobek
8,901
742
36
3
0
254,106
0
L
Fenrir
8,147
679
30
3
0
264,296
3
W
Eset
9,062
755
25
2
0
233,291
0
L
Thoth
9,320
777
82
7
0
248,643
2
L
Artemis
8,170
681
46
4
0
203,636
3
L
Chaac
8,248
687
18
2
0
229,097
0
W
Rama
10,208
851
58
5
0
239,391
0
W
Horus
9,395
783
6
1
0
271,519
3
W
Kuzenbo
9,586
799
21
2
0
255,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role