Player Matchup

Jing Wei
Jing Wei
GersonGyGod
Jing Wei
Level 104
God Stats
2W - 6L
1,274 SR
Queue Stats
172W - 188L
1,475 Elo+
Solo
Cliodhna
Cliodhna
KingDEDEDE23
Cliodhna
Level 39
God Stats
3W - 1L
1,679 SR
Queue Stats
6W - 3L
1,635 Elo+
Solo
Ullr
Ullr
KnowHistory
Ullr
Level 104
God Stats
8W - 5L
1,674 SR
Queue Stats
79W - 70L
1,557 Elo+
Party 2
Athena
Athena
SHANKSKETBLUD
Athena
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,476 Elo+
Party 2
Ra
Ra
SoloKing234
Ra
Level 36
God Stats
2W - 2L
1,651 SR
Queue Stats
61W - 57L
1,461 Elo+
Solo
Team Averages
Level 60
1,556 SR
1,521 Elo+

VS

Team Averages
Level 110
1,590 SR
1,488 Elo+
Bacchus
Bacchus
StormiBegley
Bacchus
Level 97
God Stats
9W - 10L
1,475 SR
Queue Stats
92W - 91L
1,490 Elo+
Solo
Anubis
Anubis
TI xZeus
Anubis
Level 140
God Stats
5W - 0L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 1
Achilles
Achilles
côre
Achilles
Level 98
God Stats
3W - 1L
1,732 SR
Queue Stats
43W - 32L
1,425 Elo+
Solo
Olorun
Olorun
superpito
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,539 Elo+
Solo
Izanami
Izanami
xDerps
Izanami
Level 148
God Stats
1W - 0L
1,743 SR
Queue Stats
6W - 8L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GersonGyGod
Jing Wei
14
1 / 7 / 3
8,565
428
6,942
18,611
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
KingDEDEDE23
Cliodhna
12
2 / 5 / 4
8,241
412
9,368
18,521
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 1
8,998
450
10,849
17,405
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 3
7,618
381
5,289
22,966
20,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 3
9,711
486
11,215
20,857
13,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
StormiBegley
Bacchus
15
3 / 0 / 13
11,182
559
9,943
15,527
24,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
TI xZeus
Anubis
17
5 / 3 / 5
11,285
564
12,792
14,766
8,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
côre
Achilles
16
6 / 2 / 7
11,280
564
14,361
16,900
12,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
superpito
Olorun
18
3 / 2 / 6
12,652
633
19,069
15,386
8,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xDerps
Izanami
17
8 / 2 / 8
11,973
599
20,834
18,386
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
8
Kills
25
26
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
GersonGyGod
Jing Wei
1
7
3
0.36
L
Cliodhna
KingDEDEDE23
Cliodhna
2
5
4
0.8
L
2
3
1
0.83
L
1
5
3
0.5
L
2
6
3
0.58
W
Bacchus
StormiBegley
Bacchus
3
0
13
9.5
W
Anubis
TI xZeus
Anubis
5
3
5
2.5
W
Achilles
côre
Achilles
6
2
7
4.75
W
Olorun
superpito
Olorun
3
2
6
3
W
Izanami
xDerps
Izanami
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,663
Damage
76,999
98,360
Taken
80,965
52,969
Mitigated
61,031
14,204
Healing
32,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
GersonGyGod
Jing Wei
6,942
3,802
0
820
18,611
5,699
0
6,364
12,247
0
63,475
L
Cliodhna
KingDEDEDE23
Cliodhna
9,368
1,389
0
1,398
18,521
6,238
0
6,201
12,320
0
49,728
L
10,849
4,429
0
842
17,405
7,331
0
7,636
9,769
0
80,137
L
5,289
1,313
0
2,193
22,966
20,187
0
8,777
14,189
12,462
0
L
11,215
1,609
1,175
7,776
20,857
13,514
277
12,826
8,031
77,710
0
W
Bacchus
StormiBegley
Bacchus
9,943
624
0
4,002
15,527
24,126
966
2,863
12,664
29,607
0
W
Anubis
TI xZeus
Anubis
12,792
621
0
9,149
14,766
8,001
564
3,789
10,977
87,424
0
W
Achilles
côre
Achilles
14,361
3,859
0
1,224
16,900
12,626
1,029
3,933
12,967
0
68,728
W
Olorun
superpito
Olorun
19,069
10,203
887
9,969
15,386
8,047
4,009
6,028
9,358
116,563
0
W
Izanami
xDerps
Izanami
20,834
14,259
0
7,674
18,386
8,231
8,876
2,903
15,483
0
117,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
58,372
426
Minions Killed
593
0
Camps Cleared
0
1,947,773
Distance Traveled
1,993,678
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,565
428
79
4
0
352,458
5
L
Cliodhna
8,241
412
79
4
0
442,455
3
L
Ullr
8,998
450
112
6
0
374,919
2
L
Athena
7,618
381
15
1
0
391,438
8
L
Ra
9,711
486
141
7
0
386,503
2
W
Bacchus
11,182
559
37
2
0
454,742
2
W
Anubis
11,285
564
135
7
0
358,340
2
W
Achilles
11,280
564
87
4
0
417,695
3
W
Olorun
12,652
633
184
9
0
382,946
3
W
Izanami
11,973
599
150
8
0
379,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role