Player Matchup

Loki
Loki
Bobby141Qc
Loki
Level 118
God Stats
0W - 1L
1,471 SR
Queue Stats
114W - 181L
1,339 Elo+
Party 1
Ares
Ares
GouletBoys
Ares
Level 86
God Stats
9W - 10L
1,366 SR
Queue Stats
105W - 170L
1,326 Elo+
Party 1
Janus
Janus
HoldenTheLine
Janus
Level 46
God Stats
1W - 1L
1,364 SR
Queue Stats
43W - 45L
1,483 Elo+
Solo
Team Averages
Level 83
1,400 SR
1,383 Elo+

VS

Team Averages
Level 70
1,572 SR
1,537 Elo+
Ao Kuang
Ao Kuang
BONECOL21
Ao Kuang
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,558 Elo+
Party 2
Chaac
Chaac
WSD121
Chaac
Level 104
God Stats
13W - 14L
1,524 SR
Queue Stats
65W - 61L
1,540 Elo+
Party 2
Loki
Loki
WhySoSalty69
Loki
Level 84
God Stats
19W - 9L
1,691 SR
Queue Stats
259W - 219L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,848
571
4,020
9,530
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 5 / 1
6,602
550
3,629
12,139
10,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
7,240
603
7,411
6,009
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BONECOL21
Ao Kuang
14
8 / 0 / 4
9,391
783
8,562
8,353
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
WSD121
Chaac
13
1 / 1 / 8
8,174
681
10,591
11,094
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 8
8,679
723
6,354
8,815
5,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BONECOL21
Ao Kuang
8
0
4
10
L
1
3
0
0.33
L
0
5
1
0.1
L
0
4
1
0.13
W
Chaac
WSD121
Chaac
1
1
8
5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,060
Damage
25,507
27,678
Taken
28,262
15,870
Mitigated
18,344
1,645
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BONECOL21
Ao Kuang
8,562
2,591
0
2,915
8,353
3,962
565
3,785
4,568
25,936
3,809
L
4,020
639
0
665
9,530
3,372
0
1,915
7,422
0
13,419
L
3,629
230
0
980
12,139
10,364
0
3,465
8,370
7,625
0
L
7,411
374
0
0
6,009
2,134
0
2,718
3,098
33,148
0
W
Chaac
WSD121
Chaac
10,591
1,740
0
3,653
11,094
8,745
155
3,328
7,766
16
31,456
W
6,354
1,588
0
1,038
8,815
5,637
545
4,347
4,468
0
24,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,690
Gold Earned
26,244
87
Minions Killed
135
1
Camps Cleared
10
636,731
Distance Traveled
745,794
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,391
783
51
4
7
254,690
1
L
Loki
6,848
571
16
1
0
246,514
3
L
Ares
6,602
550
9
1
0
192,146
3
L
Janus
7,240
603
62
5
1
198,071
2
W
Chaac
8,174
681
50
4
2
233,581
2
W
Loki
8,679
723
34
3
1
257,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role