Player Matchup

Hera
Hera
Alestraia
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
J3lademaster
Skadi
Level 36
God Stats
1W - 4L
1,282 SR
Queue Stats
29W - 48L
1,269 Elo+
Party 1
Yu Huang
Yu Huang
Oaksum
Yu Huang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ttud
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,224 Elo+
Party 1
Ymir
Ymir
giggadude12
Ymir
Level 143
God Stats
47W - 29L
1,510 SR
Queue Stats
119W - 105L
1,415 Elo+
Solo
Team Averages
Level 75
1,458 SR
1,382 Elo+

VS

Team Averages
Level 105
1,425 SR
1,426 Elo+
Heimdallr
Heimdallr
IRain NA
Heimdallr
Level 125
God Stats
6W - 6L
1,435 SR
Queue Stats
300W - 281L
1,482 Elo+
Solo
Arachne
Arachne
Linius
Arachne
Level 119
God Stats
58W - 54L
1,447 SR
Queue Stats
101W - 115L
1,302 Elo+
Solo
Athena
Athena
MoniNiflheim
Athena
Level 82
God Stats
18W - 14L
1,449 SR
Queue Stats
310W - 313L
1,343 Elo+
Party 2
Chiron
Chiron
Nitin
Chiron
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,686 Elo+
Solo
Baba Yaga
Baba Yaga
UshiSushi
Baba Yaga
Level 75
God Stats
8W - 12L
1,294 SR
Queue Stats
176W - 188L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 8 / 2
6,815
359
3,056
11,020
4,117
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 4
7,635
402
9,456
16,423
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Yu Huang
Oaksum
Yu Huang
14
1 / 5 / 3
8,469
446
10,982
9,880
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Ttud
Thanatos
12
1 / 4 / 0
7,760
408
3,346
13,129
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 4 / 1
9,137
481
9,065
17,679
19,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IRain NA
Heimdallr
19
17 / 2 / 1
11,836
623
26,979
19,067
9,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Linius
Arachne
3
0 / 0 / 0
4,098
216
0
0
0
Athena
14
1 / 2 / 8
8,979
473
3,522
16,535
18,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chiron
Nitin
Chiron
16
7 / 4 / 2
9,836
518
13,096
13,305
5,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
UshiSushi
Baba Yaga
15
2 / 0 / 3
9,439
497
6,413
10,371
5,876
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
27
27
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
0
8
2
0.13
W
Heimdallr
IRain NA
Heimdallr
17
2
1
8.75
L
2
6
4
0.67
W
Arachne
Linius
Arachne
0
0
0
0
W
Athena
1
2
8
2.5
W
Chiron
Nitin
Chiron
7
4
2
2
L
Yu Huang
Oaksum
Yu Huang
1
5
3
0.5
L
Thanatos
Ttud
Thanatos
1
4
0
0.25
W
Baba Yaga
UshiSushi
Baba Yaga
2
0
3
3.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,905
Damage
50,010
68,131
Taken
59,278
42,934
Mitigated
39,560
14,397
Healing
24,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,056
802
52
352
11,020
4,117
0
903
10,116
26,874
0
W
Heimdallr
IRain NA
Heimdallr
26,979
14,938
0
11,696
19,067
9,896
3,547
6,857
12,210
0
104,043
L
9,456
4,972
0
5,540
16,423
6,631
610
2,489
13,934
0
37,397
W
Arachne
Linius
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Athena
3,522
923
640
3,946
16,535
18,197
91
7,057
9,478
23,088
0
W
Chiron
Nitin
Chiron
13,096
4,800
622
4,646
13,305
5,591
3,108
4,365
8,940
0
72,759
L
Yu Huang
Oaksum
Yu Huang
10,982
1,559
0
377
9,880
5,179
1,158
2,188
7,692
56,684
0
L
Thanatos
Ttud
Thanatos
3,346
557
0
6,476
13,129
7,010
0
1,751
11,378
0
38,152
W
Baba Yaga
UshiSushi
Baba Yaga
6,413
369
0
3,414
10,371
5,876
3,729
4,824
5,547
62,661
0
L
9,065
1,019
0
1,600
17,679
19,997
81
2,604
15,075
44,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
44,188
294
Minions Killed
374
0
Camps Cleared
0
1,596,667
Distance Traveled
1,276,759
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,815
359
39
2
0
431,995
0
W
Heimdallr
11,836
623
152
8
0
300,512
5
L
Skadi
7,635
402
46
2
0
318,158
0
W
Arachne
4,098
216
0
0
0
0
0
W
Athena
8,979
473
38
2
0
369,423
7
W
Chiron
9,836
518
95
5
0
305,209
1
L
Yu Huang
8,469
446
81
4
0
262,771
0
L
Thanatos
7,760
408
76
4
0
306,283
3
W
Baba Yaga
9,439
497
89
5
0
301,615
0
L
Ymir
9,137
481
52
3
0
277,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role