Player Matchup

Rama
Rama
BelieveBronze
Rama
Level 124
God Stats
1W - 0L
1,143 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 2
Izanami
Izanami
Yevlow
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,959 Elo+
Party 2
Hou Yi
Hou Yi
jaktte
Hou Yi
Level 109
God Stats
1W - 0L
1,222 SR
Queue Stats
36W - 17L
1,698 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vRBuday
Cu Chulainn
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 86L
1,639 Elo+
Party 2
Nu Wa
Nu Wa
war5958
Nu Wa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 42L
1,676 Elo+
Party 2
Team Averages
Level 105
1,373 SR
1,717 Elo+

VS

Team Averages
Level 72
1,465 SR
1,439 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Audreyxox3859
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,533 Elo+
Party 1
Loki
Loki
Kakel-kung
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,142 Elo+
Solo
Charybdis
Charybdis
Langrisser
Charybdis
Level 27
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
MeatyEquation36
Bellona
Level 159
God Stats
2W - 3L
1,476 SR
Queue Stats
86W - 74L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 26
11,170
1,015
18,896
13,571
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Yevlow
Izanami
13
1 / 4 / 11
8,253
750
3,353
10,191
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
jaktte
Hou Yi
18
4 / 3 / 21
10,347
941
15,086
12,406
6,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
vRBuday
Cu Chulainn
14
4 / 3 / 17
9,602
873
9,101
15,154
15,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
war5958
Nu Wa
19
19 / 1 / 16
11,937
1,085
27,073
7,813
4,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
6 / 7 / 4
9,953
905
19,656
12,763
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 6
7,169
652
4,573
20,444
21,197
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 11 / 4
7,760
705
4,177
14,610
4,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Langrisser
Charybdis
14
1 / 8 / 5
7,866
715
8,561
15,148
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 6
8,620
784
6,604
14,107
8,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
37
39
Kills
12
13
Deaths
39
91
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
7
4
1.14
L
1
7
6
0.57
W
11
2
26
12
L
2
11
4
0.36
L
Charybdis
Langrisser
Charybdis
1
8
5
0.44
L
2
6
6
0.83
W
Izanami
Yevlow
Izanami
1
4
11
1.63
W
Hou Yi
jaktte
Hou Yi
4
3
21
4.83
W
Cu Chulainn
vRBuday
Cu Chulainn
4
3
17
4.17
W
Nu Wa
war5958
Nu Wa
19
1
16
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,509
Damage
43,571
59,135
Taken
77,072
38,576
Mitigated
47,062
17,592
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
19,656
1,419
939
1,326
12,763
6,228
0
4,379
8,166
48,795
0
L
4,573
190
995
2,971
20,444
21,197
0
8,102
12,030
11,817
0
W
18,896
10,282
1,294
4,541
13,571
7,152
2,813
5,152
8,419
0
33,555
L
4,177
788
0
732
14,610
4,906
0
4,797
9,599
0
9,958
L
Charybdis
Langrisser
Charybdis
8,561
4,371
201
1,818
15,148
6,029
0
4,661
10,193
0
14,599
L
6,604
1,417
931
1,003
14,107
8,702
0
4,158
9,763
0
12,652
W
Izanami
Yevlow
Izanami
3,353
1,820
1,697
1,070
10,191
4,796
1,139
5,092
5,099
0
9,562
W
Hou Yi
jaktte
Hou Yi
15,086
6,239
933
2,448
12,406
6,374
1,606
4,671
7,735
0
33,684
W
Cu Chulainn
vRBuday
Cu Chulainn
9,101
2,063
2,171
1,991
15,154
15,815
517
4,890
10,264
248
12,978
W
Nu Wa
war5958
Nu Wa
27,073
9,632
326
1,121
7,813
4,439
2,045
4,424
3,389
38,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,309
Gold Earned
41,368
132
Minions Killed
105
0
Camps Cleared
0
981,498
Distance Traveled
844,124
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,953
905
56
5
0
164,743
0
L
Artio
7,169
652
9
1
0
156,639
1
W
Rama
11,170
1,015
38
3
0
182,693
1
L
Loki
7,760
705
3
0
0
185,227
1
L
Charybdis
7,866
715
13
1
0
164,135
0
L
Bellona
8,620
784
24
2
0
173,380
1
W
Izanami
8,253
750
13
1
0
196,812
0
W
Hou Yi
10,347
941
44
4
0
188,274
1
W
Cu Chulainn
9,602
873
12
1
0
201,064
0
W
Nu Wa
11,937
1,085
25
2
0
212,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role