Player Matchup

Fafnir
Fafnir
BeyondGayJordan
Fafnir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,681 Elo+
Party 2
Discordia
Discordia
Gender Mang
Discordia
Level 115
God Stats
0W - 2L
1,539 SR
Queue Stats
59W - 50L
1,590 Elo+
Party 1
Horus
Horus
PsychoGrif
Horus
Level 59
God Stats
3W - 2L
1,585 SR
Queue Stats
49W - 39L
1,320 Elo+
Party 2
Ao Kuang
Ao Kuang
StatutoryApes
Ao Kuang
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,643 Elo+
Party 1
Rama
Rama
iTraxe
Rama
Level 140
God Stats
1W - 1L
1,187 SR
Queue Stats
27W - 23L
1,539 Elo+
Party 1
Team Averages
Level 114
1,462 SR
1,555 Elo+

VS

Team Averages
Level 114
1,616 SR
1,581 Elo+
Baron Samedi
Baron Samedi
DiveGang
Baron Samedi
Level 105
God Stats
42W - 24L
1,656 SR
Queue Stats
919W - 875L
1,614 Elo+
Solo
Cernunnos
Cernunnos
Dkc17GS
Cernunnos
Level 123
God Stats
18W - 14L
1,693 SR
Queue Stats
92W - 86L
1,596 Elo+
Solo
Nemesis
Nemesis
Its BigMfMo
Nemesis
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 156L
1,566 Elo+
Solo
Ra
Ra
QcNami
Ra
Level 125
God Stats
5W - 3L
1,528 SR
Queue Stats
42W - 37L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
noahkeating
Kuzenbo
Level 126
God Stats
1W - 0L
1,703 SR
Queue Stats
171W - 169L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 4
11,150
413
8,570
26,811
40,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Gender Mang
Discordia
17
2 / 6 / 4
11,341
420
20,837
17,120
8,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
19
0 / 6 / 1
11,970
443
8,518
22,107
25,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
StatutoryApes
Ao Kuang
19
5 / 4 / 2
12,228
453
16,241
33,148
17,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
iTraxe
Rama
20
3 / 3 / 2
13,842
513
16,238
25,608
13,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiveGang
Baron Samedi
20
5 / 0 / 8
16,793
622
13,500
18,962
22,857
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Dkc17GS
Cernunnos
20
5 / 4 / 6
14,433
535
27,973
23,893
11,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Its BigMfMo
Nemesis
20
7 / 3 / 5
14,684
544
21,652
25,954
13,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
20
3 / 2 / 6
13,786
511
18,723
21,518
12,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
noahkeating
Kuzenbo
18
0 / 1 / 11
12,709
471
10,632
23,483
38,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
20
20
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Baron Samedi
DiveGang
Baron Samedi
5
0
8
9
W
Cernunnos
Dkc17GS
Cernunnos
5
4
6
2
L
Discordia
Gender Mang
Discordia
2
6
4
0.67
W
Nemesis
Its BigMfMo
Nemesis
7
3
5
3.17
L
Horus
0
6
1
0.08
W
Ra
3
2
6
3
L
Ao Kuang
StatutoryApes
Ao Kuang
5
4
2
1.5
L
Rama
iTraxe
Rama
3
3
2
1.33
W
Kuzenbo
noahkeating
Kuzenbo
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,404
Damage
92,480
124,794
Taken
113,810
104,997
Mitigated
98,929
36,496
Healing
47,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,570
3,089
0
4,423
26,811
40,966
0
11,659
15,072
46,054
0
W
Baron Samedi
DiveGang
Baron Samedi
13,500
1,969
1,490
11,106
18,962
22,857
2,921
1,871
16,596
139,487
0
W
Cernunnos
Dkc17GS
Cernunnos
27,973
15,428
0
11,952
23,893
11,392
2,667
7,633
16,260
0
135,150
L
Discordia
Gender Mang
Discordia
20,837
924
0
1,208
17,120
8,338
0
6,415
10,609
109,516
0
W
Nemesis
Its BigMfMo
Nemesis
21,652
9,603
0
3,720
25,954
13,755
50
13,567
12,292
0
165,453
L
Horus
8,518
3,818
675
4,402
22,107
25,534
1,314
10,553
11,394
0
93,239
W
Ra
18,723
972
4,847
9,392
21,518
12,225
3,360
12,825
8,644
160,239
0
L
Ao Kuang
StatutoryApes
Ao Kuang
16,241
4,206
0
11,967
33,148
17,118
0
7,883
25,265
126,929
0
L
Rama
iTraxe
Rama
16,238
14,108
0
13,821
25,608
13,041
1,056
5,737
19,599
0
138,826
W
Kuzenbo
noahkeating
Kuzenbo
10,632
3,837
0
4,559
23,483
38,700
1,086
10,548
12,856
36,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,531
Gold Earned
72,405
769
Minions Killed
829
0
Camps Cleared
0
2,498,863
Distance Traveled
2,653,750
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,150
413
52
2
0
525,525
9
W
Baron Samedi
16,793
622
232
9
0
426,210
7
W
Cernunnos
14,433
535
156
6
0
450,532
1
L
Discordia
11,341
420
171
6
0
478,445
3
W
Nemesis
14,684
544
180
7
0
679,209
4
L
Horus
11,970
443
166
6
0
479,149
3
W
Ra
13,786
511
219
8
0
530,106
7
L
Ao Kuang
12,228
453
139
5
0
543,169
0
L
Rama
13,842
513
241
9
0
472,575
6
W
Kuzenbo
12,709
471
42
2
0
567,693
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role