Player Matchup

Artemis
Artemis
Asuiz
Artemis
Level 67
God Stats
4W - 3L
1,687 SR
Queue Stats
111W - 116L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
Dovacita
Baba Yaga
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 163L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Lord_Kronos23
Nu Wa
Level 126
God Stats
0W - 1L
1,806 SR
Queue Stats
334W - 341L
1,510 Elo+
Solo
Nemesis
Nemesis
Vnexxzz_
Nemesis
Level 126
God Stats
1W - 1L
1,691 SR
Queue Stats
132W - 162L
1,435 Elo+
Solo
Fafnir
Fafnir
Xbl ViiSioNN
Fafnir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 171L
1,461 Elo+
Solo
Team Averages
Level 109
1,637 SR
1,486 Elo+

VS

Team Averages
Level 118
1,416 SR
1,546 Elo+
Loki
Loki
NewDeathspite
Loki
Level 139
God Stats
2W - 0L
1,518 SR
Queue Stats
14W - 13L
1,499 Elo+
Solo
The Morrigan
The Morrigan
RoB eL TrrOr
The Morrigan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 60L
1,576 Elo+
Party 2
Bellona
Bellona
TheRookieCookie1
Bellona
Level 84
God Stats
15W - 13L
1,440 SR
Queue Stats
263W - 261L
1,549 Elo+
Party 1
Hercules
Hercules
leysi alvarado
Hercules
Level 122
God Stats
2W - 1L
1,272 SR
Queue Stats
97W - 80L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
panini467
Baron Samedi
Level 105
God Stats
1W - 5L
1,349 SR
Queue Stats
364W - 349L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asuiz
Artemis
14
1 / 7 / 1
8,328
416
9,256
18,955
7,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Dovacita
Baba Yaga
14
1 / 1 / 4
9,003
450
13,112
10,641
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 2 / 3
9,720
486
12,629
11,216
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Vnexxzz_
Nemesis
16
6 / 4 / 0
10,045
502
12,041
17,624
8,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
11
0 / 2 / 2
7,938
397
3,939
17,496
20,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
9,286
464
9,993
16,398
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
RoB eL TrrOr
The Morrigan
16
2 / 5 / 6
9,758
488
11,631
13,779
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 7
10,571
529
10,873
17,349
11,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
15
2 / 2 / 3
9,354
468
10,058
18,047
12,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
panini467
Baron Samedi
13
3 / 1 / 9
9,848
492
11,551
17,045
20,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
16
16
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
Asuiz
Artemis
1
7
1
0.21
L
Baba Yaga
Dovacita
Baba Yaga
1
1
4
3
L
1
2
3
1.25
W
4
1
4
6
W
The Morrigan
RoB eL TrrOr
The Morrigan
2
5
6
1
W
5
1
7
8.5
L
Nemesis
Vnexxzz_
Nemesis
6
4
0
1.5
L
Fafnir
0
2
2
0.5
W
Hercules
2
2
3
1.75
W
Baron Samedi
panini467
Baron Samedi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,977
Damage
54,106
75,932
Taken
82,618
45,668
Mitigated
58,591
17,215
Healing
36,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Asuiz
Artemis
9,256
4,182
286
5,948
18,955
7,757
506
6,711
12,244
0
70,036
L
Baba Yaga
Dovacita
Baba Yaga
13,112
719
0
3,622
10,641
4,877
989
3,333
7,308
76,506
0
L
12,629
4,133
0
1,378
11,216
4,596
281
2,348
8,868
78,007
0
W
9,993
2,290
0
7,955
16,398
6,907
185
4,392
12,006
0
64,364
W
The Morrigan
RoB eL TrrOr
The Morrigan
11,631
1,970
95
3,124
13,779
6,749
236
4,184
9,349
90,686
1,015
W
10,873
3,819
0
6,149
17,349
11,763
474
4,307
13,042
0
103,055
L
Nemesis
Vnexxzz_
Nemesis
12,041
4,860
0
1,060
17,624
8,326
0
3,915
13,709
0
89,380
L
Fafnir
3,939
794
0
4,921
17,496
20,112
0
6,020
11,476
20,348
0
W
Hercules
10,058
3,168
0
5,913
18,047
12,352
465
10,266
7,781
0
68,412
W
Baron Samedi
panini467
Baron Samedi
11,551
1,831
5,874
7,152
17,045
20,820
0
6,615
10,430
43,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
48,817
488
Minions Killed
538
0
Camps Cleared
0
1,798,463
Distance Traveled
1,896,447
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,328
416
89
4
0
303,184
7
L
Baba Yaga
9,003
450
118
6
0
410,564
7
L
Nu Wa
9,720
486
126
6
0
287,557
0
W
Loki
9,286
464
111
6
0
417,212
0
W
The Morrigan
9,758
488
128
6
0
345,622
1
W
Bellona
10,571
529
156
8
0
434,105
1
L
Nemesis
10,045
502
131
7
0
409,327
2
L
Fafnir
7,938
397
24
1
0
387,831
0
W
Hercules
9,354
468
104
5
0
353,561
0
W
Baron Samedi
9,848
492
39
2
0
345,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role