Player Matchup

Jing Wei
Jing Wei
Alehjandros
Jing Wei
Level 147
God Stats
3W - 2L
1,919 SR
Queue Stats
84W - 36L
1,728 Elo+
Party 1
Baron Samedi
Baron Samedi
HankHombreTopo
Baron Samedi
Level 148
God Stats
3W - 1L
1,556 SR
Queue Stats
92W - 44L
1,700 Elo+
Party 1
Shiva
Shiva
gabrileitor2000
Shiva
Level 69
God Stats
2W - 1L
1,968 SR
Queue Stats
17W - 9L
1,705 Elo+
Party 1
Team Averages
Level 121
1,814 SR
1,711 Elo+

VS

Team Averages
Level 130
1,630 SR
1,661 Elo+
Thoth
Thoth
Fulgor_y_Fulgis
Thoth
Level 88
God Stats
3W - 1L
1,493 SR
Queue Stats
88W - 93L
1,541 Elo+
Solo
Hou Yi
Hou Yi
Kost3mSt4r
Hou Yi
Level 143
God Stats
18W - 4L
1,716 SR
Queue Stats
254W - 72L
1,713 Elo+
Party 2
Fafnir
Fafnir
ScHu_3tze
Fafnir
Level 159
God Stats
4W - 3L
1,680 SR
Queue Stats
280W - 93L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alehjandros
Jing Wei
14
0 / 5 / 4
9,882
581
11,405
17,924
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HankHombreTopo
Baron Samedi
16
3 / 3 / 1
10,641
626
14,080
13,743
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 3
9,816
577
12,175
18,881
22,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
11,604
683
13,813
11,304
4,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Kost3mSt4r
Hou Yi
17
4 / 1 / 5
11,462
674
18,818
16,846
8,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
ScHu_3tze
Fafnir
16
1 / 0 / 8
12,334
726
9,822
18,281
26,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
9
9
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alehjandros
Jing Wei
0
5
4
0.4
W
4
3
5
2.17
L
Baron Samedi
HankHombreTopo
Baron Samedi
3
3
1
1.17
W
Hou Yi
Kost3mSt4r
Hou Yi
4
1
5
6.5
W
Fafnir
ScHu_3tze
Fafnir
1
0
8
5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,660
Damage
42,453
50,548
Taken
46,431
37,205
Mitigated
39,563
18,569
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alehjandros
Jing Wei
11,405
10,110
0
4,852
17,924
6,210
42
10,225
7,699
0
55,475
W
13,813
823
0
250
11,304
4,795
720
3,743
7,343
52,774
0
L
Baron Samedi
HankHombreTopo
Baron Samedi
14,080
1,456
3,779
5,108
13,743
8,238
27
6,607
7,136
49,005
0
W
Hou Yi
Kost3mSt4r
Hou Yi
18,818
10,932
0
6,308
16,846
8,244
1,937
4,179
12,129
0
56,951
W
Fafnir
ScHu_3tze
Fafnir
9,822
3,775
0
8,106
18,281
26,524
377
6,583
11,285
24,950
0
L
12,175
2,415
641
4,189
18,881
22,757
0
7,032
11,703
0
19,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
35,400
189
Minions Killed
197
8
Camps Cleared
5
916,723
Distance Traveled
881,453
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,882
581
99
6
7
296,569
5
W
Thoth
11,604
683
88
5
1
291,630
5
L
Baron Samedi
10,641
626
74
4
1
283,797
0
W
Hou Yi
11,462
674
87
5
4
293,564
3
W
Fafnir
12,334
726
22
1
0
296,259
2
L
Shiva
9,816
577
16
1
0
336,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role