Player Matchup

Ymir
Ymir
Bondrewd96
Ymir
Level 42
God Stats
1W - 5L
1,769 SR
Queue Stats
206W - 249L
1,490 Elo+
Solo
Ra
Ra
Kain_Vane
Ra
Level 44
God Stats
11W - 24L
1,377 SR
Queue Stats
29W - 43L
1,407 Elo+
Solo
Medusa
Medusa
Ms_AntoinetteOwO
Medusa
Level 37
God Stats
1W - 4L
1,218 SR
Queue Stats
99W - 115L
1,503 Elo+
Solo
Arachne
Arachne
qbgaminggg
Arachne
Level 42
God Stats
3W - 6L
1,773 SR
Queue Stats
222W - 202L
1,529 Elo+
Solo
Nike
Nike
renvm
Nike
Level 49
God Stats
0W - 1L
1,490 SR
Queue Stats
11W - 14L
1,495 Elo+
Solo
Team Averages
Level 43
1,525 SR
1,485 Elo+

VS

Team Averages
Level 109
1,573 SR
1,619 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Bushido Ice
Athena
Level 160
God Stats
3W - 2L
1,582 SR
Queue Stats
144W - 121L
1,631 Elo+
Party 1
Loki
Loki
Makota Naeji
Loki
Level 37
God Stats
16W - 7L
1,808 SR
Queue Stats
149W - 64L
1,758 Elo+
Party 1
Apollo
Apollo
Marauder
Apollo
Level 160
God Stats
14W - 9L
1,475 SR
Queue Stats
809W - 567L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,935
594
3,062
8,537
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 0
5,596
560
3,278
5,140
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 0
4,504
450
2,652
6,933
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
qbgaminggg
Arachne
9
3 / 2 / 0
5,514
551
2,560
6,874
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
renvm
Nike
7
0 / 3 / 0
4,629
463
3,137
8,130
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 0
6,341
634
5,620
4,883
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hera
 
Hera
10
1 / 1 / 2
5,834
583
2,672
4,692
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
9
0 / 0 / 7
5,743
574
3,727
7,405
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 1 / 2
5,789
579
5,076
6,686
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Marauder
Apollo
11
8 / 0 / 0
7,178
718
7,346
6,396
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
0
1
W
Hera
 
Hera
1
1
2
2
L
0
1
1
0.5
W
Athena
0
0
7
3.5
L
0
3
0
0
W
3
1
2
4
W
Apollo
Marauder
Apollo
8
0
0
8
L
0
4
0
0
L
Arachne
qbgaminggg
Arachne
3
2
0
1.5
L
Nike
renvm
Nike
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,689
Damage
24,441
35,614
Taken
30,062
14,793
Mitigated
12,987
9,925
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,620
525
0
2,161
4,883
1,985
0
2,929
1,954
46,373
0
W
Hera
 
Hera
2,672
776
0
1,500
4,692
1,708
150
1,905
2,787
43,066
0
L
3,062
1,322
0
3,900
8,537
4,753
300
5,168
3,369
39,745
0
W
Athena
3,727
1,682
0
1,920
7,405
5,072
41
1,022
6,103
18,919
0
L
3,278
293
134
1,004
5,140
1,878
0
2,716
2,272
41,698
0
W
5,076
1,811
0
836
6,686
2,175
0
431
6,077
0
39,381
W
Apollo
Marauder
Apollo
7,346
4,756
0
4,082
6,396
2,047
1,177
53
6,343
0
44,808
L
2,652
1,124
0
1,607
6,933
1,750
0
1,100
5,101
0
20,657
L
Arachne
qbgaminggg
Arachne
2,560
1,525
0
1,149
6,874
2,575
0
1,878
4,926
0
19,343
L
Nike
renvm
Nike
3,137
796
97
2,034
8,130
3,837
480
935
7,195
0
17,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
30,885
259
Minions Killed
344
0
Camps Cleared
0
987,535
Distance Traveled
1,013,797
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,341
634
87
9
0
181,964
2
W
Hera
5,834
583
77
8
0
197,767
2
L
Ymir
5,935
594
94
9
0
194,225
1
W
Athena
5,743
574
24
2
0
209,419
4
L
Ra
5,596
560
74
7
0
195,331
4
W
Loki
5,789
579
70
7
0
213,272
1
W
Apollo
7,178
718
86
9
0
211,375
5
L
Medusa
4,504
450
39
4
0
185,946
2
L
Arachne
5,514
551
31
3
0
219,289
0
L
Nike
4,629
463
21
2
0
192,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role