Player Matchup

Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MastaShot
Gilgamesh
Level 155
God Stats
1W - 0L
1,629 SR
Queue Stats
72W - 45L
1,659 Elo+
Party 1
Bellona
Bellona
xQABYSSQx
Bellona
Level 18
God Stats
2W - 0L
1,793 SR
Queue Stats
77W - 28L
1,752 Elo+
Party 1
Eset
Eset
Варфалаим
Eset
Level 128
God Stats
2W - 0L
1,691 SR
Queue Stats
148W - 117L
1,619 Elo+
Party 1
Team Averages
Level 119
1,623 SR
1,606 Elo+

VS

Team Averages
Level 63
1,553 SR
1,547 Elo+
Amaterasu
Amaterasu
Noliq
Amaterasu
Level 57
God Stats
1W - 3L
1,512 SR
Queue Stats
73W - 72L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
Ob3q
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
Weaver
Baron Samedi
Level 108
God Stats
2W - 1L
1,726 SR
Queue Stats
3W - 3L
1,748 Elo+
Party 2
Rama
Rama
beckse
Rama
Level 43
God Stats
2W - 3L
1,531 SR
Queue Stats
72W - 74L
1,486 Elo+
Party 2
Mulan
Mulan
kn4p
Mulan
Level 60
God Stats
4W - 5L
1,498 SR
Queue Stats
86W - 86L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 3 / 5
12,564
571
18,686
18,959
9,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
 
Bacchus
15
2 / 3 / 15
10,237
465
13,667
22,395
34,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
MastaShot
Gilgamesh
19
7 / 4 / 5
12,338
561
13,329
19,759
12,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
xQABYSSQx
Bellona
18
4 / 1 / 15
11,520
524
21,930
24,582
26,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 4 / 7
10,996
500
15,643
12,405
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Noliq
Amaterasu
15
2 / 2 / 3
9,376
426
9,448
23,972
18,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Ob3q
Aphrodite
14
2 / 7 / 3
8,556
389
4,605
13,416
11,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Weaver
Baron Samedi
15
2 / 4 / 3
9,681
440
16,468
17,842
8,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
beckse
Rama
14
1 / 6 / 4
8,979
408
10,967
20,475
7,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
kn4p
Mulan
18
6 / 7 / 3
11,228
510
13,439
27,756
13,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
26
Kills
13
15
Deaths
26
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
5
3.5
W
Bacchus
 
Bacchus
2
3
15
3.17
W
Gilgamesh
MastaShot
Gilgamesh
7
4
5
2.38
L
Amaterasu
Noliq
Amaterasu
2
2
3
1.75
L
Aphrodite
Ob3q
Aphrodite
2
7
3
0.5
L
Baron Samedi
Weaver
Baron Samedi
2
4
3
0.88
L
Rama
beckse
Rama
1
6
4
0.5
L
Mulan
kn4p
Mulan
6
7
3
1.07
W
Bellona
xQABYSSQx
Bellona
4
1
15
11.5
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,255
Damage
54,927
98,100
Taken
103,461
88,581
Mitigated
59,493
27,309
Healing
36,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,686
8,293
0
6,292
18,959
9,140
5,628
4,065
14,894
0
100,909
W
Bacchus
 
Bacchus
13,667
1,495
1,216
3,564
22,395
34,518
34
6,742
15,497
34,131
0
W
Gilgamesh
MastaShot
Gilgamesh
13,329
4,925
0
4,310
19,759
12,690
1,332
915
18,563
0
114,347
L
Amaterasu
Noliq
Amaterasu
9,448
2,742
0
6,214
23,972
18,187
0
6,496
17,476
0
56,242
L
Aphrodite
Ob3q
Aphrodite
4,605
798
4,141
4,044
13,416
11,905
429
6,106
7,310
27,269
0
L
Baron Samedi
Weaver
Baron Samedi
16,468
1,827
1,460
5,567
17,842
8,934
0
5,403
12,439
75,239
0
L
Rama
beckse
Rama
10,967
7,828
0
4,439
20,475
7,109
874
2,838
17,637
0
61,403
L
Mulan
kn4p
Mulan
13,439
1,491
0
11,125
27,756
13,358
0
8,467
19,289
336
86,960
W
Bellona
xQABYSSQx
Bellona
21,930
7,450
0
9,274
24,582
26,365
554
5,863
18,133
0
89,635
W
15,643
135
706
1,947
12,405
5,868
258
3,824
8,490
73,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,655
Gold Earned
47,820
611
Minions Killed
506
0
Camps Cleared
0
2,218,122
Distance Traveled
1,991,703
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,564
571
158
7
0
435,248
4
W
Bacchus
10,237
465
32
1
0
429,235
3
W
Gilgamesh
12,338
561
167
8
0
443,896
4
L
Amaterasu
9,376
426
103
5
0
459,732
4
L
Aphrodite
8,556
389
54
2
0
367,561
3
L
Baron Samedi
9,681
440
117
5
0
365,981
2
L
Rama
8,979
408
94
4
0
382,034
2
L
Mulan
11,228
510
138
6
0
416,395
1
W
Bellona
11,520
524
148
7
0
480,955
5
W
Eset
10,996
500
106
5
0
428,788
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role